MILKDROP_PRESET_VERSION=201
PSVERSION=2
PSVERSION_WARP=2
PSVERSION_COMP=0
[preset00]
fRating=3.000000
fGammaAdj=1.980
fDecay=0.500
fVideoEchoZoom=1.000
fVideoEchoAlpha=0.500
nVideoEchoOrientation=3
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=4.100
fWaveScale=0.010
fWaveSmoothing=0.900
fWaveParam=0.000
fModWaveAlphaStart=0.710
fModWaveAlphaEnd=1.300
fWarpAnimSpeed=1.000
fWarpScale=1.331
fZoomExponent=1.00000
fShader=0.000
zoom=0.99951
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.01000
sx=1.00000
sy=1.00000
wave_r=0.650
wave_g=0.650
wave_b=0.650
wave_x=0.500
wave_y=0.500
ob_size=0.500
ob_r=0.010
ob_g=0.000
ob_b=0.000
ob_a=0.000
ib_size=0.260
ib_r=0.250
ib_g=0.250
ib_b=0.250
ib_a=0.000
nMotionVectorsX=12.000
nMotionVectorsY=9.000
mv_dx=0.000
mv_dy=0.000
mv_l=0.900
mv_r=1.000
mv_g=1.000
mv_b=1.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=1.000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=1.000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=1.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=1.000
shapecode_0_enabled=1
shapecode_0_sides=44
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.03347
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.00000
shapecode_0_tex_zoom=1.00000
shapecode_0_r=1.000
shapecode_0_g=1.000
shapecode_0_b=1.000
shapecode_0_a=1.000
shapecode_0_r2=1.000
shapecode_0_g2=1.000
shapecode_0_b2=1.000
shapecode_0_a2=0.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.000
shape_0_init1=fran = 1;
shape_0_init2=xs = 1;
shape_0_init3=ys = 1;
shape_0_init4=xm = 0.5;
shape_0_init5=ym = 0.5;
shape_0_per_frame1=xs = xs*(1 - 2*above(xm,0.99) - 2*below(xm,0.01));
shape_0_per_frame2=ys = ys*(1 - 2*above(ym,0.99) - 2*below(ym,0.01));
shape_0_per_frame3=
shape_0_per_frame4=xm = xm + 0.03*xs*(sin(time*0.53)*0.4 + 0.6*cos(time*0.62));
shape_0_per_frame5=ym = ym + 0.03*ys*(sin(time*0.29)*0.5 + 0.5*cos(time*0.78));
shape_0_per_frame6=
shape_0_per_frame7=x = xm;
shape_0_per_frame8=y = ym;
shape_0_per_frame9=
shape_0_per_frame10=r = 0.5 + 0.25*sin(x*12) + 0.25*sin(y*3);
shape_0_per_frame11=g = 0.5 + 0.25*sin(x*7) + 0.25*sin(y*32);
shape_0_per_frame12=b = 0.5 + 0.25*sin(x*21) + 0.25*sin(y*16);
shape_0_per_frame13=r2 = r; g2 = g; b2 = b;
shape_0_per_frame14=rad = 0.2*(bass_att + mid_att + treb_att)/3;
shapecode_1_enabled=1
shapecode_1_sides=44
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.03347
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=1.00000
shapecode_1_r=1.000
shapecode_1_g=1.000
shapecode_1_b=1.000
shapecode_1_a=1.000
shapecode_1_r2=1.000
shapecode_1_g2=1.000
shapecode_1_b2=1.000
shapecode_1_a2=0.000
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.000
shape_1_init1=fran = 1;
shape_1_init2=xs = 1;
shape_1_init3=ys = 1;
shape_1_init4=xm = 0.5;
shape_1_init5=ym = 0.5;
shape_1_per_frame1=xs = xs*(1 - 2*above(xm,0.99) - 2*below(xm,0.01));
shape_1_per_frame2=ys = ys*(1 - 2*above(ym,0.99) - 2*below(ym,0.01));
shape_1_per_frame3=
shape_1_per_frame4=xm = xm + 0.03*xs*(sin(time*0.53)*0.6 + 0.4*cos(time*0.62));
shape_1_per_frame5=ym = ym + 0.03*ys*(sin(time*0.29)*0.7 + 0.3*cos(time*0.78));
shape_1_per_frame6=
shape_1_per_frame7=x = xm;
shape_1_per_frame8=y = ym;
shape_1_per_frame9=
shape_1_per_frame10=r = 0.5 + 0.25*sin(x*12) + 0.25*sin(y*3);
shape_1_per_frame11=g = 0.5 + 0.25*sin(x*7) + 0.25*sin(y*32);
shape_1_per_frame12=b = 0.5 + 0.25*sin(x*21) + 0.25*sin(y*16);
shape_1_per_frame13=r2 = r; g2 = g; b2 = b;
shape_1_per_frame14=rad = 0.2*(bass_att + mid_att + treb_att)/3;
shapecode_2_enabled=0
shapecode_2_sides=44
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.03347
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=1.00000
shapecode_2_r=1.000
shapecode_2_g=1.000
shapecode_2_b=1.000
shapecode_2_a=1.000
shapecode_2_r2=1.000
shapecode_2_g2=1.000
shapecode_2_b2=1.000
shapecode_2_a2=0.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.000
shape_2_init1=fran = 1;
shape_2_init2=xs = 1;
shape_2_init3=ys = 1;
shape_2_init4=xm = 0.5;
shape_2_init5=ym = 0.5;
shape_2_per_frame1=xs = xs*(1 - 2*above(xm,0.99) - 2*below(xm,0.01));
shape_2_per_frame2=ys = ys*(1 - 2*above(ym,0.99) - 2*below(ym,0.01));
shape_2_per_frame3=
shape_2_per_frame4=xm = xm + 0.03*xs*(sin(time*0.35)*0.5 + 0.5*cos(time*0.87));
shape_2_per_frame5=ym = ym + 0.03*ys*(sin(time*0.92)*0.3 + 0.7*cos(time*0.26));
shape_2_per_frame6=
shape_2_per_frame7=x = xm;
shape_2_per_frame8=y = ym;
shape_2_per_frame9=
shape_2_per_frame10=r = 0.5 + 0.5*sin(time*0.25);
shape_2_per_frame11=g = 0.5 + abs(r)*sin(time*0.5);
shape_2_per_frame12=b = 0.5 + abs(g)*sin(time);
shape_2_per_frame13=r2 = r; g2 = g; b2 = b;
shape_2_per_frame14=rad = 1.6*(bass_att + mid_att + treb_att)/3;
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.10000
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=1.00000
shapecode_3_r=1.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=0.000
shapecode_3_g2=1.000
shapecode_3_b2=0.000
shapecode_3_a2=0.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.100
per_frame_1=wave_g = wave_g + 0.5*cos(time*2.23);
per_frame_2=wave_b = wave_b + 0.5*tan(time*2.33);
per_pixel_1=rot = (0.01*time-rad);
per_pixel_2=zoom = 1 + 0.1*sin(0.1*bass) - 0.1*tan(0.1*treb)
warp_1=`sampler sampler_worms;
warp_2=`float3 color, mus;
warp_3=`float dx,dy;
warp_4=`shader_body {
warp_5=`float2 uv1 = (uv-.5) * aspect.xy;
warp_6=`
warp_7=`
warp_8=`float2 uv6 = uv1;
warp_9=`float z = q29*2*length(uv1)+rand_frame * 64;
warp_10=`float2 d = normalize(uv1);
warp_11=`float2 rs = clamp(tan(z)*d,-8,8);
warp_12=`uv += .01*lum(GetBlur1(uv))*float2 (0,1);
warp_13=`
warp_14=`
warp_15=`uv6 = .4*sin(uv*8+rand_frame*6);
warp_16=`mus = .1/(length(uv6));
warp_17=`mus *= (1+roam_cos)/2;
warp_18=`
warp_19=`float3 blur = GetBlur2(frac(uv));
warp_20=`
warp_21=`float3 crisp= tex2D(sampler_main,uv);
warp_22=`
warp_23=`float3 ret1 = crisp - blur*.03 + .1*mus;
warp_24=`//float2 uv2 = (uv_orig-.5)-float2(.5,.5+0.1*q25);
warp_25=`
warp_26=`q25 = 1;
warp_27=`ret = q25*(ret1*.99-.02) + (1-q25)* GetPixel(uv_orig);
warp_28=`
warp_29=`}
