[preset00]
fRating=3.000000
fGammaAdj=1.299999
fDecay=0.960000
fVideoEchoZoom=1.006596
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nEchoWrap_x=0
nEchoWrap_y=0
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
nWrapMode_x=1
nWrapMode_y=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.010000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.110000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=5.000000
mv_r=0.000000
mv_g=0.000000
mv_b=0.000000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bDrawBack=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=0.190000
wavecode_0_b=0.710000
wavecode_0_a=0.110001
wave_0_per_frame1=t1 = q2;
wave_0_per_frame2=t8 = 1;
wave_0_per_frame3=
wave_0_per_frame4=t2 = q1;
wave_0_per_point1=n = sample*6.283;
wave_0_per_point2=
wave_0_per_point3=t8 = -t8;
wave_0_per_point4=
wave_0_per_point5=xp = t8;
wave_0_per_point6=yp = sample * 2 - 1;
wave_0_per_point7=zp = (1 - pow( abs(sample*2-1) , 2 )) * t2 * 0.4;
wave_0_per_point8=zp = zp + 1;
wave_0_per_point9=
wave_0_per_point10=ang = t1;
wave_0_per_point11=sang = sin(ang) ; cang = cos(ang);
wave_0_per_point12=xq = xp;
wave_0_per_point13=yq = yp*sang + zp*cang;
wave_0_per_point14=zq = yp*cang - zp*sang;
wave_0_per_point15=xp=xq;yp=yq;zp=zq;
wave_0_per_point16=
wave_0_per_point17=ang = t1 * 2.1;
wave_0_per_point18=sang = sin(ang) ; cang = cos(ang);
wave_0_per_point19=xq = xp*sang + zp*cang;
wave_0_per_point20=yq = yp;
wave_0_per_point21=zq = xp*cang - zp*sang;
wave_0_per_point22=xp=xq;yp=yq;zp=zq;
wave_0_per_point23=
wave_0_per_point24=
wave_0_per_point25=zp = zp + 6.1;
wave_0_per_point26=x = xp/zp + 0.5;
wave_0_per_point27=y = yp/zp * 1.333 + 0.5;
wave_0_per_point28=
wave_0_per_point29=g = (1 - pow( abs(sample*2-1) , 2 ))*0.7
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bDrawBack=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=0.190000
wavecode_1_b=0.710000
wavecode_1_a=0.110001
wave_1_per_frame1=t1 = q2;
wave_1_per_frame2=t8 = 1;
wave_1_per_frame3=
wave_1_per_frame4=t2 = q1;
wave_1_per_point1=n = sample*6.283;
wave_1_per_point2=
wave_1_per_point3=t8 = -t8;
wave_1_per_point4=
wave_1_per_point5=xp = t8;
wave_1_per_point6=yp = sample * 2 - 1;
wave_1_per_point7=zp = (1 - pow( abs(sample*2-1) , 2 )) * t2 * 0.4;
wave_1_per_point8=zp = -zp - 1;
wave_1_per_point9=
wave_1_per_point10=ang = t1;
wave_1_per_point11=sang = sin(ang) ; cang = cos(ang);
wave_1_per_point12=xq = xp;
wave_1_per_point13=yq = yp*sang + zp*cang;
wave_1_per_point14=zq = yp*cang - zp*sang;
wave_1_per_point15=xp=xq;yp=yq;zp=zq;
wave_1_per_point16=
wave_1_per_point17=ang = t1 * 2.1;
wave_1_per_point18=sang = sin(ang) ; cang = cos(ang);
wave_1_per_point19=xq = xp*sang + zp*cang;
wave_1_per_point20=yq = yp;
wave_1_per_point21=zq = xp*cang - zp*sang;
wave_1_per_point22=xp=xq;yp=yq;zp=zq;
wave_1_per_point23=
wave_1_per_point24=
wave_1_per_point25=zp = zp + 6.1;
wave_1_per_point26=x = xp/zp + 0.5;
wave_1_per_point27=y = yp/zp * 1.333 + 0.5;
wave_1_per_point28=
wave_1_per_point29=
wave_1_per_point30=g = (1 - pow( abs(sample*2-1) , 2 ))*0.7
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bDrawBack=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=0.190000
wavecode_2_b=0.710000
wavecode_2_a=0.110001
wave_2_per_frame1=t1 = q2;
wave_2_per_frame2=t8 = 1;
wave_2_per_frame3=
wave_2_per_frame4=t2 = q1;
wave_2_per_point1=n = sample*6.283;
wave_2_per_point2=
wave_2_per_point3=t8 = -t8;
wave_2_per_point4=
wave_2_per_point5=zp = t8;
wave_2_per_point6=yp = sample * 2 - 1;
wave_2_per_point7=xp = (1 - pow( abs(sample*2-1) , 2 )) * t2 * 0.4;
wave_2_per_point8=xp = xp + 1;
wave_2_per_point9=
wave_2_per_point10=ang = t1;
wave_2_per_point11=sang = sin(ang) ; cang = cos(ang);
wave_2_per_point12=xq = xp;
wave_2_per_point13=yq = yp*sang + zp*cang;
wave_2_per_point14=zq = yp*cang - zp*sang;
wave_2_per_point15=xp=xq;yp=yq;zp=zq;
wave_2_per_point16=
wave_2_per_point17=ang = t1 * 2.1;
wave_2_per_point18=sang = sin(ang) ; cang = cos(ang);
wave_2_per_point19=xq = xp*sang + zp*cang;
wave_2_per_point20=yq = yp;
wave_2_per_point21=zq = xp*cang - zp*sang;
wave_2_per_point22=xp=xq;yp=yq;zp=zq;
wave_2_per_point23=
wave_2_per_point24=
wave_2_per_point25=zp = zp + 6.1;
wave_2_per_point26=x = xp/zp + 0.5;
wave_2_per_point27=y = yp/zp * 1.333 + 0.5;
wave_2_per_point28=
wave_2_per_point29=
wave_2_per_point30=g = (1 - pow( abs(sample*2-1) , 2 ))*0.7
wavecode_3_enabled=1
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bDrawBack=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=0.190000
wavecode_3_b=0.710000
wavecode_3_a=0.110001
wave_3_per_frame1=t1 = q2;
wave_3_per_frame2=t8 = 1;
wave_3_per_frame3=
wave_3_per_frame4=t2 = q1;
wave_3_per_point1=n = sample*6.283;
wave_3_per_point2=
wave_3_per_point3=t8 = -t8;
wave_3_per_point4=
wave_3_per_point5=zp = t8;
wave_3_per_point6=yp = sample * 2 - 1;
wave_3_per_point7=xp = (1 - pow( abs(sample*2-1) , 2 )) * t2 * 0.4;
wave_3_per_point8=xp = -xp - 1;
wave_3_per_point9=
wave_3_per_point10=ang = t1;
wave_3_per_point11=sang = sin(ang) ; cang = cos(ang);
wave_3_per_point12=xq = xp;
wave_3_per_point13=yq = yp*sang + zp*cang;
wave_3_per_point14=zq = yp*cang - zp*sang;
wave_3_per_point15=xp=xq;yp=yq;zp=zq;
wave_3_per_point16=
wave_3_per_point17=ang = t1 * 2.1;
wave_3_per_point18=sang = sin(ang) ; cang = cos(ang);
wave_3_per_point19=xq = xp*sang + zp*cang;
wave_3_per_point20=yq = yp;
wave_3_per_point21=zq = xp*cang - zp*sang;
wave_3_per_point22=xp=xq;yp=yq;zp=zq;
wave_3_per_point23=
wave_3_per_point24=
wave_3_per_point25=zp = zp + 6.1;
wave_3_per_point26=x = xp/zp + 0.5;
wave_3_per_point27=y = yp/zp * 1.333 + 0.5;
wave_3_per_point28=
wave_3_per_point29=
wave_3_per_point30=g = (1 - pow( abs(sample*2-1) , 2 ))*0.7
wavecode_4_enabled=0
wavecode_4_samples=512
wavecode_4_sep=0
wavecode_4_bSpectrum=0
wavecode_4_bUseDots=0
wavecode_4_bDrawThick=0
wavecode_4_bDrawBack=0
wavecode_4_bAdditive=0
wavecode_4_scaling=1.000000
wavecode_4_smoothing=0.500000
wavecode_4_r=1.000000
wavecode_4_g=1.000000
wavecode_4_b=1.000000
wavecode_4_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_bDrawBack=0
shapecode_0_thickOutline=0
shapecode_0_x_wrap_mode=0
shapecode_0_y_wrap_mode=0
shapecode_0_textured=1
shapecode_0_tex_capture=1
shapecode_0_tex_cx=0.500000
shapecode_0_tex_cy=0.500000
shapecode_0_x=0.500000
shapecode_0_y=1.800000
shapecode_0_rad=0.100000
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.600000
shapecode_0_g2=0.700000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.100000
shapecode_1_enabled=1
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_bDrawBack=0
shapecode_1_thickOutline=0
shapecode_1_x_wrap_mode=0
shapecode_1_y_wrap_mode=0
shapecode_1_textured=1
shapecode_1_tex_capture=1
shapecode_1_tex_cx=0.500000
shapecode_1_tex_cy=0.500000
shapecode_1_x=0.500000
shapecode_1_y=1.800000
shapecode_1_rad=0.100000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=0.600000
shapecode_1_g2=0.700000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.100000
shapecode_2_enabled=1
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_bDrawBack=0
shapecode_2_thickOutline=0
shapecode_2_x_wrap_mode=0
shapecode_2_y_wrap_mode=0
shapecode_2_textured=1
shapecode_2_tex_capture=1
shapecode_2_tex_cx=0.500000
shapecode_2_tex_cy=0.500000
shapecode_2_x=0.500000
shapecode_2_y=1.800000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.600000
shapecode_2_g2=0.700000
shapecode_2_b2=1.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_bDrawBack=0
shapecode_3_thickOutline=0
shapecode_3_x_wrap_mode=0
shapecode_3_y_wrap_mode=0
shapecode_3_textured=0
shapecode_3_tex_capture=1
shapecode_3_tex_cx=0.500000
shapecode_3_tex_cy=0.500000
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.500000
shapecode_3_g2=0.700000
shapecode_3_b2=1.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
shapecode_4_enabled=0
shapecode_4_sides=4
shapecode_4_additive=0
shapecode_4_bDrawBack=0
shapecode_4_thickOutline=0
shapecode_4_x_wrap_mode=0
shapecode_4_y_wrap_mode=0
shapecode_4_textured=0
shapecode_4_tex_capture=1
shapecode_4_tex_cx=0.500000
shapecode_4_tex_cy=0.500000
shapecode_4_x=0.500000
shapecode_4_y=0.500000
shapecode_4_rad=0.100000
shapecode_4_ang=0.000000
shapecode_4_tex_ang=0.000000
shapecode_4_tex_zoom=1.000000
shapecode_4_r=1.000000
shapecode_4_g=0.000000
shapecode_4_b=0.000000
shapecode_4_a=1.000000
shapecode_4_r2=0.000000
shapecode_4_g2=1.000000
shapecode_4_b2=0.000000
shapecode_4_a2=0.000000
shapecode_4_border_r=1.000000
shapecode_4_border_g=1.000000
shapecode_4_border_b=1.000000
shapecode_4_border_a=0.100000
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=0.97;
per_frame_2=zoom=1.000;
per_frame_3=
per_frame_4=
per_frame_5=q1 = sin(time*3.3) * 0.5 + 0.5;
per_frame_6=
per_frame_7=vol = (bass+mid+treb)*0.2;
per_frame_8=vol= vol*vol;
per_frame_9=
per_frame_10=slow = min( bass*bass , 1 );
per_frame_11=mtime = mtime+ vol*0.1*slow;
per_frame_12=
per_frame_13=q1 = min( vol, 1 );
per_frame_14=q2 = mtime/3;
per_frame_15=
per_frame_16=
per_pixel_1=
per_pixel_2=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_3=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_4=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_5=
per_pixel_6=
per_pixel_7=
per_pixel_8=zoom = zoom - 0.02*tan(bass_att*6*(1-rad));
per_pixel_9=rot = rot - 0.35*(above(x,0.45 + 0.75*sin(time*5*bass_att))*below(x,0.55  + 0.75*sin(time*5*bass_att)));
per_pixel_10=num = 8;
per_pixel_11=pi = 3.141592654;
per_pixel_12=radi = (y-.5)*.75;
per_pixel_13=radi = (y-.5);
per_pixel_14=radi = pow(radi*radi + (x-.5)*(x-.5),.5);
per_pixel_15=
per_pixel_16=an = ang + pi + time;
per_pixel_17=an = an - pi*2*int(an/(pi*2));
per_pixel_18=
per_pixel_19=mod = .1;
per_pixel_20=
per_pixel_21=seg = ang + pi;
per_pixel_22=seg = seg/(pi*2)*num;
per_pixel_23=seg = int(seg);
per_pixel_24=seg = seg - equal(seg,num);
per_pixel_25=
per_pixel_26=anga = (ang + pi) - (pi*2/num)*seg;
per_pixel_27=anga = if(equal(seg%2,0),(pi*2/num) - anga,anga);
per_pixel_28=//anga = anga + pi/6; // num = 6
per_pixel_29=anga = anga + pi/4; // num = 8
per_pixel_30=//anga = anga + .85; // num = 10
per_pixel_31=
per_pixel_32=
per_pixel_33=ox = .5 - radi*sin(anga);
per_pixel_34=oy = .5 + radi*cos(anga);
per_pixel_35=
per_pixel_36=//rot = if(equal(seg,0),rot,0);
per_pixel_37=
per_pixel_38=dx = equal(seg,3)*(x-ox);
per_pixel_39=dy = equal(seg,3)*(y-oy);
per_pixel_40=
per_pixel_41=dx = above(seg,0)*(x-ox);
per_pixel_42=dy = above(seg,0)*(y-oy);
per_pixel_43=
per_pixel_44=//dx = equal(seg,1)*(x - .5)*2;
