MILKDROP_PRESET_VERSION=201
PSVERSION=3
PSVERSION_WARP=3
PSVERSION_COMP=2
[preset00]
fRating=4.000000
fGammaAdj=1.000
fDecay=0.000
fVideoEchoZoom=1.000
fVideoEchoAlpha=0.000
nVideoEchoOrientation=3
nWaveMode=7
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=1.286
fWaveSmoothing=0.630
fWaveParam=0.000
fModWaveAlphaStart=0.710
fModWaveAlphaEnd=1.300
fWarpAnimSpeed=1.000
fWarpScale=1.331
fZoomExponent=0.69972
fShader=0.000
zoom=0.99455
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.01000
sx=1.00000
sy=1.00000
wave_r=0.650
wave_g=0.650
wave_b=0.650
wave_x=0.500
wave_y=0.500
ob_size=0.000
ob_r=0.010
ob_g=0.000
ob_b=0.000
ob_a=1.000
ib_size=0.000
ib_r=0.400
ib_g=0.400
ib_b=0.600
ib_a=1.000
nMotionVectorsX=64.000
nMotionVectorsY=48.000
mv_dx=0.000
mv_dy=0.000
mv_l=0.000
mv_r=1.000
mv_g=1.000
mv_b=1.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=0
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wave_0_per_point1=ma=ma+(above(bass,1)*3.1415*.01*bass);
wave_0_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
wave_0_per_point3=
wave_0_per_point4=mx=mx+(.0002*cos(ma));
wave_0_per_point5=my=my+(.0002*sin(ma));
wave_0_per_point6=
wave_0_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_0_per_point8=my=if(above(my,.9),(.9-my),my);
wave_0_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_0_per_point10=my=if(below(my,.1),(.9+my),my);
wave_0_per_point11=
wave_0_per_point12=x=mx;
wave_0_per_point13=y=my;
wave_0_per_point14=
wave_0_per_point15=a=(above(bass+mid+treb,.8));
wave_0_per_point16=pi23=4*asin(1)*.333333333;
wave_0_per_point17=vol=bass+mid+treb;
wave_0_per_point18=r=(sin(time*.3+vol-0*pi23)+1)*.5;
wave_0_per_point19=g=(sin(time*.3+vol-1*pi23)+1)*.5;
wave_0_per_point20=b=(sin(time*.3+vol-2*pi23)+1)*.5;
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=1.000
wave_1_per_point1=ma=ma+(above(bass,1)*3.1415*.05*bass);
wave_1_per_point2=ma=ma-(above(mid,1)*3.1415*.05*mid);
wave_1_per_point3=
wave_1_per_point4=mx=mx+(.0001*cos(ma));
wave_1_per_point5=my=my+(.0001*sin(ma));
wave_1_per_point6=
wave_1_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_1_per_point8=my=if(above(my,.9),(.9-my),my);
wave_1_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_1_per_point10=my=if(below(my,.1),(.9+my),my);
wave_1_per_point11=
wave_1_per_point12=x=mx;
wave_1_per_point13=y=my;
wave_1_per_point14=
wave_1_per_point15=a=(above(bass+mid+treb,.1));
wave_1_per_point16=pi23=4*asin(1)*.333333333;
wave_1_per_point17=vol=bass+mid+treb;
wave_1_per_point18=r=(sin(time*.3+vol-0*pi23)+1)*.5;
wave_1_per_point19=g=(sin(time*.3+vol-1*pi23)+1)*.5;
wave_1_per_point20=b=(sin(time*.3+vol-2*pi23)+1)*.5;
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=1
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=1.000
wave_2_per_point1=ma=ma+(above(mid,1)*3.1415*.01*mid);
wave_2_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
wave_2_per_point3=
wave_2_per_point4=mx=mx+(.0004*cos(ma));
wave_2_per_point5=my=my+(.0004*sin(ma));
wave_2_per_point6=
wave_2_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_2_per_point8=my=if(above(my,.9),(.9-my),my);
wave_2_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_2_per_point10=my=if(below(my,.1),(.9+my),my);
wave_2_per_point11=
wave_2_per_point12=x=mx;
wave_2_per_point13=y=my;
wave_2_per_point14=
wave_2_per_point15=a=(above(bass+mid+treb,.3));
wave_2_per_point16=pi23=4*asin(1)*.333333333;
wave_2_per_point17=vol=bass+mid+treb;
wave_2_per_point18=r=(sin(time*.3+vol-0*pi23)+1)*.5;
wave_2_per_point19=g=(sin(time*.3+vol-1*pi23)+1)*.5;
wave_2_per_point20=b=(sin(time*.3+vol-2*pi23)+1)*.5;
wavecode_3_enabled=1
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=1.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=1.000
wave_3_per_point1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
wave_3_per_point2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
wave_3_per_point3=
wave_3_per_point4=mx=mx+(.0008*cos(ma));
wave_3_per_point5=my=my+(.0008*sin(ma));
wave_3_per_point6=
wave_3_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_3_per_point8=my=if(above(my,.9),(.9-my),my);
wave_3_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_3_per_point10=my=if(below(my,.1),(.9+my),my);
wave_3_per_point11=
wave_3_per_point12=x=mx;
wave_3_per_point13=y=my;
wave_3_per_point14=
wave_3_per_point15=a=(above(bass+mid+treb,.2));
wave_3_per_point16=pi23=4*asin(1)*.333333333;
wave_3_per_point17=vol=bass+mid+treb;
wave_3_per_point18=r=(sin(time*.3+vol-0*pi23)+1)*.5;
wave_3_per_point19=g=(sin(time*.3+vol-1*pi23)+1)*.5;
wave_3_per_point20=b=(sin(time*.3+vol-2*pi23)+1)*.5;
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=1.79142
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.62832
shapecode_0_tex_zoom=1.00000
shapecode_0_r=1.000
shapecode_0_g=1.000
shapecode_0_b=1.000
shapecode_0_a=0.000
shapecode_0_r2=0.000
shapecode_0_g2=0.000
shapecode_0_b2=0.000
shapecode_0_a2=1.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.000
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.10000
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=1.00000
shapecode_1_r=1.000
shapecode_1_g=0.000
shapecode_1_b=0.000
shapecode_1_a=1.000
shapecode_1_r2=0.000
shapecode_1_g2=1.000
shapecode_1_b2=0.000
shapecode_1_a2=0.000
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.100
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.10000
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=1.00000
shapecode_2_r=1.000
shapecode_2_g=0.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=0.000
shapecode_2_g2=1.000
shapecode_2_b2=0.000
shapecode_2_a2=0.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.100
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.10000
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=1.00000
shapecode_3_r=1.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=0.000
shapecode_3_g2=1.000
shapecode_3_b2=0.000
shapecode_3_a2=0.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.100
per_frame_1=wave_y = wave_y + 0.150*(0.60*sin(1.742*bass) + 0.35*sin(1.921*time));
per_frame_2=wave_x = wave_x + 0.150*(0.60*sin(2.111*time) + 0.35*sin(1.111*time));
per_frame_3=wave_mystery = wave_mystery +0.05*sin(5.1*time) + 0.04*sin(4.5*time);
per_frame_4=wave_r = wave_r + 0.5*sin(1.11*time);
per_frame_5=wave_b = wave_b + 0.5*sin(1.3*time);
per_frame_6=wave_g = wave_g + 0.5*sin(1.2*time);
per_frame_7=dx = dx + 0.01*sin(5*time);
per_frame_8=dy = dy + 0.01*sin(10*time);
per_frame_9=zoom = zoom - 0.05*sin(0.2*mid);
per_frame_10=rot = rot + 0.005*sin(bass);
per_frame_11=cx = cx + 0.25*sin(0.5*bass);
per_frame_12=cy = cy + 0.25*cos(0.5*treb);
per_frame_13=dx = dx + 0.01*sin(0.25*time);
per_frame_14=dy = dy + 0.01*sin(0.25*time);
per_frame_15=wave_mystery = wave_mystery + above(sin(frame%3),0)*1;
per_pixel_1=sim = 1.5*sin(1.5*bass);
per_pixel_2=zoom = zoom - if(above(sim,0.75), (1-rad)*0.2, 0);
warp_1=`shader_body
warp_2=`{
warp_3=`
warp_4=`
warp_5=`float error     = 0.5;        // maximum random pixel offset
warp_6=`float diffusion = 0.006;      // dither strength
warp_7=`float fadeout   = -0.0006;    // may be minor 1/256 due to the error diffusion dither;
warp_8=`
warp_9=`float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw*1.5 + rand_frame.xy;
warp_10=`float magic = lum(GetPixel(lerp(uv_orig,uv, 4))) - lum(GetBlur2(lerp(uv_orig,uv,-12)));
warp_11=`uv = lerp(uv_orig,uv, magic*12 ) + (tex2D(sampler_noise_lq, dither_uv)-0.5)*texsize.zw*error;
warp_12=`ret = GetPixel(uv)+(tex2D(sampler_noise_lq, dither_uv)-0.5)*diffusion + fadeout;
warp_13=`
warp_14=`}
comp_1=`
comp_2=`
comp_3=`
comp_4=`
comp_5=`shader_body
comp_6=`{
comp_7=`    uv = 0.05 + 0.9*uv;
comp_8=`
comp_9=`
comp_10=`    float2 uv_echo = (uv - 0.5)*float2(-1,1) + 0.5;
comp_11=`    ret = lerp( tex2D(sampler_main, uv).xyz, 
comp_12=`                tex2D(sampler_main, uv_echo).xyz, 
comp_13=`                0.50 
comp_14=`              ); //video echo
comp_15=`    //ret = tex2D(sampler_main, uv).xyz;
comp_16=`      // SUPER GLOW EDGES - looks awesome w/octopus
comp_17=`      float3 avg_col = GetBlur1(uv);
comp_18=`      ret = abs(avg_col - ret)*6;
comp_19=`    
comp_20=`    ret *= 0.1+abs(max(sin(bass_att),sin(treb_att)));
comp_21=`    ret *= max(GetBlur3(uv),GetBlur3(uv_echo));
comp_22=`
comp_23=`    ret *= 1.5; // a little bit of overbright
comp_24=`
comp_25=`
comp_26=`
comp_27=`}
