[preset00]
fGammaAdj=2.000000
fDecay=0.980000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=2
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=2.700000
fWaveScale=1.053000
fWaveSmoothing=0.800000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=2.853000
fZoomExponent=3.600000
fShader=0.000000
zoom=1.046000
rot=0.020000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.969000
sx=1.000000
sy=1.000000
wave_r=0.600000
wave_g=0.600000
wave_b=0.600000
wave_x=0.500000
wave_y=0.470000
per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
per_frame_4=zoom = zoom + 0.010*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
per_frame_5=rot = rot + 0.050*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
per_frame_6=cx = cx + 0.030*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
per_frame_7=cy = cy + 0.030*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
per_frame_8=decay=decay-0.02*pow(0.5+0.5*sin(time*0.9),3.2);
per_pixel_1=sx=sx-0.04*sin((y*2-1)*6+(x*2-1)*7+time*1.59);
per_pixel_2=sy=sy-0.04*sin((x*2-1)*8-(y*2-1)*5+time*1.43);
