MILKDROP_PRESET_VERSION=201
PSVERSION=2
PSVERSION_WARP=2
PSVERSION_COMP=2
[preset00]
fRating=3.500000
fGammaAdj=1.000
fDecay=1.000
fVideoEchoZoom=2.000
fVideoEchoAlpha=0.000
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=0.545
fWaveSmoothing=0.000
fWaveParam=0.000
fModWaveAlphaStart=1.100
fModWaveAlphaEnd=1.100
fWarpAnimSpeed=5.996
fWarpScale=1.331
fZoomExponent=1.00000
fShader=0.000
zoom=0.99840
rot=0.00200
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.01000
sx=1.00000
sy=1.00000
wave_r=0.000
wave_g=0.000
wave_b=1.000
wave_x=0.500
wave_y=0.500
ob_size=0.005
ob_r=0.000
ob_g=0.000
ob_b=0.000
ob_a=1.000
ib_size=0.010
ib_r=0.500
ib_g=0.900
ib_b=0.500
ib_a=1.000
nMotionVectorsX=64.000
nMotionVectorsY=48.000
mv_dx=0.000
mv_dy=0.000
mv_l=1.000
mv_r=1.000
mv_g=1.000
mv_b=0.900
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=0.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wave_0_per_point1=it = (it + 1)*above(sample,0)*below(it,53);
wave_0_per_point2=ita = (ita + equal(it,0))*above(sample,0);
wave_0_per_point3=
wave_0_per_point4=sw = 1-equal(it,0)*equal(ita,0);
wave_0_per_point5=swi = (equal(lr,9) + equal(lr,5))*equal(it,0)*equal(ita,4);
wave_0_per_point6=xv = if(sw - swi,xv,int(rand(1001))*.001*.8);
wave_0_per_point7=mx = xv + ita*.025;
wave_0_per_point8=my = if(sw - swi,my,int(rand(1001))*.001*.975);
wave_0_per_point9=
wave_0_per_point10=sz = .01;
wave_0_per_point11=vx = above(it,1)*below(it,39) + above(it,12)*below(it,28) - equal(it,20) + equal(it,46) + equal(it,51) + equal(it,41) - equal(it,15) - equal(it,25) + equal(it,10) + equal(it,30) - equal(it,4) - equal(it,36);
wave_0_per_point12=vy = above(it,17)*below(it,49) + above(it,22)*below(it,44) - equal(it,33) + equal(it,7) + equal(it,51) + equal(it,15) - equal(it,41) - equal(it,25) + equal(it,4) + equal(it,10) - equal(it,36) - equal(it,30);
wave_0_per_point13=
wave_0_per_point14=se = equal(ita,0)*3 + equal(ita,1)*8 + equal(ita,2)*1 + equal(ita,3)*15 + equal(ita,4)*19;
wave_0_per_point15=sf = equal(ita,0)*16 + equal(ita,1)*12 + equal(ita,2)*1 + equal(ita,3)*25;
wave_0_per_point16=sc = equal(ita,0)*13 + equal(ita,1)*1 + equal(ita,2)*7 + equal(ita,3)*9 + equal(ita,4)*3;
wave_0_per_point17=sd = equal(ita,0)*18 + equal(ita,1)*5 + equal(ita,2)*13 + equal(ita,3)*9 + equal(ita,4)*24;
wave_0_per_point18=sb = equal(ita,0)*19 + equal(ita,1)*8 + equal(ita,2)*1 + equal(ita,3)*4 + equal(ita,4)*5;
wave_0_per_point19=sj = equal(ita,0)*6 + equal(ita,1)*21 + equal(ita,2)*14;
wave_0_per_point20=sg = equal(ita,0)*5 + equal(ita,1)*20 + equal(ita,2)*8 + equal(ita,3)*5 + equal(ita,4)*18 + equal(ita,5)*5
wave_0_per_point21=   + equal(ita,6)*1 + equal(ita,7)*12;
wave_0_per_point22=sh = equal(ita,0)*13 + equal(ita,1)*9 + equal(ita,2)*14 + equal(ita,3)*4 + equal(ita,4)*6 + equal(ita,5)*21
wave_0_per_point23=   + equal(ita,6)*3 + equal(ita,7)*11;
wave_0_per_point24=si = equal(ita,0)*6 + equal(ita,1)*14 + equal(ita,2)*15 + equal(ita,3)*18 + equal(ita,4)*4;
wave_0_per_point25=sa = equal(ita,0)*2 + equal(ita,1)*12 + equal(ita,2)*5 + equal(ita,3)*14 + equal(ita,4)*4
wave_0_per_point26=   + equal(ita,5)*5 + equal(ita,6)*4;
wave_0_per_point27=
wave_0_per_point28=lr = if(sw,lr,int(rand(10)));
wave_0_per_point29=let = equal(lr,0)*sa + equal(lr,1)*sb + equal(lr,2)*sc + equal(lr,3)*sd + equal(lr,4)*se + equal(lr,5)*sf + equal(lr,6)*sg + equal(lr,7)*sh + equal(lr,8)*si + equal(lr,9)*sj;
wave_0_per_point30=
wave_0_per_point31=va = equal(let,23) + equal(let,24) + equal(let,26);
wave_0_per_point32=vb = above(let,0)*below(let,9) + above(let,10)*below(let,19) + equal(let,21) + equal(let,23);
wave_0_per_point33=vc = equal(let,1) + equal(let,2) + equal(let,5) + equal(let,6) + equal(let,8) + equal(let,11) + equal(let,16) + equal(let,18) + equal(let,19);
wave_0_per_point34=vd = above(let,1)*below(let,9) + above(let,10)*below(let,24) - equal(let,20);
wave_0_per_point35=ve = equal(let,13) + equal(let,14) + equal(let,24) + equal(let,25);
wave_0_per_point36=vf = above(let,1)*below(let,8) + equal(let,9) + above(let,14)*below(let,21) + equal(let,26);
wave_0_per_point37=vg = equal(let,1);
wave_0_per_point38=vh = equal(let,9) + equal(let,20);
wave_0_per_point39=vi = above(let,0)*below(let,5) - equal(let,3) + equal(let,18);
wave_0_per_point40=vj = above(let,2)*below(let,8) - equal(let,4) + equal(let,9) + above(let,14)*below(let,21) - equal(let,18) + equal(let,26);
wave_0_per_point41=vk = equal(let,11) + equal(let,13) + above(let,23)*below(let,27);
wave_0_per_point42=vl = equal(let,8) + equal(let,10) + above(let,12)*below(let,18) + above(let,20)*below(let,24);
wave_0_per_point43=vm = equal(let,1) + equal(let,2) + equal(let,8) + equal(let,16) + equal(let,18) + equal(let,19);
wave_0_per_point44=vn = equal(let,1) + equal(let,7) + equal(let,8) + equal(let,10) + above(let,12)*below(let,24) - equal(let,16) - equal(let,18) - equal(let,20) - equal(let,22);
wave_0_per_point45=vo = equal(let,11) + equal(let,14) + equal(let,17) + equal(let,18) + equal(let,23) + equal(let,24);
wave_0_per_point46=vp = equal(let,3) + equal(let,5) + equal(let,7) + equal(let,9) + equal(let,10) + equal(let,12) + equal(let,15) + equal(let,17) + equal(let,19) + equal(let,21) + equal(let,26);
wave_0_per_point47=vq = equal(let,2) + equal(let,4) + equal(let,22);
wave_0_per_point48=vr = equal(let,9) + equal(let,20) + equal(let,25);
wave_0_per_point49=vs = equal(let,22);
wave_0_per_point50=vt = above(let,1)*below(let,13) - equal(let,6) - equal(let,8) - equal(let,11) + equal(let,15) + equal(let,17) + equal(let,19) + equal(let,21) + equal(let,26);
wave_0_per_point51=
wave_0_per_point52=a = if(above(it,51),0,if(above(it,49),va,if(above(it,47),vb,if(above(it,44),vc,if(above(it,42),vd,if(above(it,39),ve, if(above(it,37),vf,if(above(it,34),vg,if(above(it,31),vh,if(above(it,28),vi,if(above(it,26),vj,if(above(it,23),vk, if(above(it,21),vl,if(above(it,18),vm,if(above(it,16),vn,if(above(it,13),vo,if(above(it,11),vp,if(above(it,8),vq, if(above(it,5),vr,if(above(it,2),vs,if(it,vt,0)))))))))))))))))))));
wave_0_per_point53=
wave_0_per_point54=a = a*below(ita,8)*q1;
wave_0_per_point55=
wave_0_per_point56=x = mx + vx*sz*.75;
wave_0_per_point57=y = my + vy*sz*1.5;
wavecode_1_enabled=1
wavecode_1_samples=42
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=1
wavecode_1_scaling=81.95444
wavecode_1_smoothing=1.00000
wavecode_1_r=1.000
wavecode_1_g=0.000
wavecode_1_b=0.400
wavecode_1_a=1.000
wave_1_per_frame1=wave_x=1;
wave_1_per_point1=x=int(rand(1000))*0.001;
wave_1_per_point2=y=int(rand(1000))*0.001;
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=1.000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=0.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=1.000
wave_3_per_point1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
wave_3_per_point2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
wave_3_per_point3=
wave_3_per_point4=mx=mx+(.0008*cos(ma));
wave_3_per_point5=my=my+(.0008*sin(ma));
wave_3_per_point6=
wave_3_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_3_per_point8=my=if(above(my,.9),(.9-my),my);
wave_3_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_3_per_point10=my=if(below(my,.1),(.9+my),my);
wave_3_per_point11=
wave_3_per_point12=x=mx;
wave_3_per_point13=y=my;
wave_3_per_point14=
wave_3_per_point15=a=(above(bass+mid+treb,.2));
shapecode_0_enabled=0
shapecode_0_sides=16
shapecode_0_additive=1
shapecode_0_thickOutline=1
shapecode_0_textured=0
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.12772
shapecode_0_ang=0.18840
shapecode_0_tex_ang=0.62832
shapecode_0_tex_zoom=0.77829
shapecode_0_r=0.000
shapecode_0_g=1.000
shapecode_0_b=0.000
shapecode_0_a=0.660
shapecode_0_r2=0.000
shapecode_0_g2=0.000
shapecode_0_b2=0.000
shapecode_0_a2=0.000
shapecode_0_border_r=0.590
shapecode_0_border_g=0.810
shapecode_0_border_b=0.690
shapecode_0_border_a=0.000
shape_0_per_frame1=//DMT=1-below((bass_att+mid_att+treb_att)/3,0.7);
shape_0_per_frame2=//a=DMT;
shape_0_per_frame3=//a2=.5*DMT;
shape_0_per_frame4=//border_a=0.4*DMT;
shape_0_per_frame5=//atime=atime+(above( sin(time),0 )*0.02 );
shape_0_per_frame6=//ang=0.188+((sin(atime/5)*0.5+0.5)*2.39);
shape_0_per_frame7=//x=(sin(atime*0.3)*0.07)+0.5;
shape_0_per_frame8=//y=(cos(atime*0.1)*0.07)+0.5;
shape_0_per_frame9=//rad=((bass+mid+treb)/6)*1.4+0.2;
shape_0_per_frame10=//sides=bass*16
shapecode_1_enabled=1
shapecode_1_sides=3
shapecode_1_additive=1
shapecode_1_thickOutline=1
shapecode_1_textured=0
shapecode_1_num_inst=2
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=1.25230
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.25133
shapecode_1_tex_zoom=1.13600
shapecode_1_r=1.000
shapecode_1_g=0.000
shapecode_1_b=0.000
shapecode_1_a=1.000
shapecode_1_r2=1.000
shapecode_1_g2=0.000
shapecode_1_b2=0.000
shapecode_1_a2=1.000
shapecode_1_border_r=0.000
shapecode_1_border_g=0.000
shapecode_1_border_b=0.990
shapecode_1_border_a=0.000
shape_1_per_frame1=
shape_1_per_frame2=//adv=adv+(bass*bass)/15;
shape_1_per_frame3=
shape_1_per_frame4=r=int(rand(10))*0.1*0.5+0.5;
shape_1_per_frame5=
shape_1_per_frame6=x= q28;
shape_1_per_frame7=y= q29;
shape_1_per_frame8=rad=q32;
shape_1_per_frame9=ang= if(equal(instance,0),q30,q31);
shapecode_2_enabled=1
shapecode_2_sides=3
shapecode_2_additive=1
shapecode_2_thickOutline=1
shapecode_2_textured=0
shapecode_2_num_inst=2
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=1.25237
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.25133
shapecode_2_tex_zoom=1.13600
shapecode_2_r=1.000
shapecode_2_g=0.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=1.000
shapecode_2_g2=0.000
shapecode_2_b2=0.000
shapecode_2_a2=1.000
shapecode_2_border_r=0.000
shapecode_2_border_g=0.000
shapecode_2_border_b=0.990
shapecode_2_border_a=0.000
shape_2_per_frame1=
shape_2_per_frame2=//adv=adv+(bass*bass)/15;
shape_2_per_frame3=
shape_2_per_frame4=r=int(rand(10))*0.1*0.5+0.5;
shape_2_per_frame5=
shape_2_per_frame6=x= q23;
shape_2_per_frame7=y= q24;
shape_2_per_frame8=rad=q27;
shape_2_per_frame9=ang= if(equal(instance,0),q25,q26);
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_num_inst=1
shapecode_3_x=0.860
shapecode_3_y=0.200
shapecode_3_rad=0.80814
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=0.45112
shapecode_3_r=1.000
shapecode_3_g=1.000
shapecode_3_b=1.000
shapecode_3_a=1.000
shapecode_3_r2=1.000
shapecode_3_g2=1.000
shapecode_3_b2=0.900
shapecode_3_a2=1.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.000
per_frame_1=//This has Rovastar Tripmaker code in it
per_frame_2=warp=0;
per_frame_3=old_bass_flop=bass_flop;
per_frame_4=old_treb_flop=treb_flop;
per_frame_5=old_mid_flop=mid_flop;
per_frame_6=chaos=.9+.1*sin(pulse);
per_frame_7=entropy=if(equal(pulse,-20),1+bass_flop+treb_flop+mid_flop+int(rand(2)),entropy);
per_frame_8=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.6)*chaos+1.6);
per_frame_9=bass_flop=abs(bass_flop-equal(bass_thresh,2));
per_frame_10=treb_thresh=above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.6)*chaos+1.6);
per_frame_11=treb_flop=abs(treb_flop-equal(treb_thresh,2));
per_frame_12=mid_thresh=above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.6)*chaos+1.6);
per_frame_13=mid_flop=abs(mid_flop-equal(mid_thresh,2));
per_frame_14=bass_changed=bnot(equal(old_bass_flop,bass_flop));
per_frame_15=mid_changed=bnot(equal(old_mid_flop,mid_flop));
per_frame_16=treb_changed=bnot(equal(old_treb_flop,treb_flop));
per_frame_17=bass_residual = bass_changed*sin(pulse*3) + bnot(bass_changed)*bass_residual;
per_frame_18=treb_residual = treb_changed*sin(pulse*3) + bnot(treb_changed)*treb_residual;
per_frame_19=mid_residual = mid_changed*sin(pulse*3) + bnot(mid_changed)*mid_residual;
per_frame_20=pulse=if(above(abs(pulse),20),-20,pulse+(bass_thresh+mid_thresh+treb_thresh)*.018);
per_frame_21=q2=abs(bass_residual);
per_frame_22=q3=treb_residual;
per_frame_23=q4=sin(pulse);
per_frame_24=q5=cos(pulse*(.5+.1*entropy));
per_frame_25=q6=sin(pulse*(.5+pow(.25,entropy)));
per_frame_26=q7=above(q1,0)+above(q2,0)+above(q3,0)+above(q3,0)*treb_flop+above(q2,0)*bass_flop+above(q1,0)*mid_flop;
per_frame_27=q8=entropy;
per_frame_28=ob_r=.2+.1*sin(time*2.157+q6);
per_frame_29=ob_b=.2+.1*sin(time*1.689+q5);
per_frame_30=ob_g=.2+.1*sin(time*.413+q4);
per_frame_31=ib_r=.8+.2*cos(time*1.2+q1*.1);
per_frame_32=ib_b=.2+.2*cos(time*2.811+q2*.1);
per_frame_33=ib_g=.7+.3*cos(time*1.666+q3*.1);
per_frame_34=ib_size=.03+.02*q2;
per_frame_35=ob_size=.03+.02*sin(time*2.321+q2*.2);
per_frame_36=ob_a=.75+.25*q3;
per_frame_37=ib_a=.8+.2*sin(q2*.3+q4+q1*.5);
per_frame_38=mv_r=mv_r+.5*sin(q4+time*.678);
per_frame_39=mv_b=mv_b+.5*sin(q4+time*.789);
per_frame_40=mv_g=max(mv_g+.5*sin(q5+time*.456),.5);
per_frame_41=mv_a=.2*sin(time*1.178+q5*1.14);
per_frame_42=rot=0;
per_frame_43=wave_r=.6+.4*sin(q1+time*2.183);
per_frame_44=wave_b=.6+.4*sin(q2+time*1.211);
per_frame_45=wave_g=.6+.4*sin(q3+time*1.541);
per_frame_46=wave_mystery=wave_mystery+.3*sin(time*2.18+q6);
per_frame_47=wave_x=wave_x+.3*sin(time*.811)+.005*(frame%3);
per_frame_48=wave_y=wave_y+.3*sin(time*.788)+.005*(frame%3);
per_frame_49=wave_a=3+sin(time*1.414)+q3;
per_frame_50=zoom=zoom+.05*sin(time*1.69);
per_frame_51=q1 = .05*above((bass_thresh+mid_thresh+treb_thresh),5.5);
per_pixel_1=xx=(x-.5+.03*q5+.1*y*q6+.1*sin(time*.322))*2;
per_pixel_2=yy=(y-.5+.03*q6+.1*x*q5+.1*sin(time*.427))*2;
per_pixel_3=dx=sin(xx);
per_pixel_4=dy=sin(yy);
per_pixel_5=rot=sin(rad*(xx*q4+yy*q5+1.7*q6));
warp_1=`sampler sampler_worms;
warp_2=`float3 color, mus;
warp_3=`float dx,dy;
warp_4=`shader_body {
warp_5=`float2 uv1 = (uv-.5) * aspect.xy;
warp_6=`
warp_7=`
warp_8=`float2 uv6 = uv1;
warp_9=`float z = q29*2*length(uv1)+rand_frame * 64;
warp_10=`float2 d = normalize(uv1);
warp_11=`float2 rs = clamp(tan(z)*d,-8,8);
warp_12=`uv += .01*lum(GetBlur1(uv))*float2 (0,1);
warp_13=`
warp_14=`
warp_15=`uv6 = .4*sin(uv*8+rand_frame*6);
warp_16=`mus = .1/(length(uv6));
warp_17=`mus *= (1+roam_cos)/2;
warp_18=`
warp_19=`float3 blur = GetBlur2(frac(uv));
warp_20=`
warp_21=`float3 crisp= tex2D(sampler_main,uv);
warp_22=`
warp_23=`float3 ret1 = crisp - blur*.03 + .1*mus;
warp_24=`//float2 uv2 = (uv_orig-.5)-float2(.5,.5+0.1*q25);
warp_25=`
warp_26=`q25 = 1;
warp_27=`ret = q25*(ret1*.99-.02) + (1-q25)* GetPixel(uv_orig);
warp_28=`
warp_29=`}
comp_1=`shader_body
comp_2=`{
comp_3=`  //rad = frac(rad*2);
comp_4=`  rad = pow(rad,0.5)*1;
comp_5=`
comp_6=`
comp_7=`  float ang2 = frac(ang/6.28*7 + time*0.05);
comp_8=`  ang2 = abs(ang2*2-1);
comp_9=`  float2 uv2 = 0.5 + rad*0.5*float2(cos(ang2),sin(ang2));    
comp_10=`
comp_11=`  uv = uv2;
comp_12=`  //uv = lerp(uv, uv2, 0.5 + 0.5*cos(ang + time*3));
comp_13=`
comp_14=`
comp_15=`  ret = tex2D(sampler_main, uv).xyz;
comp_16=`
comp_17=`  //ret = lum(ret);
comp_18=`  //ret = pow(ret,float3(0.7,1.3,1.6));
comp_19=`
comp_20=`  ret = -0.3 + 1.7*ret;
comp_21=`}
comp_22=`
comp_23=`
