[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.900000
fVideoEchoZoom=0.999998
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=5
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=1.447717
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.010000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.010000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.000000
mv_r=1.000000
mv_g=0.600000
mv_b=0.000000
mv_a=0.000000
per_frame_1=wave_mystery = wave_mystery + cos(time);
per_frame_2=wave_r = wave_r + 0.35*sin(1.4*time) + 0.25*sin(2.5*time);
per_frame_3=wave_g = wave_g + 0.35*sin(1.7*time) - 0.25*sin(1.11*time);
per_frame_4=wave_b = wave_b + 0.35*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_5=warp = 0;
per_frame_6=ib_r = wave_g;
per_frame_7=ib_g = wave_r;
per_frame_8=ib_b = wave_b;
per_frame_9=ob_r = wave_b;
per_frame_10=ob_b = wave_g;
per_frame_11=ob_g = wave_r;
per_frame_12=zoom = zoom - 0.02;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=dy = dy - 0.095*cos(bass_att)*(0.00026*rad*time);
per_pixel_5=dx = dx - 0.085*sin(mid_att)*(0.00026*rad*time);
per_pixel_6=dy = dy + 0.5*(((0.5*cos(0.9*bass))+rad-x*sin(time))*sin(8*dy_r));
per_pixel_7=dy = dy + below(dx_r,dy_r)*dy_r;
per_pixel_8=dx = dx + above(dy_r,dx_r)*dx_r;
per_pixel_9=dx = dx + 0.5*(((0.5*sin(0.6*bass))+rad-y*sin(1.1*time))*sin(8*dx_r));
per_pixel_10=cx = cx + 5*(dx*dx_r);
per_pixel_11=cy = cy + 5*(dy*dy_r);
per_pixel_12=rot = rot + 5.95*(dy_r*5-dx_r*5)*sqrt(2-dy_r);
per_pixel_13=
per_pixel_14=zoom = zoom - 0.1*(0.3*rad*(2*(0.5-(1-rad))));
