MILKDROP_PRESET_VERSION=201
PSVERSION=3
PSVERSION_WARP=3
PSVERSION_COMP=3
[preset00]
fRating=3.000000
fGammaAdj=1.000
fDecay=0.500
fVideoEchoZoom=1.000
fVideoEchoAlpha=0.000
nVideoEchoOrientation=3
nWaveMode=7
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=1.157
fWaveSmoothing=0.630
fWaveParam=0.000
fModWaveAlphaStart=0.710
fModWaveAlphaEnd=1.300
fWarpAnimSpeed=1.000
fWarpScale=2.853
fZoomExponent=1.00000
fShader=0.000
zoom=0.96190
rot=-0.01000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.00000
sx=1.00000
sy=1.00000
wave_r=0.650
wave_g=0.650
wave_b=0.650
wave_x=0.500
wave_y=0.500
ob_size=0.010
ob_r=0.000
ob_g=0.000
ob_b=0.000
ob_a=0.000
ib_size=0.010
ib_r=0.500
ib_g=0.570
ib_b=0.400
ib_a=0.000
nMotionVectorsX=64.000
nMotionVectorsY=48.000
mv_dx=0.000
mv_dy=0.000
mv_l=0.000
mv_r=1.000
mv_g=1.000
mv_b=1.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=0
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wave_0_per_point1=ma=ma+(above(bass,1)*3.1415*.01*bass);
wave_0_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
wave_0_per_point3=
wave_0_per_point4=mx=mx+(.0002*cos(ma));
wave_0_per_point5=my=my+(.0002*sin(ma));
wave_0_per_point6=
wave_0_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_0_per_point8=my=if(above(my,.9),(.9-my),my);
wave_0_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_0_per_point10=my=if(below(my,.1),(.9+my),my);
wave_0_per_point11=
wave_0_per_point12=x=mx;
wave_0_per_point13=y=my;
wave_0_per_point14=
wave_0_per_point15=a=(above(bass+mid+treb,.8));
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=1.000
wave_1_per_point1=ma=ma+(above(bass,1)*3.1415*.05*bass);
wave_1_per_point2=ma=ma-(above(mid,1)*3.1415*.05*mid);
wave_1_per_point3=
wave_1_per_point4=mx=mx+(.0001*cos(ma));
wave_1_per_point5=my=my+(.0001*sin(ma));
wave_1_per_point6=
wave_1_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_1_per_point8=my=if(above(my,.9),(.9-my),my);
wave_1_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_1_per_point10=my=if(below(my,.1),(.9+my),my);
wave_1_per_point11=
wave_1_per_point12=x=mx;
wave_1_per_point13=y=my;
wave_1_per_point14=
wave_1_per_point15=a=(above(bass+mid+treb,.1));
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=1.000
wave_2_per_point1=ma=ma+(above(mid,1)*3.1415*.01*mid);
wave_2_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
wave_2_per_point3=
wave_2_per_point4=mx=mx+(.0004*cos(ma));
wave_2_per_point5=my=my+(.0004*sin(ma));
wave_2_per_point6=
wave_2_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_2_per_point8=my=if(above(my,.9),(.9-my),my);
wave_2_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_2_per_point10=my=if(below(my,.1),(.9+my),my);
wave_2_per_point11=
wave_2_per_point12=x=mx;
wave_2_per_point13=y=my;
wave_2_per_point14=
wave_2_per_point15=a=(above(bass+mid+treb,.3));
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=1.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=1.000
wave_3_per_point1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
wave_3_per_point2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
wave_3_per_point3=
wave_3_per_point4=mx=mx+(.0008*cos(ma));
wave_3_per_point5=my=my+(.0008*sin(ma));
wave_3_per_point6=
wave_3_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_3_per_point8=my=if(above(my,.9),(.9-my),my);
wave_3_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_3_per_point10=my=if(below(my,.1),(.9+my),my);
wave_3_per_point11=
wave_3_per_point12=x=mx;
wave_3_per_point13=y=my;
wave_3_per_point14=
wave_3_per_point15=a=(above(bass+mid+treb,.2));
shapecode_0_enabled=1
shapecode_0_sides=14
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_num_inst=512
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.10260
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.62832
shapecode_0_tex_zoom=1.00000
shapecode_0_r=1.000
shapecode_0_g=0.000
shapecode_0_b=0.000
shapecode_0_a=1.000
shapecode_0_r2=1.000
shapecode_0_g2=0.000
shapecode_0_b2=0.000
shapecode_0_a2=1.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.000
shape_0_per_frame1=ma=ma+(above(bass,1)*3.1415*.01*bass);
shape_0_per_frame2=ma=ma-(above(treb,1)*3.1415*.01*treb);
shape_0_per_frame3=
shape_0_per_frame4=mx=mx+(.0002*cos(ma));
shape_0_per_frame5=my=my+(.0002*sin(ma));
shape_0_per_frame6=
shape_0_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_0_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_0_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_0_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_0_per_frame11=
shape_0_per_frame12=x=mx;
shape_0_per_frame13=y=my;
shape_0_per_frame14=rad=(bass+treb)/100;
shape_0_per_frame15=a=(above(bass+mid+treb,.8));
shape_0_per_frame16=r=int(rand(100))/100;
shape_0_per_frame17=g=int(rand(100))/100;
shape_0_per_frame18=b=int(rand(100))/100;
shape_0_per_frame19=r2=int(rand(100))/100;
shape_0_per_frame20=g2=int(rand(100))/100;
shape_0_per_frame21=b2=int(rand(100))/100;
shape_0_per_frame22=r_border=int(rand(100))/100;
shape_0_per_frame23=g_border=int(rand(100))/100;
shape_0_per_frame24=b_border=int(rand(100))/100;
shapecode_1_enabled=1
shapecode_1_sides=23
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1024
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.10262
shapecode_1_ang=0.43982
shapecode_1_tex_ang=0.62832
shapecode_1_tex_zoom=1.00000
shapecode_1_r=1.000
shapecode_1_g=0.000
shapecode_1_b=0.000
shapecode_1_a=0.500
shapecode_1_r2=1.000
shapecode_1_g2=0.000
shapecode_1_b2=0.000
shapecode_1_a2=0.500
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.000
shape_1_per_frame1=ma=ma+(above(bass,1)*3.1415*.05*bass);
shape_1_per_frame2=ma=ma-(above(mid,1)*3.1415*.05*mid);
shape_1_per_frame3=
shape_1_per_frame4=mx=mx+(.0001*cos(ma));
shape_1_per_frame5=my=my+(.0001*sin(ma));
shape_1_per_frame6=
shape_1_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_1_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_1_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_1_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_1_per_frame11=
shape_1_per_frame12=x=mx;
shape_1_per_frame13=y=my;
shape_1_per_frame14=rad=(bass+treb)/75;
shape_1_per_frame15=a=(above(bass+mid+treb,.1));
shape_1_per_frame16=r=int(rand(100))/100;
shape_1_per_frame17=g=int(rand(100))/100;
shape_1_per_frame18=b=int(rand(100))/100;
shape_1_per_frame19=r2=int(rand(100))/100;
shape_1_per_frame20=g2=int(rand(100))/100;
shape_1_per_frame21=b2=int(rand(100))/100;
shape_1_per_frame22=r_border=int(rand(100))/100;
shape_1_per_frame23=g_border=int(rand(100))/100;
shape_1_per_frame24=b_border=int(rand(100))/100;
shapecode_2_enabled=0
shapecode_2_sides=14
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_num_inst=256
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.20269
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.62832
shapecode_2_tex_zoom=1.00000
shapecode_2_r=1.000
shapecode_2_g=0.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=1.000
shapecode_2_g2=0.000
shapecode_2_b2=0.000
shapecode_2_a2=1.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.000
shape_2_per_frame1=ma=ma+(above(mid,1)*3.1415*.01*mid);
shape_2_per_frame2=ma=ma-(above(treb,1)*3.1415*.01*treb);
shape_2_per_frame3=
shape_2_per_frame4=mx=mx+(.0004*cos(ma));
shape_2_per_frame5=my=my+(.0004*sin(ma));
shape_2_per_frame6=
shape_2_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_2_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_2_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_2_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_2_per_frame11=
shape_2_per_frame12=x=mx;
shape_2_per_frame13=y=my;
shape_2_per_frame14=
shape_2_per_frame15=a=(above(bass+mid+treb,.3));
shapecode_3_enabled=0
shapecode_3_sides=14
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=256
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.22389
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.62832
shapecode_3_tex_zoom=1.00000
shapecode_3_r=1.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=1.000
shapecode_3_g2=0.000
shapecode_3_b2=0.000
shapecode_3_a2=1.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.000
shape_3_per_frame1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
shape_3_per_frame2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
shape_3_per_frame3=
shape_3_per_frame4=mx=mx+(.0008*cos(ma));
shape_3_per_frame5=my=my+(.0008*sin(ma));
shape_3_per_frame6=
shape_3_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_3_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_3_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_3_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_3_per_frame11=
shape_3_per_frame12=x=mx;
shape_3_per_frame13=y=my;
shape_3_per_frame14=
shape_3_per_frame15=a=(above(bass+mid+treb,.2));
per_frame_1=chng=sin(time*.5);
per_frame_2=cthr=.9999;
per_frame_3=mq21=if(above(chng,cthr),rand(3),mq21);
per_frame_4=mq22=if(above(chng,cthr),rand(3),mq22);
per_frame_5=mq23=if(above(chng,cthr),rand(3),mq23);
per_frame_6=mq24=if(above(chng,cthr),rand(2),mq24);
per_frame_7=mq25=if(above(chng,cthr),rand(2),mq25);
per_frame_8=mq26=if(above(chng,cthr),rand(2),mq26);
per_frame_9=mq27=if(above(chng,cthr),rand(1),mq27);
per_frame_10=mq28=if(above(chng,cthr),rand(1),mq28);
per_frame_11=mq29=if(above(chng,cthr),rand(1)*.3,mq29);
per_frame_12=mq30=if(above(chng,cthr),rand(1)*.3,mq30);
per_frame_13=monitor=chng;
per_frame_14=q21=mq21;q22=mq22;q23=mq23;q24=mq24;q25=mq25;q26=mq26;
per_frame_15=q27=mq27;q28=mq28;q29=mq29;q30=mq30;
per_frame_16=
per_frame_17=monitor=mq1;
per_frame_18=vol=bass+treb+mid;
per_frame_19=atime=atime+vol;
per_frame_20=q1=.4+sin(atime*.006        )*.4;
per_frame_21=q2=.4+cos(atime*.00613828348)*.4;
per_frame_22=q3=.4+sin(atime*.00598593455)*.4;
per_frame_23=monitor=q3;
per_frame_24=
per_frame_25=wave_r = wave_r + 0.1*(0.6*sin(0.933*time) + 0.4*sin(1.072*time));
per_frame_26=wave_g = wave_g + 0.1*(0.6*sin(0.888*time) + 0.4*sin(0.918*time));
per_frame_27=wave_b = wave_b + 0.2*(0.6*sin(0.335*time) + 0.4*sin(0.4*time));
per_frame_28=wave_mystery = 0.5*sin(0.35*bass);
per_frame_29=decay = decay - 0.01*equal(frame%50,0);
per_frame_30=mv_b = mv_b + 0.2*sin(time*1.411);
per_frame_31=cx = cx + 0.08*sin(time*1.315);
per_frame_32=cy = cy + 0.08*sin(time*1.127);
per_frame_33=q1 = sin(sin(1.211*time)+ cos(0.887*time)-sin(1.453*time));
per_pixel_1=zoom = zoom + (0.1*rad);
per_pixel_2=rot = rot - 0.15*sin(q1-ang);
warp_1=`shader_body
warp_2=`{
warp_3=`
warp_4=`    // sample previous frame
warp_5=`    float3 a = tex2D(sampler_main, uv).xyz;
warp_6=`    float3 b = GetBlur1(uv)*5;
warp_7=`
warp_8=`    float2 uv2 = uv + (a-b).xy*texsize.zw*3;
warp_9=`    ret = tex2D(sampler_main, uv2).xyz;
warp_10=`    
warp_11=`    // add noise
warp_12=`    float t = 0.013;
warp_13=`    ret += (tex2D(sampler_noise_lq, uv_orig.xy*texsize.xy*texsize_noise_lq.zw).xyz*2-1)*t;
warp_14=` 
warp_15=`    // darken
warp_16=`    ret -= 0.00014;
warp_17=`float4 noise9 = tex3D(sampler_noisevol_hq, 
warp_18=`                      ((uv2.xyy*q28
warp_19=`                       )*texsize.xyy*texsize_noisevol_hq.zww
warp_20=`                      ).xyz*
warp_21=`                      float3(1,1,0)*0.05 + 
warp_22=`                      time*float3(0,0,1)*q30 
warp_23=`                     );
warp_24=`if(ret.x> q26*q3         && ret.x<= q23*q1        )ret.z -= (noise9).x*.5; 
warp_25=`if(ret.y> q25*q1         && ret.y<= q22*q2        )ret.x -= (noise9).y*.5; 
warp_26=`if(ret.z> q24*q2         && ret.z<= q21*q3        )ret.y -= (noise9).z*.5; 
warp_27=`}
comp_1=`shader_body
comp_2=`{
comp_3=`float3 rnd = tex2D(sampler_noise_lq, rand_frame.xy + uv*texsize.xy*texsize_noise_lq.zw)*2-1;
comp_4=`
comp_5=`ret = GetPixel(uv);
comp_6=`
comp_7=`float2 d = texsize.zw * 8;
comp_8=`float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
comp_9=`float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
comp_10=`
comp_11=`uv -= float2(lum(dx),lum(dy))*texsize.zw*32;
comp_12=`
comp_13=`
comp_14=`ret = pow(abs(GetBlur3(uv+rnd.xy*texsize.zw*5)*2-GetPixel(uv))*1.6,2)*0.9;
comp_15=`ret-=roam_sin.wzy*roam_cos*.1;
comp_16=`float4 noise9 = tex3D(sampler_noisevol_hq, 
comp_17=`                      ((uv.xyy*q28
comp_18=`                       )*texsize.xyy*texsize_noisevol_hq.zww
comp_19=`                      ).xyz*
comp_20=`                      float3(1,1,0)*0.05 + 
comp_21=`                      time*float3(0,0,1)*q30 
comp_22=`                     );
comp_23=`if(ret.x> q26*q3         && ret.x<= q23*q1        )ret.z -= (noise9).x*.5; 
comp_24=`if(ret.y> q25*q1         && ret.y<= q22*q2        )ret.x -= (noise9).y*.5; 
comp_25=`if(ret.z> q24*q2         && ret.z<= q21*q3        )ret.y -= (noise9).z*.5; 
comp_26=`
comp_27=`}
comp_28=`
