MILKDROP_PRESET_VERSION=201
PSVERSION=2
PSVERSION_WARP=2
PSVERSION_COMP=2
[preset00]
fRating=4.000
fGammaAdj=1.490
fDecay=0.500
fVideoEchoZoom=1.002
fVideoEchoAlpha=0.500
nVideoEchoOrientation=1
nWaveMode=7
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=1.157
fWaveSmoothing=0.630
fWaveParam=0.000
fModWaveAlphaStart=0.710
fModWaveAlphaEnd=1.300
fWarpAnimSpeed=1.000
fWarpScale=16.016
fZoomExponent=11.56276
fShader=1.000
zoom=1.05971
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.13126
sx=1.00000
sy=1.00000
wave_r=0.650
wave_g=0.650
wave_b=0.650
wave_x=0.500
wave_y=0.500
ob_size=0.000
ob_r=0.000
ob_g=0.000
ob_b=0.000
ob_a=1.000
ib_size=0.000
ib_r=0.250
ib_g=0.250
ib_b=0.250
ib_a=0.000
nMotionVectorsX=64.000
nMotionVectorsY=48.000
mv_dx=0.000
mv_dy=0.000
mv_l=0.000
mv_r=1.000
mv_g=1.000
mv_b=1.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=0
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wave_0_per_point1=ma=ma+(above(bass,1)*3.1415*.01*bass);
wave_0_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
wave_0_per_point3=
wave_0_per_point4=mx=mx+(.0002*cos(ma));
wave_0_per_point5=my=my+(.0002*sin(ma));
wave_0_per_point6=
wave_0_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_0_per_point8=my=if(above(my,.9),(.9-my),my);
wave_0_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_0_per_point10=my=if(below(my,.1),(.9+my),my);
wave_0_per_point11=
wave_0_per_point12=x=mx;
wave_0_per_point13=y=my;
wave_0_per_point14=
wave_0_per_point15=a=(above(bass+mid+treb,.8));
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=1.000
wave_1_per_point1=ma=ma+(above(bass,1)*3.1415*.05*bass);
wave_1_per_point2=ma=ma-(above(mid,1)*3.1415*.05*mid);
wave_1_per_point3=
wave_1_per_point4=mx=mx+(.0001*cos(ma));
wave_1_per_point5=my=my+(.0001*sin(ma));
wave_1_per_point6=
wave_1_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_1_per_point8=my=if(above(my,.9),(.9-my),my);
wave_1_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_1_per_point10=my=if(below(my,.1),(.9+my),my);
wave_1_per_point11=
wave_1_per_point12=x=mx;
wave_1_per_point13=y=my;
wave_1_per_point14=
wave_1_per_point15=a=(above(bass+mid+treb,.1));
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=1.000
wave_2_per_point1=ma=ma+(above(mid,1)*3.1415*.01*mid);
wave_2_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
wave_2_per_point3=
wave_2_per_point4=mx=mx+(.0004*cos(ma));
wave_2_per_point5=my=my+(.0004*sin(ma));
wave_2_per_point6=
wave_2_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_2_per_point8=my=if(above(my,.9),(.9-my),my);
wave_2_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_2_per_point10=my=if(below(my,.1),(.9+my),my);
wave_2_per_point11=
wave_2_per_point12=x=mx;
wave_2_per_point13=y=my;
wave_2_per_point14=
wave_2_per_point15=a=(above(bass+mid+treb,.3));
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=1.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=1.000
wave_3_per_point1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
wave_3_per_point2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
wave_3_per_point3=
wave_3_per_point4=mx=mx+(.0008*cos(ma));
wave_3_per_point5=my=my+(.0008*sin(ma));
wave_3_per_point6=
wave_3_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_3_per_point8=my=if(above(my,.9),(.9-my),my);
wave_3_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_3_per_point10=my=if(below(my,.1),(.9+my),my);
wave_3_per_point11=
wave_3_per_point12=x=mx;
wave_3_per_point13=y=my;
wave_3_per_point14=
wave_3_per_point15=a=(above(bass+mid+treb,.2));
shapecode_0_enabled=1
shapecode_0_sides=14
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_num_inst=512
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.10260
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.62832
shapecode_0_tex_zoom=1.00000
shapecode_0_r=1.000
shapecode_0_g=0.000
shapecode_0_b=0.000
shapecode_0_a=1.000
shapecode_0_r2=1.000
shapecode_0_g2=0.000
shapecode_0_b2=0.000
shapecode_0_a2=1.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.000
shape_0_per_frame1=ma=ma+(above(bass,1)*3.1415*.01*bass);
shape_0_per_frame2=ma=ma-(above(treb,1)*3.1415*.01*treb);
shape_0_per_frame3=
shape_0_per_frame4=mx=mx+(.0002*cos(ma));
shape_0_per_frame5=my=my+(.0002*sin(ma));
shape_0_per_frame6=
shape_0_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_0_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_0_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_0_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_0_per_frame11=
shape_0_per_frame12=x=mx;
shape_0_per_frame13=y=my;
shape_0_per_frame14=rad=(bass+treb)/30;
shape_0_per_frame15=a=(above(bass+mid+treb,.8));
shape_0_per_frame16=r=int(rand(100))/100;
shape_0_per_frame17=g=int(rand(100))/100;
shape_0_per_frame18=b=int(rand(100))/100;
shape_0_per_frame19=r2=int(rand(100))/100;
shape_0_per_frame20=g2=int(rand(100))/100;
shape_0_per_frame21=b2=int(rand(100))/100;
shape_0_per_frame22=r_border=int(rand(100))/100;
shape_0_per_frame23=g_border=int(rand(100))/100;
shape_0_per_frame24=b_border=int(rand(100))/100;
shapecode_1_enabled=1
shapecode_1_sides=23
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1024
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.10262
shapecode_1_ang=0.43982
shapecode_1_tex_ang=0.62832
shapecode_1_tex_zoom=1.00000
shapecode_1_r=1.000
shapecode_1_g=0.000
shapecode_1_b=0.000
shapecode_1_a=0.500
shapecode_1_r2=1.000
shapecode_1_g2=0.000
shapecode_1_b2=0.000
shapecode_1_a2=0.500
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.000
shape_1_per_frame1=ma=ma+(above(bass,1)*3.1415*.05*bass);
shape_1_per_frame2=ma=ma-(above(mid,1)*3.1415*.05*mid);
shape_1_per_frame3=
shape_1_per_frame4=mx=mx+(.0001*cos(ma));
shape_1_per_frame5=my=my+(.0001*sin(ma));
shape_1_per_frame6=
shape_1_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_1_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_1_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_1_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_1_per_frame11=
shape_1_per_frame12=x=mx;
shape_1_per_frame13=y=my;
shape_1_per_frame14=rad=(bass+treb)/25;
shape_1_per_frame15=a=(above(bass+mid+treb,.1));
shape_1_per_frame16=r=int(rand(100))/100;
shape_1_per_frame17=g=int(rand(100))/100;
shape_1_per_frame18=b=int(rand(100))/100;
shape_1_per_frame19=r2=int(rand(100))/100;
shape_1_per_frame20=g2=int(rand(100))/100;
shape_1_per_frame21=b2=int(rand(100))/100;
shape_1_per_frame22=r_border=int(rand(100))/100;
shape_1_per_frame23=g_border=int(rand(100))/100;
shape_1_per_frame24=b_border=int(rand(100))/100;
shapecode_2_enabled=0
shapecode_2_sides=14
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_num_inst=256
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.20269
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.62832
shapecode_2_tex_zoom=1.00000
shapecode_2_r=1.000
shapecode_2_g=0.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=1.000
shapecode_2_g2=0.000
shapecode_2_b2=0.000
shapecode_2_a2=1.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.000
shape_2_per_frame1=ma=ma+(above(mid,1)*3.1415*.01*mid);
shape_2_per_frame2=ma=ma-(above(treb,1)*3.1415*.01*treb);
shape_2_per_frame3=
shape_2_per_frame4=mx=mx+(.0004*cos(ma));
shape_2_per_frame5=my=my+(.0004*sin(ma));
shape_2_per_frame6=
shape_2_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_2_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_2_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_2_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_2_per_frame11=
shape_2_per_frame12=x=mx;
shape_2_per_frame13=y=my;
shape_2_per_frame14=
shape_2_per_frame15=a=(above(bass+mid+treb,.3));
shapecode_3_enabled=0
shapecode_3_sides=14
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=256
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.22389
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.62832
shapecode_3_tex_zoom=1.00000
shapecode_3_r=1.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=1.000
shapecode_3_g2=0.000
shapecode_3_b2=0.000
shapecode_3_a2=1.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.000
shape_3_per_frame1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
shape_3_per_frame2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
shape_3_per_frame3=
shape_3_per_frame4=mx=mx+(.0008*cos(ma));
shape_3_per_frame5=my=my+(.0008*sin(ma));
shape_3_per_frame6=
shape_3_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_3_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_3_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_3_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_3_per_frame11=
shape_3_per_frame12=x=mx;
shape_3_per_frame13=y=my;
shape_3_per_frame14=
shape_3_per_frame15=a=(above(bass+mid+treb,.2));
per_frame_1=xx1 = xx1*0.9 + (bass)*0.01;
per_frame_2=xx2 = xx2*0.9 + (treb)*0.01;
per_frame_3=yy1 = yy1*0.94 + (treb+bass)*0.0075;
per_frame_4=
per_frame_5=x1 = 0.5 + (xx1-xx2)*2;
per_frame_6=y1 = 0.4 + yy1;
per_frame_7=
per_frame_8=x1 = max(0,min(1,x1)); y1 = max(0,min(1,y1));
per_frame_9=
per_frame_10=spring = 10;
per_frame_11=grav = .5;
per_frame_12=resist = 1;
per_frame_13=bounce = 0.75;
per_frame_14=dt = 0.0005*(60/fps);
per_frame_15=
per_frame_16=vx2 = vx2*(1-resist*dt) + dt*((x1+x3-2*x2)*spring);
per_frame_17=vy2 = vy2*(1-resist*dt) + dt*((y1+y3-2*y2)*spring-grav);
per_frame_18=vx3 = vx3*(1-resist*dt) + dt*((x2+x4-2*x3)*spring);
per_frame_19=vy3 = vy3*(1-resist*dt) + dt*((y2+y4-2*y3)*spring-grav);
per_frame_20=vx4 = vx4*(1-resist*dt) + dt*((x3-x4)*spring);
per_frame_21=vy4 = vy4*(1-resist*dt) + dt*((y3-y4)*spring-grav);
per_frame_22=
per_frame_23=x2 = x2 + vx2;
per_frame_24=y2 = y2 + vy2;
per_frame_25=x3 = x3 + vx3;
per_frame_26=y3 = y3 + vy3;
per_frame_27=x4 = x4 + vx4;
per_frame_28=y4 = y4 + vy4;
per_frame_29=
per_frame_30=vx2 = if(above(x2,0),vx2,abs(vx2)*bounce);
per_frame_31=vx2 = if(below(x2,1),vx2,-abs(vx2)*bounce);
per_frame_32=vx3 = if(above(x3,0),vx3,abs(vx3)*bounce);
per_frame_33=vx3 = if(below(x3,1),vx3,-abs(vx3)*bounce);
per_frame_34=vx4 = if(above(x4,0),vx4,abs(vx4)*bounce);
per_frame_35=vx4 = if(below(x4,1),vx4,-abs(vx4)*bounce);
per_frame_36=vy2 = if(above(y2,0),vy2,abs(vy2)*bounce);
per_frame_37=vy2 = if(below(y2,1),vy2,-abs(vy2)*bounce);
per_frame_38=vy3 = if(above(y3,0),vy3,abs(vy3)*bounce);
per_frame_39=vy3 = if(below(y3,1),vy3,-abs(vy3)*bounce);
per_frame_40=vy4 = if(above(y4,0),vy4,abs(vy4)*bounce);
per_frame_41=vy4 = if(below(y4,1),vy4,-abs(vy4)*bounce);
per_frame_42=
per_frame_43=
per_frame_44=q1 = x1; q2 = x2; q3 = x3; q4 = x4;
per_frame_45=q5 = y1; q6 = y2; q7 = y3; q8 = y4;
per_frame_46=q9 =1/ aspectX;
per_frame_47=q10 = 1/aspectY;
per_frame_48=
per_frame_49=zoom = 1;
per_frame_50=r = r*0.96 +(x1-0.5);
per_frame_51=rot = (r*0.1);
per_frame_52=
per_frame_53=q12 = atan2(vx4,vy4);
per_frame_54=q11 = sqrt(vx4*vx4 + vy4*vy4);
per_frame_55=
per_frame_56=zoom = 1.001;
per_frame_57=rot = 0.00;
per_frame_58=warp = 0.2;
per_frame_59=wave_a = 0;
per_pixel_1=dir = -q12 + asin(1);
per_pixel_2=
per_pixel_3=b1 = 0.1;
per_pixel_4=m1 = q11*25;
per_pixel_5=
per_pixel_6=xx = q4;
per_pixel_7=yy = 1-q8;
per_pixel_8=
per_pixel_9=
per_pixel_10=x1 = xx  -sin(dir)*b1;
per_pixel_11=y1 = yy  -cos(dir)*b1;
per_pixel_12=x2 = xx  +sin(dir)*b1;
per_pixel_13=y2 = yy  +cos(dir)*b1;
per_pixel_14=
per_pixel_15=d1 = sqrt((x1-x)*(x1-x)+(y1-y)*(y1-y))-b1*2;
per_pixel_16=d2 = sqrt((x2-x)*(x2-x)+(y2-y)*(y2-y))-b1*2;
per_pixel_17=
per_pixel_18=si1 = sigmoid(-d1,1000);
per_pixel_19=si2 = sigmoid(-d2,1000);
per_pixel_20=
per_pixel_21=dx = (si1*sin(y1-y)*m1*d1  - si2*sin(y2-y)*m1*d2)*2;
per_pixel_22=dy = (-si1*sin(x1-x)*m1*d1 + si2*sin(x2-x)*m1*d2)*2;
warp_1=`shader_body
warp_2=`{
warp_3=`uv = lerp(uv_orig,uv,0.3);
warp_4=`
warp_5=`float2 d = texsize.zw * 3;
warp_6=`float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
warp_7=`float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
warp_8=`
warp_9=`uv += float2(lum(dx),lum(dy))*texsize.zw*9;
warp_10=`ret = tex2d(sampler_fc_main, uv) - 0.01;
warp_11=`
warp_12=`}
comp_1=`shader_body
comp_2=`{
comp_3=`
comp_4=`
comp_5=`    float2 uv_echo2 = (uv - 0.5)*1.000*float2(-1,1) + 0.5;
comp_6=`    float3 ret3 = tex2D(sampler_main, uv).xyz*+saturate(GetBlur2(uv)*2.8 - 0.13); 
comp_7=`    float3 ret4 = tex2D(sampler_main, uv_echo2).xyz*+saturate(GetBlur2(uv_echo2)*2.8 - 0.13);
comp_8=`    ret3 = abs(ret3-ret4);
comp_9=`    ret3 *= sqrt(ret3); //darken
comp_10=`    ret3 *= float3(.9,1.6,2.3);
comp_11=`    ret3 *= 3; //gamma
comp_12=`    ret3 = pow(ret3,1-ret3);
comp_13=`   
comp_14=`
comp_15=`uv *=2 ;
comp_16=`float2 m = floor(frac(uv*0.5)*2);
comp_17=`uv = frac(uv)*(1-m) + (m)*frac(1-uv);
comp_18=`    uv = float2(rad,uv.y);
comp_19=`
comp_20=`
comp_21=`    float2 uv_echo = (uv.yx - 0.5)*1.000*float2(-1,-1) + 0.5;
comp_22=`    ret = tex2D(sampler_main, uv.yx).xyz*+saturate(GetBlur2(uv.yx)*2.8 - 0.13); 
comp_23=`    float3 ret2 = tex2D(sampler_main, uv_echo).xyz*+saturate(GetBlur2(uv_echo)*2.8 - 0.13);
comp_24=`    ret = lerp(ret,ret2,.5);
comp_25=`    ret *= ret; //darken
comp_26=`    ret *= float3(.9,1.6,2.3);
comp_27=`    ret *= 3; //gamma
comp_28=`    //ret *= 2;
comp_29=`    //ret = pow(ret,5);
comp_30=`    ret = .5*lum(ret);
comp_31=`    ret = max(ret3,.8*ret.zxy);
comp_32=`ret-=roam_sin*roam_cos.zxy;
comp_33=`}
