[preset00]
fRating=5.000000
fGammaAdj=1.000
fDecay=1.000
fVideoEchoZoom=1.000
fVideoEchoAlpha=0.500
nVideoEchoOrientation=1
nWaveMode=7
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=1
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=1.286
fWaveSmoothing=0.630
fWaveParam=0.000
fModWaveAlphaStart=0.710
fModWaveAlphaEnd=1.300
fWarpAnimSpeed=1.000
fWarpScale=1.331
fZoomExponent=1.48886
fShader=0.000
zoom=1.01960
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.24146
sx=1.00000
sy=1.00000
wave_r=0.650
wave_g=0.650
wave_b=0.650
wave_x=0.500
wave_y=0.500
ob_size=0.005
ob_r=0.000
ob_g=0.000
ob_b=0.000
ob_a=1.000
ib_size=0.260
ib_r=0.250
ib_g=0.250
ib_b=0.250
ib_a=0.000
nMotionVectorsX=12.000
nMotionVectorsY=9.000
mv_dx=0.000
mv_dy=0.000
mv_l=0.900
mv_r=1.000
mv_g=1.000
mv_b=1.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=0.000
wavecode_0_g=0.000
wavecode_0_b=0.000
wavecode_0_a=1.000
wave_0_per_point1=x = 0;
wave_0_per_point2=y = sample;
wave_0_per_point3=
wave_0_per_point4=sp = sample*6.2832 - time;
wave_0_per_point5=
wave_0_per_point6=r = .5 + .5*(sin(sp*3.549)*.3 + .7*cos(sp*5.661));
wave_0_per_point7=g = .5 + .5*(sin(sp*5.493)*.5 + .5*cos(sp*6.615));
wave_0_per_point8=//b = .5 + .5*(sin(sp*9.345)*.7 + .3*cos(sp*1.566));
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=0.000
wavecode_1_g=0.000
wavecode_1_b=0.000
wavecode_1_a=1.000
wave_1_per_point1=x = .999;
wave_1_per_point2=y = 1-sample;
wave_1_per_point3=
wave_1_per_point4=sp = sample*6.2832 + time;
wave_1_per_point5=
wave_1_per_point6=//r = .5 + .5*(sin(sp*3.549)*.3 + .7*cos(sp*5.661));
wave_1_per_point7=//g = .5 + .5*(sin(sp*5.493)*.5 + .5*cos(sp*6.615));
wave_1_per_point8=//b = .5 + .5*(sin(sp*9.345)*.7 + .3*cos(sp*1.566));
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=0.000
wavecode_2_g=0.000
wavecode_2_b=0.000
wavecode_2_a=1.000
wave_2_per_point1=y = 0.001;
wave_2_per_point2=x = sample;
wave_2_per_point3=
wave_2_per_point4=sp = sample*6.2832 + time;
wave_2_per_point5=
wave_2_per_point6=r = .5 + .5*(sin(sp*3.549)*.3 + .7*cos(sp*5.661));
wave_2_per_point7=g = .5 + .5*(sin(sp*5.493)*.5 + .5*cos(sp*6.615));
wave_2_per_point8=//b = .5 + .5*(sin(sp*9.345)*.7 + .3*cos(sp*1.566));
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=0.000
wavecode_3_g=0.000
wavecode_3_b=0.000
wavecode_3_a=1.000
wave_3_per_point1=y = 1;
wave_3_per_point2=x = 1-sample;
wave_3_per_point3=
wave_3_per_point4=sp = sample*6.2832 - time;
wave_3_per_point5=
wave_3_per_point6=r = .5 + .5*(sin(sp*3.549)*.3 + .7*cos(sp*5.661));
wave_3_per_point7=g = .5 + .5*(sin(sp*5.493)*.5 + .5*cos(sp*6.615));
wave_3_per_point8=//b = .5 + .5*(sin(sp*9.345)*.7 + .3*cos(sp*1.566));
shapecode_0_enabled=1
shapecode_0_sides=3
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.66228
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.62832
shapecode_0_tex_zoom=0.77977
shapecode_0_r=1.000
shapecode_0_g=1.000
shapecode_0_b=1.000
shapecode_0_a=1.000
shapecode_0_r2=1.000
shapecode_0_g2=1.000
shapecode_0_b2=1.000
shapecode_0_a2=1.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.000
shape_0_per_frame1=
shape_0_per_frame2=ang = rand(1001)*.001*6.2832;
shape_0_per_frame3=
shape_0_per_frame4=tex_ang = tex_ang + ang;
shape_0_per_frame5=tex_zoom = 1/rad*tex_zoom;
shapecode_1_enabled=1
shapecode_1_sides=3
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.66228
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.62832
shapecode_1_tex_zoom=0.77977
shapecode_1_r=1.000
shapecode_1_g=1.000
shapecode_1_b=1.000
shapecode_1_a=1.000
shapecode_1_r2=1.000
shapecode_1_g2=1.000
shapecode_1_b2=1.000
shapecode_1_a2=1.000
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.000
shape_1_per_frame1=
shape_1_per_frame2=ang = rand(1001)*.001*6.2832;
shape_1_per_frame3=
shape_1_per_frame4=tex_ang = tex_ang + ang;
shape_1_per_frame5=tex_zoom = 1/rad*tex_zoom;
shapecode_2_enabled=1
shapecode_2_sides=100
shapecode_2_additive=0
shapecode_2_thickOutline=1
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.25479
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=0.71291
shapecode_2_r=0.000
shapecode_2_g=0.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=1.000
shapecode_2_g2=1.000
shapecode_2_b2=1.000
shapecode_2_a2=0.500
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=1.000
shape_2_per_frame1=
shape_2_per_frame2=ang = rand(1001)*.001*6.2832;
shape_2_per_frame3=
shape_2_per_frame4=tex_ang = tex_ang + ang;
shape_2_per_frame5=tex_zoom = 1/rad*tex_zoom;
shape_2_per_frame6=
shape_2_per_frame7=ti = time;
shape_2_per_frame8=//border_r = .5 + .5*sin(ti*1.123);
shape_2_per_frame9=//border_g = .5 + .5*sin(ti*1.456);
shape_2_per_frame10=//border_b = .5 + .5*sin(ti*1.789);
shape_2_per_frame11=ti = time;
shape_2_per_frame12=ti = time - 1;
shape_2_per_frame13=r2 = .5 + .5*sin(ti*1.123);
shape_2_per_frame14=g2 = .5 + .5*sin(ti*1.456);
shape_2_per_frame15=b2 = .5 + .5*sin(ti*1.789);
shape_2_per_frame16=
shape_2_per_frame17=sw = q5;
shape_2_per_frame18=
shape_2_per_frame19=a2 = sw;
shape_2_per_frame20=r2 = r2*sw;
shape_2_per_frame21=g2 = g2*sw;
shape_2_per_frame22=b2 = b2*sw;
shape_2_per_frame23=r = r2;
shape_2_per_frame24=g = g2;
shape_2_per_frame25=b = b2;
shape_2_per_frame26=border_a = a2;
shape_2_per_frame27=a = a2;
shape_2_per_frame28=x = q7;
shape_2_per_frame29=y = 1-q8;
shapecode_3_enabled=1
shapecode_3_sides=100
shapecode_3_additive=0
shapecode_3_thickOutline=1
shapecode_3_textured=0
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.19093
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=0.71291
shapecode_3_r=0.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=0.000
shapecode_3_g2=0.000
shapecode_3_b2=0.000
shapecode_3_a2=0.500
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=1.000
shape_3_per_frame1=
shape_3_per_frame2=ang = rand(1001)*.001*6.2832;
shape_3_per_frame3=
shape_3_per_frame4=tex_ang = tex_ang + ang;
shape_3_per_frame5=tex_zoom = 1/rad*tex_zoom;
shape_3_per_frame6=
shape_3_per_frame7=ti = time;
shape_3_per_frame8=ti = time;
shape_3_per_frame9=ti = time - 1;
shape_3_per_frame10=
shape_3_per_frame11=sw = q5;
shape_3_per_frame12=a2 = sw;
shape_3_per_frame13=a = sw;
shape_3_per_frame14=border_a = a2;
shape_3_per_frame15=
shape_3_per_frame16=x = q7;
shape_3_per_frame17=y = 1-q8;
shape_3_per_frame18=
per_frame_1=//begin beat code
per_frame_2=volume = 0.3*(bass+mid);
per_frame_3=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
per_frame_4=lastbeat = lastbeat + equal(lastbeat,0)*time;
per_frame_5=meanbass_att = 0.05*(meanbass_att*19 + bass_att);
per_frame_6=peakbass_att = max(bass_att,peakbass_att);
per_frame_7=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
per_frame_8=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
per_frame_9=//Adjust responsiveness: To increase responsiveness, set the "0.96 and "0.996" on the next line to slightly lower values. Higher values decrease responsiveness.
per_frame_10=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.96 + (1-above(time - lastbeat, 2*beatrate))*0.996);
per_frame_11=lastbeat = beat*time + (1-beat)*lastbeat;
per_frame_12=peakbass_att = max(peakbass_att,1.1*meanbass_att);
per_frame_13=//end beat code
per_frame_14=
per_frame_15=tim = if(beat,time,tim);
per_frame_16=q5 = below(time - tim,.1);
per_frame_17=
per_frame_18=warp = 0;
per_frame_19=
per_frame_20=tic = min(time-tin,.1);
per_frame_21=tin = time;
per_frame_22=ra = 1/tic*.25;
per_frame_23=
per_frame_24=treb_avg = tic*(treb_avg*(1/tic - ra) + ra*treb);
per_frame_25=mid_avg = tic*(mid_avg*(1/tic - ra) + ra*mid);
per_frame_26=bass_avg = tic*(bass_avg*(1/tic - ra) + ra*bass);
per_frame_27=vav = tic*(vav*(1/tic - ra) + ra*(bass+treb+mid)*.33333);
per_frame_28=
per_frame_29=tt = tt + tic*treb;
per_frame_30=mt = mt + tic*mid;
per_frame_31=bt = bt + tic*bass;
per_frame_32=vt = vt + tic*vav;
per_frame_33=
per_frame_34=q1 = treb_avg;
per_frame_35=q2 = mid_avg;
per_frame_36=q3 = bass_avg;
per_frame_37=
per_frame_38=monitor = q5;
per_frame_39=
per_frame_40=mx = if(beat,rand(1001)*.001*.5 + rand(1001)*.001*.5,mx);
per_frame_41=my = if(beat,rand(1001)*.001*.5 + rand(1001)*.001*.5,my);
per_frame_42=cx = mx;
per_frame_43=cy = my;
per_frame_44=
per_frame_45=mox = mx - .5;
per_frame_46=moy = my - .5;
per_frame_47=an = atan(moy/mox) + if(above(mox,0),above(moy,0)*6.2832,3.1416);
per_frame_48=dis = pow(mox*mox + moy*moy,.5);
per_frame_49=dis = max(.17,dis);
per_frame_50=
per_frame_51=q7 = .5 + dis*cos(an);
per_frame_52=q8 = .5 + dis*sin(an);
per_pixel_1=mx = x - q7;
per_pixel_2=my = y - q8;
per_pixel_3=
per_pixel_4=an = ang;
per_pixel_5=//zoom = 1 + pow(sin(an*5 - time),1)*.02*bass*bass;
per_pixel_6=
per_pixel_7=ra = pow(mx*mx + my*my,.5);
per_pixel_8=rot = .02*sin(ra*6.2832*2 - time*4)*(mid + treb)*(mid + treb)*.5;
