MILKDROP_PRESET_VERSION=201
PSVERSION=3
PSVERSION_WARP=3
PSVERSION_COMP=3
[preset00]
fRating=4.000
fGammaAdj=1.000
fDecay=1.000
fVideoEchoZoom=1.000
fVideoEchoAlpha=0.500
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=0.012
fWaveSmoothing=0.900
fWaveParam=0.000
fModWaveAlphaStart=0.750
fModWaveAlphaEnd=0.950
fWarpAnimSpeed=0.442
fWarpScale=0.498
fZoomExponent=1.00000
fShader=1.000
zoom=0.99990
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.01000
sx=0.99990
sy=1.00000
wave_r=0.500
wave_g=0.400
wave_b=0.300
wave_x=0.500
wave_y=0.500
ob_size=0.000
ob_r=1.000
ob_g=1.000
ob_b=1.000
ob_a=0.050
ib_size=0.260
ib_r=0.250
ib_g=0.250
ib_b=0.250
ib_a=0.000
nMotionVectorsX=3.000
nMotionVectorsY=2.000
mv_dx=0.020
mv_dy=-0.020
mv_l=0.150
mv_r=0.490
mv_g=0.480
mv_b=0.300
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=0
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=0.100
wavecode_0_g=1.000
wavecode_0_b=0.700
wavecode_0_a=1.000
wave_0_per_point1=
wave_0_per_point2=
wave_0_per_point3=n=sample*6.283;
wave_0_per_point4=phs=-sample * 0.2;
wave_0_per_point5=tm=q1 + phs;
wave_0_per_point6=
wave_0_per_point7=flip=flip+1;
wave_0_per_point8=flip=flip*below(flip,2);
wave_0_per_point9=
wave_0_per_point10=xp=0;
wave_0_per_point11=yp=flip*0.05*sample + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
wave_0_per_point12=zp=0;
wave_0_per_point13=
wave_0_per_point14=//wrist movement;
wave_0_per_point15=ang=sin(tm*2)*0.5 +0.5;
wave_0_per_point16=
wave_0_per_point17=xq=xp;
wave_0_per_point18=sa=sin(ang);ca=cos(ang);
wave_0_per_point19=sas=sign(sa);cas=sign(ca);
wave_0_per_point20=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point21=sa=sa*sas;ca=ca*cas;
wave_0_per_point22=xp=sin(time*3);
wave_0_per_point23=xsign=sign(xp);
wave_0_per_point24=xp=abs(xp);
wave_0_per_point25=xp=pow(xp,pw);
wave_0_per_point26=
wave_0_per_point27=yq=yp*sa + zp*ca;
wave_0_per_point28=zq=yp*ca - zp*sa;
wave_0_per_point29=yq=yp;
wave_0_per_point30=zq=zp;
wave_0_per_point31=
wave_0_per_point32=ang=tm*8.3;
wave_0_per_point33=sa=sin(ang);ca=cos(ang);
wave_0_per_point34=sas=sign(sa);cas=sign(ca);
wave_0_per_point35=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point36=sa=sa*sas;ca=ca*cas;
wave_0_per_point37=xp=xq*sa + yq*ca;
wave_0_per_point38=yp=xq*ca - yq*sa;
wave_0_per_point39=zp=zq;
wave_0_per_point40=
wave_0_per_point41=//forearm movement;
wave_0_per_point42=zp=zp-0.3;
wave_0_per_point43=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_0_per_point44=xq=xp;
wave_0_per_point45=sa=sin(ang);ca=cos(ang);
wave_0_per_point46=sas=sign(sa);cas=sign(ca);
wave_0_per_point47=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point48=sa=sa*sas;ca=ca*cas;
wave_0_per_point49=yq=yp*sa + zp*ca;
wave_0_per_point50=zq=yp*ca - zp*sa;
wave_0_per_point51=
wave_0_per_point52=//upper arm twist
wave_0_per_point53=ang=-1.0 + cos(tm*3 + 0.5);
wave_0_per_point54=sa=sin(ang);ca=cos(ang);
wave_0_per_point55=sas=sign(sa);cas=sign(ca);
wave_0_per_point56=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point57=sa=sa*sas;ca=ca*cas;
wave_0_per_point58=xp=xq*sa + yq*ca;
wave_0_per_point59=yp=xq*ca - yq*sa;
wave_0_per_point60=zp=zq;
wave_0_per_point61=
wave_0_per_point62=//upper arm outward;
wave_0_per_point63=zp=zp-0.35;
wave_0_per_point64=ang=cos(tm*2.1)*0.75 - 1.05;
wave_0_per_point65=sa=sin(ang);ca=cos(ang);
wave_0_per_point66=sas=sign(sa);cas=sign(ca);
wave_0_per_point67=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point68=sa=sa*sas;ca=ca*cas;
wave_0_per_point69=xq=xp*sa + zp*ca;
wave_0_per_point70=yq=yp;
wave_0_per_point71=zq=xp*ca - zp*sa;
wave_0_per_point72=
wave_0_per_point73=//upper arm up down;
wave_0_per_point74=ang=cos(tm*1.1)*0.5 - 0.5;
wave_0_per_point75=xp=xq;
wave_0_per_point76=sa=sin(ang);ca=cos(ang);
wave_0_per_point77=sas=sign(sa);cas=sign(ca);
wave_0_per_point78=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point79=sa=sa*sas;ca=ca*cas;
wave_0_per_point80=yp=yq*ca - zq*sa;
wave_0_per_point81=zp=yq*sa + zq*ca;
wave_0_per_point82=
wave_0_per_point83=//xp=xq;yp=yq;zp=zq;
wave_0_per_point84=
wave_0_per_point85=
wave_0_per_point86=//project into screenspace and draw on screen
wave_0_per_point87=zp=zp+2;
wave_0_per_point88=xs=xp/zp;
wave_0_per_point89=ys=yp/zp;
wave_0_per_point90=
wave_0_per_point91=x=xs+0.5;
wave_0_per_point92=y=ys*1.3+0.5;
wave_0_per_point93=
wave_0_per_point94=
wave_0_per_point95=a=(1-sample);
wave_0_per_point96=
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=0.200
wavecode_1_g=1.000
wavecode_1_b=0.600
wavecode_1_a=1.000
wave_1_per_point1=n=sample*6.283;
wave_1_per_point2=phs=-sample * 0.2;
wave_1_per_point3=tm=q1 + phs;
wave_1_per_point4=
wave_1_per_point5=flip=flip+1;
wave_1_per_point6=flip=flip*below(flip,2);
wave_1_per_point7=
wave_1_per_point8=xp=0;
wave_1_per_point9=yp=flip*0.05*sample + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
wave_1_per_point10=zp=0;
wave_1_per_point11=
wave_1_per_point12=//wrist movement;
wave_1_per_point13=ang=sin(tm*2)*0.5 +0.5;
wave_1_per_point14=
wave_1_per_point15=xq=xp;
wave_1_per_point16=sa=sin(ang);ca=cos(ang);
wave_1_per_point17=sas=sign(sa);cas=sign(ca);
wave_1_per_point18=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point19=sa=sa*sas;ca=ca*cas;
wave_1_per_point20=yq=yp*sa + zp*ca;
wave_1_per_point21=zq=yp*ca - zp*sa;
wave_1_per_point22=yq=-yp;
wave_1_per_point23=zq=zp;
wave_1_per_point24=
wave_1_per_point25=ang=tm*8.3;
wave_1_per_point26=sa=sin(ang);ca=cos(ang);
wave_1_per_point27=sas=sign(sa);cas=sign(ca);
wave_1_per_point28=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point29=sa=sa*sas;ca=ca*cas;
wave_1_per_point30=xp=xq*sa + yq*ca;
wave_1_per_point31=yp=xq*ca - yq*sa;
wave_1_per_point32=zp=zq;
wave_1_per_point33=
wave_1_per_point34=//forearm movement;
wave_1_per_point35=zp=zp-0.3;
wave_1_per_point36=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_1_per_point37=xq=xp;
wave_1_per_point38=sa=sin(ang);ca=cos(ang);
wave_1_per_point39=sas=sign(sa);cas=sign(ca);
wave_1_per_point40=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point41=sa=sa*sas;ca=ca*cas;
wave_1_per_point42=yq=yp*sa + zp*ca;
wave_1_per_point43=zq=yp*ca - zp*sa;
wave_1_per_point44=
wave_1_per_point45=//upper arm twist
wave_1_per_point46=ang=-1.0 + cos(tm*3 + 0.5);
wave_1_per_point47=sa=sin(ang);ca=cos(ang);
wave_1_per_point48=sas=sign(sa);cas=sign(ca);
wave_1_per_point49=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point50=sa=sa*sas;ca=ca*cas;
wave_1_per_point51=xp=xq*sa + yq*ca;
wave_1_per_point52=yp=xq*ca - yq*sa;
wave_1_per_point53=zp=zq;
wave_1_per_point54=
wave_1_per_point55=//upper arm outward;
wave_1_per_point56=zp=zp-0.35;
wave_1_per_point57=ang=cos(tm*2.1)*0.75 - 1.05;
wave_1_per_point58=sa=sin(ang);ca=cos(ang);
wave_1_per_point59=sas=sign(sa);cas=sign(ca);
wave_1_per_point60=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point61=sa=sa*sas;ca=ca*cas;
wave_1_per_point62=xq=xp*sa + zp*ca;
wave_1_per_point63=yq=yp;
wave_1_per_point64=zq=xp*ca - zp*sa;
wave_1_per_point65=
wave_1_per_point66=//upper arm up down;
wave_1_per_point67=ang=cos(tm*1.1)*0.5 - 0.5;
wave_1_per_point68=xp=xq;
wave_1_per_point69=sa=sin(ang);ca=cos(ang);
wave_1_per_point70=sas=sign(sa);cas=sign(ca);
wave_1_per_point71=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point72=sa=sa*sas;ca=ca*cas;
wave_1_per_point73=yp=yq*ca - zq*sa;
wave_1_per_point74=zp=yq*sa + zq*ca;
wave_1_per_point75=
wave_1_per_point76=//xp=xq;yp=yq;zp=zq;
wave_1_per_point77=
wave_1_per_point78=
wave_1_per_point79=//project into screenspace and draw on screen
wave_1_per_point80=zp=zp+2;
wave_1_per_point81=xs=xp/zp;
wave_1_per_point82=ys=yp/zp;
wave_1_per_point83=
wave_1_per_point84=x=xs+0.5;
wave_1_per_point85=y=ys*1.3+0.5;
wave_1_per_point86=
wave_1_per_point87=
wave_1_per_point88=a=(1-sample);
wave_1_per_point89=
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=0.000
wavecode_2_g=0.000
wavecode_2_b=0.000
wavecode_2_a=1.000
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=phs=-sample * 0.2;
wave_2_per_point3=tm=q1 + phs;
wave_2_per_point4=
wave_2_per_point5=flip=flip+1;
wave_2_per_point6=flip=flip*below(flip,2);
wave_2_per_point7=
wave_2_per_point8=xp=0;
wave_2_per_point9=yp=flip*0.1*sample + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
wave_2_per_point10=zp=0;
wave_2_per_point11=
wave_2_per_point12=//wrist movement;
wave_2_per_point13=ang=sin(tm*1.9)*0.5 +0.5;
wave_2_per_point14=
wave_2_per_point15=xq=xp;
wave_2_per_point16=sa=sin(ang);ca=cos(ang);
wave_2_per_point17=sas=sign(sa);cas=sign(ca);
wave_2_per_point18=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_2_per_point19=sa=sa*sas;ca=ca*cas;
wave_2_per_point20=yq=yp*sa + zp*ca;
wave_2_per_point21=zq=yp*ca - zp*sa;
wave_2_per_point22=yq=yp;
wave_2_per_point23=zq=zp;
wave_2_per_point24=
wave_2_per_point25=ang=tm*8;
wave_2_per_point26=sa=sin(ang);ca=cos(ang);
wave_2_per_point27=sas=sign(sa);cas=sign(ca);
wave_2_per_point28=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_2_per_point29=sa=sa*sas;ca=ca*cas;
wave_2_per_point30=xp=xq*sa + yq*ca;
wave_2_per_point31=yp=xq*ca - yq*sa;
wave_2_per_point32=zp=zq;
wave_2_per_point33=
wave_2_per_point34=//forearm movement;
wave_2_per_point35=zp=zp-0.3;
wave_2_per_point36=ang=3.14 + sin(tm*2.3 - 0.5)*1.5;
wave_2_per_point37=xq=xp;
wave_2_per_point38=sa=sin(ang);ca=cos(ang);
wave_2_per_point39=yq=yp*sa + zp*ca;
wave_2_per_point40=zq=yp*ca - zp*sa;
wave_2_per_point41=
wave_2_per_point42=//upper arm twist
wave_2_per_point43=ang=-1.0 + cos(tm*3 + 0.5);
wave_2_per_point44=sa=sin(ang);ca=cos(ang);
wave_2_per_point45=sas=sign(sa);cas=sign(ca);
wave_2_per_point46=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_2_per_point47=sa=sa*sas;ca=ca*cas;
wave_2_per_point48=xp=xq*sa + yq*ca;
wave_2_per_point49=yp=xq*ca - yq*sa;
wave_2_per_point50=zp=zq;
wave_2_per_point51=
wave_2_per_point52=//upper arm outward;
wave_2_per_point53=zp=zp-0.35;
wave_2_per_point54=ang=cos(tm*2)*0.75 - 1.05;
wave_2_per_point55=sa=sin(ang);ca=cos(ang);
wave_2_per_point56=sas=sign(sa);cas=sign(ca);
wave_2_per_point57=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_2_per_point58=sa=sa*sas;ca=ca*cas;
wave_2_per_point59=xq=xp*sa + zp*ca;
wave_2_per_point60=yq=yp;
wave_2_per_point61=zq=xp*ca - zp*sa;
wave_2_per_point62=
wave_2_per_point63=//upper arm up down;
wave_2_per_point64=ang=cos(tm*0.9)*0.5 - 0.5;
wave_2_per_point65=xp=xq;
wave_2_per_point66=sa=sin(ang);ca=cos(ang);
wave_2_per_point67=sas=sign(sa);cas=sign(ca);
wave_2_per_point68=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_2_per_point69=sa=sa*sas;ca=ca*cas;
wave_2_per_point70=yp=yq*ca - zq*sa;
wave_2_per_point71=zp=yq*sa + zq*ca;
wave_2_per_point72=
wave_2_per_point73=//xp=xq;yp=yq;zp=zq;
wave_2_per_point74=
wave_2_per_point75=
wave_2_per_point76=//project into screenspace and draw on screen
wave_2_per_point77=zp=zp+2;
wave_2_per_point78=xs=-xp/zp;
wave_2_per_point79=ys=yp/zp;
wave_2_per_point80=
wave_2_per_point81=x=xs+0.5;
wave_2_per_point82=y=ys*1.3+0.5;
wave_2_per_point83=
wave_2_per_point84=
wave_2_per_point85=a=(1-sample);
wave_2_per_point86=
wavecode_3_enabled=1
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=0.000
wavecode_3_g=0.000
wavecode_3_b=0.000
wavecode_3_a=1.000
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=phs=-sample * 0.2;
wave_3_per_point3=tm=q1 + phs;
wave_3_per_point4=
wave_3_per_point5=flip=flip+1;
wave_3_per_point6=flip=flip*below(flip,2);
wave_3_per_point7=
wave_3_per_point8=xp=0;
wave_3_per_point9=yp=flip*0.1*sample + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
wave_3_per_point10=zp=0;
wave_3_per_point11=
wave_3_per_point12=//wrist movement;
wave_3_per_point13=ang=sin(tm*1.9)*0.5 +0.5;
wave_3_per_point14=
wave_3_per_point15=xq=xp;
wave_3_per_point16=sa=sin(ang);ca=cos(ang);
wave_3_per_point17=sas=sign(sa);cas=sign(ca);
wave_3_per_point18=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_3_per_point19=sa=sa*sas;ca=ca*cas;
wave_3_per_point20=yq=yp*sa + zp*ca;
wave_3_per_point21=zq=yp*ca - zp*sa;
wave_3_per_point22=yq=-yp;
wave_3_per_point23=zq=zp;
wave_3_per_point24=
wave_3_per_point25=ang=tm*8;
wave_3_per_point26=sa=sin(ang);ca=cos(ang);
wave_3_per_point27=sas=sign(sa);cas=sign(ca);
wave_3_per_point28=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_3_per_point29=sa=sa*sas;ca=ca*cas;
wave_3_per_point30=xp=xq*sa + yq*ca;
wave_3_per_point31=yp=xq*ca - yq*sa;
wave_3_per_point32=zp=zq;
wave_3_per_point33=
wave_3_per_point34=//forearm movement;
wave_3_per_point35=zp=zp-0.3;
wave_3_per_point36=ang=3.14 + sin(tm*2.3 - 0.5)*1.5;
wave_3_per_point37=xq=xp;
wave_3_per_point38=sa=sin(ang);ca=cos(ang);
wave_3_per_point39=yq=yp*sa + zp*ca;
wave_3_per_point40=zq=yp*ca - zp*sa;
wave_3_per_point41=
wave_3_per_point42=//upper arm twist
wave_3_per_point43=ang=-1.0 + cos(tm*3 + 0.5);
wave_3_per_point44=sa=sin(ang);ca=cos(ang);
wave_3_per_point45=sas=sign(sa);cas=sign(ca);
wave_3_per_point46=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_3_per_point47=sa=sa*sas;ca=ca*cas;
wave_3_per_point48=xp=xq*sa + yq*ca;
wave_3_per_point49=yp=xq*ca - yq*sa;
wave_3_per_point50=zp=zq;
wave_3_per_point51=
wave_3_per_point52=//upper arm outward;
wave_3_per_point53=zp=zp-0.35;
wave_3_per_point54=ang=cos(tm*2)*0.75 - 1.05;
wave_3_per_point55=sa=sin(ang);ca=cos(ang);
wave_3_per_point56=sas=sign(sa);cas=sign(ca);
wave_3_per_point57=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_3_per_point58=sa=sa*sas;ca=ca*cas;
wave_3_per_point59=xq=xp*sa + zp*ca;
wave_3_per_point60=yq=yp;
wave_3_per_point61=zq=xp*ca - zp*sa;
wave_3_per_point62=
wave_3_per_point63=//upper arm up down;
wave_3_per_point64=ang=cos(tm*0.9)*0.5 - 0.5;
wave_3_per_point65=xp=xq;
wave_3_per_point66=sa=sin(ang);ca=cos(ang);
wave_3_per_point67=sas=sign(sa);cas=sign(ca);
wave_3_per_point68=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_3_per_point69=sa=sa*sas;ca=ca*cas;
wave_3_per_point70=yp=yq*ca - zq*sa;
wave_3_per_point71=zp=yq*sa + zq*ca;
wave_3_per_point72=
wave_3_per_point73=//xp=xq;yp=yq;zp=zq;
wave_3_per_point74=
wave_3_per_point75=
wave_3_per_point76=//project into screenspace and draw on screen
wave_3_per_point77=zp=zp+2;
wave_3_per_point78=xs=-xp/zp;
wave_3_per_point79=ys=yp/zp;
wave_3_per_point80=
wave_3_per_point81=x=xs+0.5;
wave_3_per_point82=y=ys*1.3+0.5;
wave_3_per_point83=
wave_3_per_point84=
wave_3_per_point85=a=(1-sample);
wave_3_per_point86=
shapecode_0_enabled=1
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=1.800
shapecode_0_rad=0.10000
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.00000
shapecode_0_tex_zoom=1.00000
shapecode_0_r=1.000
shapecode_0_g=0.000
shapecode_0_b=0.000
shapecode_0_a=1.000
shapecode_0_r2=0.000
shapecode_0_g2=1.000
shapecode_0_b2=0.000
shapecode_0_a2=0.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.100
shape_0_per_frame1=pw=2;
shape_0_per_frame2=xp=sin(time*3);
shape_0_per_frame3=xsign=sign(xp);
shape_0_per_frame4=xp=abs(xp);
shape_0_per_frame5=xp=pow(xp,pw);
shape_0_per_frame6=
shape_0_per_frame7=yp=cos(time*3);
shape_0_per_frame8=ysign=sign(yp);
shape_0_per_frame9=yp=abs(yp);
shape_0_per_frame10=yp=pow(yp,pw);
shape_0_per_frame11=
shape_0_per_frame12=x=0.5 + xp*xsign*0.3;
shape_0_per_frame13=y=0.5 + yp*ysign*0.3*1.3
shapecode_1_enabled=1
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=1.800
shapecode_1_rad=0.10000
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=1.00000
shapecode_1_r=1.000
shapecode_1_g=0.000
shapecode_1_b=0.000
shapecode_1_a=1.000
shapecode_1_r2=0.000
shapecode_1_g2=1.000
shapecode_1_b2=0.000
shapecode_1_a2=0.000
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.100
shapecode_2_enabled=1
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=1.800
shapecode_2_rad=0.10000
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=1.00000
shapecode_2_r=1.000
shapecode_2_g=0.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=0.000
shapecode_2_g2=1.000
shapecode_2_b2=0.000
shapecode_2_a2=0.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.100
shapecode_3_enabled=1
shapecode_3_sides=12
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=92
shapecode_3_x=0.800
shapecode_3_y=0.500
shapecode_3_rad=0.02705
shapecode_3_ang=1.57080
shapecode_3_tex_ang=1.25664
shapecode_3_tex_zoom=3.07268
shapecode_3_r=1.000
shapecode_3_g=1.000
shapecode_3_b=1.000
shapecode_3_a=1.000
shapecode_3_r2=0.000
shapecode_3_g2=0.000
shapecode_3_b2=0.000
shapecode_3_a2=0.000
shapecode_3_border_r=1.000
shapecode_3_border_g=0.000
shapecode_3_border_b=0.000
shapecode_3_border_a=0.000
shape_3_per_frame1=t1 = time - int (time);
shape_3_per_frame2=sample = instance/num_inst;
shape_3_per_frame3=t_abs = sample*3;
shape_3_per_frame4=t_rel = sample-time/5;
shape_3_per_frame5=
shape_3_per_frame6=ampl = 2*t_abs/2 ;
shape_3_per_frame7=
shape_3_per_frame8=k1=sin(time/13);
shape_3_per_frame9=k2=sin(time/12);
shape_3_per_frame10=ox = ampl*sin (t_abs*(31+5*k1)) + sin(time/25)*(1-t_abs)*0.4  ;
shape_3_per_frame11=oy = ampl*cos (t_abs*(31+5*k2));
shape_3_per_frame12=oz = -1  ;
shape_3_per_frame13=
shape_3_per_frame14=
shape_3_per_frame15=r = sqr(sin(t_rel*3.4));
shape_3_per_frame16=g = sqr(sin(t_rel));
shape_3_per_frame17=b = sqr (cos(t_rel*1.8));
shape_3_per_frame18=
shape_3_per_frame19=//a=(0.1*(sin(t_abs*3)) + 0.6*q3*below (abs(1-t_abs-t1 ),0.3))*a;
shape_3_per_frame20=
shape_3_per_frame21=xang = time/9.5;
shape_3_per_frame22=yang = 0*time/7;
shape_3_per_frame23=zang = -time/22;
shape_3_per_frame24=fov = 0.5;
shape_3_per_frame25=
shape_3_per_frame26=
shape_3_per_frame27=// Rotation um x,y,z
shape_3_per_frame28=
shape_3_per_frame29=mx = ox*cos(zang) - oy*sin(zang);
shape_3_per_frame30=my = ox*sin(zang) + oy*cos(zang);
shape_3_per_frame31=
shape_3_per_frame32=ox = mx;
shape_3_per_frame33=oy = my;
shape_3_per_frame34=mx = ox*cos(yang) + oz*sin(yang);
shape_3_per_frame35=mz = - ox*sin(yang) + oz*cos(yang);
shape_3_per_frame36=ox = mx;
shape_3_per_frame37=oz = mz;
shape_3_per_frame38=my = oy*cos(xang) - oz*sin(xang);
shape_3_per_frame39=mz = oy*sin(xang) + oz*cos(xang);
shape_3_per_frame40=oy = my;
shape_3_per_frame41=oz = mz;
shape_3_per_frame42=
shape_3_per_frame43=oz = oz - 6;
shape_3_per_frame44=x = ox*fov/oz +0.5;
shape_3_per_frame45=//x = (x-.5)*0.75 + 0.5;
shape_3_per_frame46=y = oy*fov/oz + 0.5;
shape_3_per_frame47=
shape_3_per_frame48=a=1/mz*.5;
shape_3_per_frame49=//a2=1/mz*.5;
shape_3_per_frame50=//border_a=1/mz*.5;
shape_3_per_frame51=rad=1/mz*.005;
per_frame_init_1=index = int(rand(32));
per_frame_init_2=index2 = int(rand(32));
per_frame_1=chng=sin(time*.5);
per_frame_2=cthr=.9999;
per_frame_3=mq21=if(above(chng,cthr),rand(3),mq21);
per_frame_4=mq22=if(above(chng,cthr),rand(3),mq22);
per_frame_5=mq23=if(above(chng,cthr),rand(3),mq23);
per_frame_6=mq24=if(above(chng,cthr),rand(2),mq24);
per_frame_7=mq25=if(above(chng,cthr),rand(2),mq25);
per_frame_8=mq26=if(above(chng,cthr),rand(2),mq26);
per_frame_9=mq27=if(above(chng,cthr),rand(1),mq27);
per_frame_10=mq28=if(above(chng,cthr),rand(1),mq28);
per_frame_11=mq29=if(above(chng,cthr),rand(1)*.3,mq29);
per_frame_12=mq31=if(above(chng,cthr),rand(1)*.3,mq31);
per_frame_13=monitor=chng;
per_frame_14=q21=mq21;q22=mq22;q23=mq23;q24=mq24;q25=mq25;q26=mq26;
per_frame_15=q27=mq27;q28=mq28;q29=mq29;q31=mq31;
per_frame_16=
per_frame_17=monitor=mq1;
per_frame_18=vol=bass+treb+mid;
per_frame_19=atime=atime+vol;
per_frame_20=q11=.4+sin(atime*.006        )*.4;
per_frame_21=q12=.4+cos(atime*.00613828348)*.4;
per_frame_22=q13=.4+sin(atime*.00598593455)*.4;
per_frame_23=monitor=q13;
per_frame_24=q4=sin(atime*.03);
per_frame_25=q5=cos(atime*.030383824);
per_frame_26=q6=tan(atime*.029384834);
per_frame_27=
per_frame_28=dec_med = pow (0.7, 30/fps);
per_frame_29=dec_slow = pow (0.9, 30/fps);
per_frame_30=beat = max (max (bass, mid), treb); 
per_frame_31=avg = avg*dec_slow + beat*(1-dec_slow);
per_frame_32=is_beat = above(beat, -.5+avg+peak) * above (time, t0+.1);
per_frame_33=t0 = is_beat*time + (1-is_beat)*t0;
per_frame_34=peak = is_beat * beat + (1-is_beat)*peak*dec_med;
per_frame_35=index = (index + is_beat) %64;
per_frame_36=index2 = (index2 + is_beat*bnot(index))%4;
per_frame_37=
per_frame_38=q20 = avg;
per_frame_39=q21 = beat;
per_frame_40=q22 = peak;
per_frame_41=q24 = is_beat;
per_frame_42=q29 = 2 * (index2%2-.5);
per_frame_43=q25 = min(1,q22/2);
per_frame_44=
per_frame_45=k1 =  is_beat*equal(index%4,0);
per_frame_46=p1 =  k1*(p1+1) + (1-k1)*p1;
per_frame_47=p2 = dec_med * p2+ (1-dec_med)*p1;
per_frame_48=rott = p2 * 3.1416/4;
per_frame_49=q1 = cos(rott);
per_frame_50=q2 = sin(rott);
per_frame_51=q3 = -q2;
per_frame_52=q4 = q1;
per_frame_53=
per_frame_54=q26 = (8+index2*8);
per_frame_55=q27 = index;
per_frame_56=q28 = index2;
per_frame_57=
per_frame_58=
per_frame_59=trot = index*6.28/4;
per_frame_60=q5 = cos(trot);
per_frame_61=q6 = sin(trot);
per_frame_62=q7 = -q6;
per_frame_63=q8 = q5;
per_frame_64=
per_frame_65=q29= sin(time/4);
per_frame_66=wave_mystery = q29/2;
per_frame_67=
per_frame_68=q30 = .03*(index%32)/32;
per_frame_69=
per_frame_70=monitor = q30;
per_pixel_1=zoom = 1. +.02*rad;
warp_1=`shader_body
warp_2=`{
warp_3=`    float2 scale = float2(1280,1024)*texsize.zw; // 1280x1024 : the resolution i modelled this shader with
warp_4=`    float1 d = 0.005;
warp_5=`    float1 dx = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).x*scale.x;
warp_6=`    float1 dy = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).x*scale.y;
warp_7=`    float1 dxb = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).x*scale.x;
warp_8=`    float1 dyb = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).x*scale.y;
warp_9=`    float2 my_uv = uv - float2(dx,dy)*0.01 + float2(dxb,dyb)*0.003;
warp_10=`
warp_11=`
warp_12=`
warp_13=`    float2 v = 0.01;
warp_14=`    ret.x = tex2D( sampler_fw_main, my_uv -floor(my_uv)*0).x;
warp_15=`
warp_16=`    
warp_17=`    ret.x += (ret.x - GetBlur3(uv).x)*.1;
warp_18=`    ret.x += 0.004;
warp_19=`
warp_20=`
warp_21=`//--------------------------------
warp_22=`
warp_23=`    my_uv = uv + float2(dy,-dx)*0.05*(1.2-GetBlur3(uv).y);
warp_24=`
warp_25=`
warp_26=`
warp_27=`    v = 0.01;
warp_28=`    ret.z = tex2D( sampler_fw_main, my_uv).z;
warp_29=`    
warp_30=`float4 noise9 = tex3D(sampler_noisevol_hq, 
warp_31=`                      ((my_uv.xyy*q27
warp_32=`                       )*texsize.xyy*texsize_noisevol_hq.zww
warp_33=`                      ).xyz*
warp_34=`                      float3(1,1,0)*0.05 + 
warp_35=`                      time*float3(0,0,1)*q29
warp_36=`                     );
warp_37=`if(ret.x> q21*q13         && ret.x<= q24*q11        )ret.y -= (noise9).x*.5; 
warp_38=`if(ret.y> q22*q11         && ret.y<= q25*q12        )ret.z -= (noise9).y*.5; 
warp_39=`if(ret.z> q23*q12         && ret.z<= q26*q13        )ret.x -= (noise9).z*.5; 
warp_40=`    ret.z += (ret.z - GetBlur1(uv).z)*length(my_uv-uv)*180/length(scale);
warp_41=`    ret.z *= 0.8;
warp_42=`    ret.z += 0.004;
warp_43=`
warp_44=`
warp_45=`
warp_46=`//--------------------------------
warp_47=`
warp_48=`    d = 0.01;
warp_49=`    my_uv = float2(-dy,dx)*0.045;
warp_50=`
warp_51=`    dx = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).y*scale.x;
warp_52=`    dy = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).y*scale.y;
warp_53=`    my_uv += uv - float2(dx,dy)*0.03;
warp_54=`
warp_55=`
warp_56=`
warp_57=`    v = 0.01;
warp_58=`    ret.y =tex2D( sampler_fw_main, my_uv).y;
warp_59=`
warp_60=`    
warp_61=`    ret.y += (ret.y - GetBlur3(my_uv).y)*0.1 + 0.01;
warp_62=`//ret = 0;
warp_63=`}
comp_1=`shader_body
comp_2=`{
comp_3=`ret = tex2D(sampler_main, (uv-0.5)*1.3+0.5).xyz;
comp_4=`ret = max(ret, tex2D(sampler_main, (uv-0.5)*1.275+0.5).xyz); 
comp_5=`    ret = max(ret, tex2D(sampler_main, (uv-.5)*1.25+.5).xyz);
comp_6=`    ret = max(ret, tex2D(sampler_main, (uv-0.5)*1.225+0.5).xyz);
comp_7=`    ret = max(ret, tex2D(sampler_main, (uv-0.5)*1.2+0.5).xyz);
comp_8=`    ret = max(ret, tex2D(sampler_main, (uv-0.5)*1.175+0.5).xyz); 
comp_9=`    ret = max(ret, tex2D(sampler_main, (uv-0.5)*1.15+0.5).xyz);
comp_10=`ret = max(ret, tex2D(sampler_main, (uv-0.5)*1.125+0.5).xyz); 
comp_11=`    ret = max(ret, tex2D(sampler_main, (uv-0.5)*1.1+0.5).xyz);
comp_12=`ret = max(ret, tex2D(sampler_main, (uv-0.5)*0.+1.075).xyz);  
comp_13=`float4 noise9 = tex3D(sampler_noisevol_hq, 
comp_14=`                      ((uv.xyy*q28
comp_15=`                       )*texsize.xyy*texsize_noisevol_hq.zww
comp_16=`                      ).xyz*
comp_17=`                      float3(1,1,0)*0.05 + 
comp_18=`                      time*float3(0,0,1)*q31
comp_19=`                     );
comp_20=`if(ret.x> q26*q13         && ret.x<= q23*q11        )ret.z -= (noise9).x*.5; 
comp_21=`if(ret.y> q25*q11         && ret.y<= q22*q12        )ret.x -= (noise9).y*.5; 
comp_22=`if(ret.z> q24*q12         && ret.z<= q21*q13        )ret.y -= (noise9).z*.5; 
comp_23=`    ret = max(ret, tex2D(sampler_main, (uv-0.5)*1.05+0.5).xyz);
comp_24=`ret = max(ret, tex2D(sampler_main, (uv-0.5)*1.025+0.5).xyz);  
comp_25=`    ret = max(ret, tex2D(sampler_main, uv).xyz);
comp_26=`ret = max(ret, tex2D(sampler_main, (uv-0.5)*0.975+0.5).xyz);  
comp_27=`    ret = max(ret, tex2D(sampler_main, (uv-0.5)*0.95+0.5).xyz); 
comp_28=`    ret = max(ret, tex2D(sampler_main, (uv-0.5)*0.925+0.5).xyz); 
comp_29=`    ret = max(ret, tex2D(sampler_main, (uv-0.5)*0.9+0.5).xyz); 
comp_30=`    ret *= 1.3;
comp_31=`    ret *= ret;    
comp_32=`    ret = sqrt(ret);
comp_33=`
comp_34=`}
