MILKDROP_PRESET_VERSION=201
PSVERSION=3
PSVERSION_WARP=3
PSVERSION_COMP=2
[preset00]
fRating=4.000
fGammaAdj=1.000
fDecay=0.960
fVideoEchoZoom=1.007
fVideoEchoAlpha=0.000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=0.012
fWaveSmoothing=0.900
fWaveParam=0.000
fModWaveAlphaStart=0.750
fModWaveAlphaEnd=0.950
fWarpAnimSpeed=0.010
fWarpScale=0.010
fZoomExponent=1.00000
fShader=0.000
zoom=1.00000
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.01000
sx=1.00000
sy=1.00000
wave_r=0.500
wave_g=0.400
wave_b=0.300
wave_x=0.500
wave_y=0.500
ob_size=0.000
ob_r=0.110
ob_g=0.000
ob_b=0.100
ob_a=0.000
ib_size=0.000
ib_r=0.000
ib_g=0.000
ib_b=0.000
ib_a=0.000
nMotionVectorsX=64.000
nMotionVectorsY=48.000
mv_dx=0.000
mv_dy=0.000
mv_l=5.000
mv_r=0.000
mv_g=0.000
mv_b=0.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wave_0_init1=st=1;
wave_0_per_frame1=t1=0;
wave_0_per_frame2=t2=sin(time*0.17)*0.5+0.5;
wave_0_per_frame3=t3=0;
wave_0_per_frame4=
wave_0_per_frame5=t4=sin(time*0.3)*0.5+0.5;
wave_0_per_frame6=t4=t4*128;
wave_0_per_frame7=
wave_0_per_frame8=
wave_0_per_point1=n=sample*6.283 ;
wave_0_per_point2=
wave_0_per_point3=xp= 0;
wave_0_per_point4=yp= 0;
wave_0_per_point5=zp= 1;
wave_0_per_point6=
wave_0_per_point7=phs=sample*4;
wave_0_per_point8=
wave_0_per_point9=offset = sin(n*3)*(1-sample)*0.3;
wave_0_per_point10=
wave_0_per_point11=ang=(q2+phs)*1.78+offset;
wave_0_per_point12=
wave_0_per_point13=sang=sin(ang);cang=cos(ang);
wave_0_per_point14=xq=xp*sang + zp*cang;
wave_0_per_point15=yq=yp;
wave_0_per_point16=zq=xp*cang - zp*sang;
wave_0_per_point17=xp=xq;yp=yq;zp=zq;
wave_0_per_point18=
wave_0_per_point19=
wave_0_per_point20=ang=(q2+phs)*0.1+offset;
wave_0_per_point21=sang=sin(ang);cang=cos(ang);
wave_0_per_point22=xq=xp*sang + yp*cang;
wave_0_per_point23=yq=xp*cang - yp*sang;
wave_0_per_point24=zq=zp;
wave_0_per_point25=xp=xq;yp=yq;zp=zq;
wave_0_per_point26=
wave_0_per_point27=
wave_0_per_point28=ang=(q2+phs)*1.2+offset;
wave_0_per_point29=sang=sin(ang);cang=cos(ang);
wave_0_per_point30=xq=xp*sang + zp*cang;
wave_0_per_point31=yq=yp;
wave_0_per_point32=zq=xp*cang - zp*sang;
wave_0_per_point33=xp=xq;yp=yq;zp=zq;
wave_0_per_point34=
wave_0_per_point35=
wave_0_per_point36=zp=zp + 3;
wave_0_per_point37=x=xp/zp +0.5;
wave_0_per_point38=y=yp/zp*1.333 + 0.5 ;
wave_0_per_point39=
wave_0_per_point40=
wave_0_per_point41=
wave_0_per_point42=tm=time*3;
wave_0_per_point43=rr=tan(n + tm)*0.25;
wave_0_per_point44=gg=tan(n + tm + 2.1)*0.25;
wave_0_per_point45=bb=tan(n + tm + 4.2)*0.25;
wave_0_per_point46=r=min(rr,1)*above(rr,0);
wave_0_per_point47=g=min(gg,1)*above(gg,0);
wave_0_per_point48=b=min(bb,1)*above(bb,0);
wave_0_per_point49=
wave_0_per_point50=r=1- pow( 1-r,3);
wave_0_per_point51=g=1- pow( 1-g,3);
wave_0_per_point52=b=1- pow( 1-b,3);
wave_0_per_point53=
wave_0_per_point54=aa= sin(n*t4)*0.5+0.5;
wave_0_per_point55=aa=aa;
wave_0_per_point56=r=r*aa*q1;
wave_0_per_point57=g=g*aa*q1;
wave_0_per_point58=b=b*aa*q1;
wave_0_per_point59=
wave_0_per_point60=r=if(q3 , 1-r , r);
wave_0_per_point61=g=if(q3 , 1-g , g);
wave_0_per_point62=b=if(q3 , 1-b , b);
wave_0_per_point63=
wave_0_per_point64=a=1-pow( 1-sample , 2);
wave_0_per_point65=
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=1
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=1.000
wave_1_init1=st=1;
wave_1_per_frame1=t1=0;
wave_1_per_frame2=t2=sin(time*0.17)*0.5+0.5;
wave_1_per_frame3=t3=0;
wave_1_per_frame4=
wave_1_per_frame5=t4=sin(time*0.3)*0.5+0.5;
wave_1_per_frame6=t4=t4*128;
wave_1_per_frame7=
wave_1_per_frame8=
wave_1_per_point1=n=sample*6.283 ;
wave_1_per_point2=
wave_1_per_point3=xp= 0;
wave_1_per_point4=yp= 0;
wave_1_per_point5=zp= 1;
wave_1_per_point6=
wave_1_per_point7=phs=sample*4;
wave_1_per_point8=
wave_1_per_point9=offset = -sin(n*3)*(1-sample)*0.3;
wave_1_per_point10=
wave_1_per_point11=ang=(q2+phs)*1.78+offset;
wave_1_per_point12=
wave_1_per_point13=sang=sin(ang);cang=cos(ang);
wave_1_per_point14=xq=xp*sang + zp*cang;
wave_1_per_point15=yq=yp;
wave_1_per_point16=zq=xp*cang - zp*sang;
wave_1_per_point17=xp=xq;yp=yq;zp=zq;
wave_1_per_point18=
wave_1_per_point19=
wave_1_per_point20=ang=(q2+phs)*0.1+offset;
wave_1_per_point21=sang=sin(ang);cang=cos(ang);
wave_1_per_point22=xq=xp*sang + yp*cang;
wave_1_per_point23=yq=xp*cang - yp*sang;
wave_1_per_point24=zq=zp;
wave_1_per_point25=xp=xq;yp=yq;zp=zq;
wave_1_per_point26=
wave_1_per_point27=
wave_1_per_point28=ang=(q2+phs)*1.2+offset;
wave_1_per_point29=sang=sin(ang);cang=cos(ang);
wave_1_per_point30=xq=xp*sang + zp*cang;
wave_1_per_point31=yq=yp;
wave_1_per_point32=zq=xp*cang - zp*sang;
wave_1_per_point33=xp=xq;yp=yq;zp=zq;
wave_1_per_point34=
wave_1_per_point35=
wave_1_per_point36=zp=zp + 3;
wave_1_per_point37=x=xp/zp +0.5;
wave_1_per_point38=y=yp/zp*1.333 + 0.5 ;
wave_1_per_point39=
wave_1_per_point40=
wave_1_per_point41=
wave_1_per_point42=tm=time*3;
wave_1_per_point43=rr=tan(n + tm)*0.25;
wave_1_per_point44=gg=tan(n + tm + 2.1)*0.25;
wave_1_per_point45=bb=tan(n + tm + 4.2)*0.25;
wave_1_per_point46=r=min(rr,1)*above(rr,0);
wave_1_per_point47=g=min(gg,1)*above(gg,0);
wave_1_per_point48=b=min(bb,1)*above(bb,0);
wave_1_per_point49=
wave_1_per_point50=r=1- pow( 1-r,3);
wave_1_per_point51=g=1- pow( 1-g,3);
wave_1_per_point52=b=1- pow( 1-b,3);
wave_1_per_point53=
wave_1_per_point54=aa= sin(n*t4)*0.5+0.5;
wave_1_per_point55=aa=aa;
wave_1_per_point56=r=r*aa*q1;
wave_1_per_point57=g=g*aa*q1;
wave_1_per_point58=b=b*aa*q1;
wave_1_per_point59=
wave_1_per_point60=r=if(q3 , 1-r , r);
wave_1_per_point61=g=if(q3 , 1-g , g);
wave_1_per_point62=b=if(q3 , 1-b , b);
wave_1_per_point63=
wave_1_per_point64=a=1-pow( 1-sample , 2);
wave_1_per_point65=
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=1.000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=1.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=1.000
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=5.91237
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.00000
shapecode_0_tex_zoom=1.00000
shapecode_0_r=0.000
shapecode_0_g=0.000
shapecode_0_b=0.000
shapecode_0_a=0.100
shapecode_0_r2=0.000
shapecode_0_g2=0.000
shapecode_0_b2=0.000
shapecode_0_a2=0.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.000
shapecode_1_enabled=1
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=1.46815
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=100.00000
shapecode_1_r=1.000
shapecode_1_g=1.000
shapecode_1_b=1.000
shapecode_1_a=0.000
shapecode_1_r2=0.600
shapecode_1_g2=0.700
shapecode_1_b2=1.000
shapecode_1_a2=0.000
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.10000
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=1.00000
shapecode_2_r=1.000
shapecode_2_g=1.000
shapecode_2_b=1.000
shapecode_2_a=1.000
shapecode_2_r2=0.600
shapecode_2_g2=0.700
shapecode_2_b2=1.000
shapecode_2_a2=0.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.100
shapecode_3_enabled=0
shapecode_3_sides=3
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.01000
shapecode_3_ang=0.75398
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=1.00000
shapecode_3_r=0.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=0.000
shapecode_3_g2=0.000
shapecode_3_b2=0.000
shapecode_3_a2=1.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=1.000
shape_3_per_frame1=rad=bass/5;
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0;
per_frame_init_8=flash=0;
per_frame_init_9=
per_frame_1=chng=sin(time*.5);
per_frame_2=cthr=.9999;
per_frame_3=mq21=if(above(chng,cthr),rand(3),mq21);
per_frame_4=mq22=if(above(chng,cthr),rand(3),mq22);
per_frame_5=mq23=if(above(chng,cthr),rand(3),mq23);
per_frame_6=mq24=if(above(chng,cthr),rand(2),mq24);
per_frame_7=mq25=if(above(chng,cthr),rand(2),mq25);
per_frame_8=mq26=if(above(chng,cthr),rand(2),mq26);
per_frame_9=mq27=if(above(chng,cthr),rand(1),mq27);
per_frame_10=mq28=if(above(chng,cthr),rand(1),mq28);
per_frame_11=mq29=if(above(chng,cthr),rand(1)*.3,mq29);
per_frame_12=mq31=if(above(chng,cthr),rand(1)*.3,mq31);
per_frame_13=monitor=chng;
per_frame_14=q21=mq21;q22=mq22;q23=mq23;q24=mq24;q25=mq25;q26=mq26;
per_frame_15=q27=mq27;q28=mq28;q29=mq29;q31=mq31;
per_frame_16=
per_frame_17=monitor=mq1;
per_frame_18=vol=bass+treb+mid;
per_frame_19=atime=atime+vol;
per_frame_20=q11=.4+sin(atime*.006        )*.4;
per_frame_21=q12=.4+cos(atime*.00613828348)*.4;
per_frame_22=q13=.4+sin(atime*.00598593455)*.4;
per_frame_23=monitor=q13;
per_frame_24=q4=sin(atime*.03);
per_frame_25=q5=cos(atime*.030383824);
per_frame_26=q6=tan(atime*.029384834);
per_frame_27=
per_frame_28=decay=0.98;
per_frame_29=zoom=1.003;
per_frame_30=
per_frame_31=q1=(mid+treb)*0.5;
per_frame_32=q1=min(q1,1);
per_frame_33=q1=q1*q1;
per_frame_34=q1=1;
per_frame_35=
per_frame_36=
per_frame_37=vol=pow( (bass+mid+treb)*0.25 , 3);
per_frame_38=vol=min(vol,1);
per_frame_39=
per_frame_40=mtime=mtime+vol*0.1;
per_frame_41=
per_frame_42=q2=mtime;
per_frame_43=
per_frame_44=
per_frame_45=
per_frame_46=flash=if( below(flash,1) , flash + vol*0.25 , 0  );
per_frame_47=
per_frame_48=
per_frame_49=//invert=above(sin(time*50),.5);
per_frame_50=invert=above(flash,0.5);
per_frame_51=
per_frame_52=invert=0;
per_frame_53=
per_frame_54=//q3=invert;
per_frame_55=
per_pixel_1=sy =1.0;
per_pixel_2=sx=sy;
per_pixel_3=//rot=-.5*rad/6;
per_pixel_4=
per_pixel_5=zm=(rad-0.5)*2;
per_pixel_6=zm= if( above(zm,1) , zm*treb , zm*bass );
per_pixel_7=
per_pixel_8=zoom=0.999 + zm*0.005
warp_1=`shader_body
warp_2=`{
warp_3=`    float2 d = texsize.zw * 4;
warp_4=`    float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
warp_5=`    float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
warp_6=`
warp_7=`    float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw * 1.2 + rand_frame.xy;
warp_8=`
warp_9=`    float2 my_uv =  lerp(uv_orig,uv,1) ;
warp_10=`    float2 uv_x= my_uv + float2(dx.x,dy.x)*texsize.zw  *8;
warp_11=`    float2 uv_y= my_uv + float2(dx.y,dy.y)*texsize.zw  *8;
warp_12=`    float2 uv_z= my_uv + float2(dx.z,dy.z)*texsize.zw  *8;
warp_13=`    ret.x = GetPixel(uv_x).x - (GetPixel(uv_x) - GetBlur3(uv_x)).x  * 0.02;
warp_14=`    ret.y = GetPixel(uv_y).y - (GetPixel(uv_y) - GetBlur3(uv_y)).y  * 0.02;
warp_15=`
warp_16=`float4 noise9 = tex3D(sampler_noisevol_hq, 
warp_17=`                      ((uv_x.xyy*q27
warp_18=`                       )*texsize.xyy*texsize_noisevol_hq.zww
warp_19=`                      ).xyz*
warp_20=`                      float3(1,1,0)*0.05 + 
warp_21=`                      time*float3(0,0,1)*q29
warp_22=`                     );
warp_23=`if(ret.x> q21*q13         && ret.x<= q24*q11        )ret.y += (noise9).x*.5; 
warp_24=`if(ret.y> q22*q11         && ret.y<= q25*q12        )ret.z += (noise9).y*.5; 
warp_25=`if(ret.z> q23*q12         && ret.z<= q26*q13        )ret.x += (noise9).z*.5; 
warp_26=`    ret.z = GetPixel(uv_z).z - (GetPixel(uv_z) - GetBlur3(uv_z)).z  * 0.02;
warp_27=`
warp_28=`//    ret += - 0.004  +(tex2D(sampler_noise_lq, dither_uv).xyz-0.5) *0;
warp_29=`ret -= ret.yzx*0.2 - 0.06;
warp_30=`
warp_31=`}
comp_1=`shader_body
comp_2=`{
comp_3=`ret=tex2D(sampler_main,uv);
comp_4=`//ret=lum(ret)>0+(lum(ret)<=0.75)*ret;
comp_5=`ret=pow(GetBlur1(uv).xyz/treb_att,1-lum(saturate(ret.xyz)));
comp_6=`ret=pow(GetBlur2(uv).xyz/bass_att,1-lum(saturate(ret.xyz)));
comp_7=`
comp_8=`float4 noise9 = tex3D(sampler_noisevol_hq, 
comp_9=`                      ((uv.xyy*q28
comp_10=`                       )*texsize.xyy*texsize_noisevol_hq.zww
comp_11=`                      ).xyz*
comp_12=`                      float3(1,1,0)*0.05 + 
comp_13=`                      time*float3(0,0,1)*q31
comp_14=`                     );
comp_15=`if(ret.x> q26*q13         && ret.x<= q23*q11        )ret.z -= (noise9).x*.5; 
comp_16=`if(ret.y> q25*q11         && ret.y<= q22*q12        )ret.x -= (noise9).y*.5; 
comp_17=`if(ret.z> q24*q12         && ret.z<= q21*q13        )ret.y -= (noise9).z*.5; 
comp_18=`ret=1-ret;
comp_19=`}
