MILKDROP_PRESET_VERSION=201
PSVERSION=2
PSVERSION_WARP=2
PSVERSION_COMP=2
[preset00]
fRating=3.000
fGammaAdj=1.000
fDecay=0.975
fVideoEchoZoom=1.007
fVideoEchoAlpha=0.000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=1.359
fWaveSmoothing=0.900
fWaveParam=-0.180
fModWaveAlphaStart=0.750
fModWaveAlphaEnd=0.950
fWarpAnimSpeed=2.289
fWarpScale=5.472
fZoomExponent=0.01000
fShader=0.000
zoom=0.99010
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=1.85660
sx=1.00000
sy=1.00000
wave_r=0.000
wave_g=0.000
wave_b=0.000
wave_x=0.500
wave_y=0.500
ob_size=0.005
ob_r=0.000
ob_g=0.000
ob_b=0.000
ob_a=1.000
ib_size=0.000
ib_r=1.000
ib_g=0.000
ib_b=0.000
ib_a=1.000
nMotionVectorsX=12.000
nMotionVectorsY=9.000
mv_dx=0.000
mv_dy=0.000
mv_l=0.900
mv_r=1.000
mv_g=1.000
mv_b=1.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=1
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=1.000
wavecode_0_g=0.250
wavecode_0_b=0.120
wavecode_0_a=1.000
wave_0_per_frame1=bt=bt+(.5+2*above(bass-pbass,0)*(bass-pbass))/FPS;
wave_0_per_frame2=pbass=bass;
wave_0_per_frame3=
wave_0_per_frame4=t1=bt; //mytime
wave_0_per_frame5=t2=q1;
wave_0_per_frame6=t3=.3*q1;
wave_0_per_point1=t=t1+t2*(1-sample);
wave_0_per_point2=
wave_0_per_point3=ox=.5+(.3+.05*sample)*cos(t+.65+3.1415*sin(1.7*t+.98))*sin(1.32*t+3.21);
wave_0_per_point4=oy=.5+(.3+.05*sample)*1.25*sin(.78*t+1.71)*cos(.91*t+3.09+3.1415*sin(1.49*t+.43));
wave_0_per_point5=
wave_0_per_point6=ang=atan2( (py-oy),(px-ox) );
wave_0_per_point7=
wave_0_per_point8=l=tan(ang);
wave_0_per_point9=x2=.5+(.3-.05*sample)*cos(t+.65+3.1415*sin(1.7*t+.98))*sin(1.32*t+3.21);
wave_0_per_point10=y2=.5+(.3-.05*sample)*1.25*sin(.78*t+1.71)*cos(.91*t+3.09+3.1415*sin(1.49*t+.43));
wave_0_per_point11=sum = (l*x2-y2+oy-l*ox)*sign(ang)*sign(l);
wave_0_per_point12=dir=-1+2*above(sum,-.001);
wave_0_per_point13=
wave_0_per_point14=xtrudx=(1-counter%2)*t3*sample*cos(ang+dir*1.5707)*abs(value1+value2);
wave_0_per_point15=xtrudy=(1-counter%2)*t3*sample*sin(ang+dir*1.5707)*abs(value1+value2);
wave_0_per_point16=
wave_0_per_point17=x=ox+xtrudx;
wave_0_per_point18=y=oy+xtrudy;
wave_0_per_point19=
wave_0_per_point20=px=ox;
wave_0_per_point21=py=oy;
wave_0_per_point22=
wave_0_per_point23=counter=1-counter;
wave_0_per_point24=a=sqr(sample);
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=1
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=1.000
wavecode_1_g=0.250
wavecode_1_b=0.120
wavecode_1_a=1.000
wave_1_per_frame1=bt=bt+(.5+2*above(bass-pbass,0)*(bass-pbass))/FPS;
wave_1_per_frame2=pbass=bass;
wave_1_per_frame3=
wave_1_per_frame4=t1=bt; //mytime
wave_1_per_frame5=t2=q1;
wave_1_per_frame6=t3=.3*q1;
wave_1_per_point1=t=t1+t2*(1-sample);
wave_1_per_point2=
wave_1_per_point3=ox=.5+(.3-.05*sample)*cos(t+.65+3.1415*sin(1.7*t+.98))*sin(1.32*t+3.21);
wave_1_per_point4=oy=.5+(.3-.05*sample)*1.25*sin(.78*t+1.71)*cos(.91*t+3.09+3.1415*sin(1.49*t+.43));
wave_1_per_point5=ang=atan2( (py-oy),(px-ox) );
wave_1_per_point6=
wave_1_per_point7=l=tan(ang);
wave_1_per_point8=x2=.5+(.3+.05*sample)*cos(t+.65+3.1415*sin(1.7*t+.98))*sin(1.32*t+3.21);
wave_1_per_point9=y2=.5+(.3+.05*sample)*1.25*sin(.78*t+1.71)*cos(.91*t+3.09+3.1415*sin(1.49*t+.43));
wave_1_per_point10=sum = (l*x2-y2+oy-l*ox)*sign(ang)*sign(l);
wave_1_per_point11=dir=-1+2*above(sum,-.001);
wave_1_per_point12=
wave_1_per_point13=xtrudx=(counter%2)*t3*sample*cos(ang+dir*1.5707)*abs(value1+value2);
wave_1_per_point14=xtrudy=(counter%2)*t3*sample*sin(ang+dir*1.5707)*abs(value1+value2);
wave_1_per_point15=
wave_1_per_point16=x=ox+xtrudx;
wave_1_per_point17=y=oy+xtrudy;
wave_1_per_point18=
wave_1_per_point19=px=ox;
wave_1_per_point20=py=oy;
wave_1_per_point21=
wave_1_per_point22=counter=1-counter;
wave_1_per_point23=a=sqr(sample);
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=1
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=0.120
wavecode_2_g=0.250
wavecode_2_b=1.000
wavecode_2_a=1.000
wave_2_per_frame1=tt=tt+(.5+2*above(treb-ptreb,0)*(treb-ptreb))/FPS;
wave_2_per_frame2=ptreb=treb;
wave_2_per_frame3=
wave_2_per_frame4=t1=tt;
wave_2_per_frame5=t2=q1;
wave_2_per_frame6=t3=.3*q1;
wave_2_per_point1=t=t1+t2*(1-sample);
wave_2_per_point2=
wave_2_per_point3=ox=.5+(.3+.05*sample)*cos(.78*t+2.09+3.1415*sin(1.39*t+.91))*sin(1.72*t+1.43);
wave_2_per_point4=oy=.5+(.3+.05*sample)*1.25*sin(1.41*t+.43)*cos(1.29*t+2.9+3.1415*sin(.93*t+2.6));
wave_2_per_point5=
wave_2_per_point6=ang=atan( (py-oy)/(px-ox) );
wave_2_per_point7=l=tan(ang);
wave_2_per_point8=x2=.5+(.3-.05*sample)*cos(.78*t+2.09+3.1415*sin(1.39*t+.91))*sin(1.72*t+1.43);
wave_2_per_point9=y2=.5+(.3-.05*sample)*1.25*sin(1.41*t+.43)*cos(1.29*t+2.9+3.1415*sin(.93*t+2.6));
wave_2_per_point10=sum = (l*x2-y2+oy-l*ox)*sign(ang)*sign(l);
wave_2_per_point11=dir=-1+2*above(sum,-.001);
wave_2_per_point12=
wave_2_per_point13=xtrudx=(1-counter%2)*t3*sample*cos(ang+dir*1.5707)*abs(value1+value2);
wave_2_per_point14=xtrudy=(1-counter%2)*t3*sample*sin(ang+dir*1.5707)*abs(value1+value2);
wave_2_per_point15=
wave_2_per_point16=x=ox+xtrudx;
wave_2_per_point17=y=oy+xtrudy;
wave_2_per_point18=
wave_2_per_point19=px=ox;
wave_2_per_point20=py=oy;
wave_2_per_point21=
wave_2_per_point22=counter=1-counter;
wave_2_per_point23=a=sqr(sample);
wavecode_3_enabled=1
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=1
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=0.120
wavecode_3_g=0.250
wavecode_3_b=1.000
wavecode_3_a=1.000
wave_3_per_frame1=tt=tt+(.5+2*above(treb-ptreb,0)*(treb-ptreb))/FPS;
wave_3_per_frame2=ptreb=treb;
wave_3_per_frame3=
wave_3_per_frame4=t1=tt;
wave_3_per_frame5=t2=q1;
wave_3_per_frame6=t3=.3*q1;
wave_3_per_point1=t=t1+t2*(1-sample);
wave_3_per_point2=
wave_3_per_point3=ox=.5+(.3-.05*sample)*cos(.78*t+2.09+3.1415*sin(1.39*t+.91))*sin(1.72*t+1.43);
wave_3_per_point4=oy=.5+(.3-.05*sample)*1.25*sin(1.41*t+.43)*cos(1.29*t+2.9+3.1415*sin(.93*t+2.6));
wave_3_per_point5=
wave_3_per_point6=ang=atan( (py-oy)/(px-ox) );
wave_3_per_point7=l=tan(ang);
wave_3_per_point8=x2=.5+(.3+.05*sample)*cos(.78*t+2.09+3.1415*sin(1.39*t+.91))*sin(1.72*t+1.43);
wave_3_per_point9=y2=.5+(.3+.05*sample)*1.25*sin(1.41*t+.43)*cos(1.29*t+2.9+3.1415*sin(.93*t+2.6));
wave_3_per_point10=sum = (l*x2-y2+oy-l*ox)*sign(ang)*sign(l);
wave_3_per_point11=dir=-1+2*above(sum,-.001);
wave_3_per_point12=
wave_3_per_point13=xtrudx=(1-counter%2)*t3*sample*cos(ang+dir*1.5707)*abs(value1+value2);
wave_3_per_point14=xtrudy=(1-counter%2)*t3*sample*sin(ang+dir*1.5707)*abs(value1+value2);
wave_3_per_point15=
wave_3_per_point16=x=ox+xtrudx;
wave_3_per_point17=y=oy+xtrudy;
wave_3_per_point18=
wave_3_per_point19=px=ox;
wave_3_per_point20=py=oy;
wave_3_per_point21=
wave_3_per_point22=counter=1-counter;
wave_3_per_point23=a=sqr(sample);
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.10000
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.00000
shapecode_0_tex_zoom=1.00000
shapecode_0_r=1.000
shapecode_0_g=0.000
shapecode_0_b=0.000
shapecode_0_a=1.000
shapecode_0_r2=0.000
shapecode_0_g2=1.000
shapecode_0_b2=0.000
shapecode_0_a2=0.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.100
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.10000
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=1.00000
shapecode_1_r=1.000
shapecode_1_g=0.000
shapecode_1_b=0.000
shapecode_1_a=1.000
shapecode_1_r2=0.000
shapecode_1_g2=1.000
shapecode_1_b2=0.000
shapecode_1_a2=0.000
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.100
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.10000
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=1.00000
shapecode_2_r=1.000
shapecode_2_g=0.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=0.000
shapecode_2_g2=1.000
shapecode_2_b2=0.000
shapecode_2_a2=0.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.100
shapecode_3_enabled=1
shapecode_3_sides=100
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=1.77368
shapecode_3_ang=0.00000
shapecode_3_tex_ang=3.14159
shapecode_3_tex_zoom=0.47413
shapecode_3_r=0.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=0.000
shapecode_3_r2=1.000
shapecode_3_g2=1.000
shapecode_3_b2=1.000
shapecode_3_a2=0.500
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.100
shape_3_per_frame1=/////////// new hue2rgb algortihm ///////////
shape_3_per_frame2=t=time;
shape_3_per_frame3=r2=max(min(-1+.955*acos(cos(t)),1),0);
shape_3_per_frame4=g2=max(min(-1+.955*acos(cos(t+2.0942)),1),0);
shape_3_per_frame5=b2=max(min(-1+.955*acos(cos(t+4.1883)),1),0);
shape_3_per_frame6=/////////////////////////////////////////////
shape_3_per_frame7=
shape_3_per_frame8=r=r2;
shape_3_per_frame9=g=g2;
shape_3_per_frame10=b=b2;
shape_3_per_frame11=a2=.25*(1-.5*above(q1,1)*min(q1-1,2));
shape_3_per_frame12=a=below(q1,1)*sqrt(q1)*.07*a2;
shape_3_per_frame13=ang= 6.2831*( (frame%12)*.5*.16667);
per_frame_1=wave_a = 0;
per_frame_2=q1 =aspectx;
per_frame_3=q2 = aspecty;
per_frame_4=
per_frame_5=
per_frame_6=b = b + bass*bass*0.5;
per_frame_7=m = m + mid*mid*0.5;
per_frame_8=t = t + treb*treb*0.5;
per_frame_9=
per_frame_10=q3 = b*0.012;
per_frame_11=q4 = m*0.012;
per_frame_12=q5 = t*0.012;
per_frame_13=q20=bass+treb+mid;
warp_1=`shader_body
warp_2=`{
warp_3=`    float2 d = texsize.zw * 8;
warp_4=`    float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
warp_5=`    float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
warp_6=`    float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw * 1 + rand_frame.xy;
warp_7=`
warp_8=`float2 uv_blue = lerp(uv_orig,uv,1) + float2(dx.z,dy.z)*texsize.zw*4;
warp_9=`ret.z = GetPixel(uv_blue).z  - (GetPixel(uv_blue).z - GetBlur3(uv_blue).z)*0.02 - 0.008
warp_10=`            +(tex2D(sampler_noise_lq, dither_uv).xyz-0.5) *0.1;
warp_11=`
warp_12=`
warp_13=`float2 uv_red = 0.5 + (uv-0.5) - float2(0,0)*texsize.zw - float2(dx.x,dy.x)*texsize.zw;
warp_14=`ret.x = tex2D( sampler_main, uv_red ).x;
warp_15=`ret.x += (ret.x - GetBlur3(uv_red)).x*0.4 + 0.006;
warp_16=`
warp_17=`
warp_18=`float2 uv_green = lerp(uv_orig,uv,1) - float2(dx.x,dy.x)*texsize.zw*8
warp_19=`                                       + float2(dx.y,dy.y)*texsize.zw*4
warp_20=`                                       + float2(dx.z,dy.z)*texsize.zw*8;
warp_21=`ret.y = tex2d(sampler_fc_main,uv_green).y;
warp_22=`ret.y *= 1 + ret.x*0.1;
warp_23=`ret.y -= 0.004 + saturate(ret.z)*0.012;
warp_24=`}
comp_1=`shader_body
comp_2=`{
comp_3=`
comp_4=`uv = 0.5 + (uv-0.5)*0.98;
comp_5=`    float2 d = texsize.zw*4;
comp_6=`    float3 dx = ( GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) );
comp_7=`    float3 dy = ( GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) );
comp_8=`
comp_9=`float4 noise = tex3D(sampler_noisevol_hq, ((uv.xyy+float3(lum(dx),lum(dy),0)*0.5)*texsize.xyy*texsize_noisevol_hq.zww).xyz*float3(1,1,0)*0.05
comp_10=`                                        + time*float3(0,0,1)*0.2 );
comp_11=`uv -= float2(lum(dx),lum(dy))*0.04;
comp_12=`ret = abs(GetPixel(uv)+GetBlur1(uv)-GetBlur2(uv)-GetBlur3(uv));
comp_13=`ret *= lum(noise)*3; 
comp_14=`ret = pow(ret,0.5);
comp_15=`ret=1-ret;
comp_16=`}
