[preset00]
fRating=3.000000
fGammaAdj=1.000001
fDecay=0.999
fVideoEchoZoom=0.999609
fVideoEchoAlpha=0.5
nVideoEchoOrientation=2
nWaveMode=5
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=4.099998
fWaveScale=1.254857
fWaveSmoothing=0.63
fWaveParam=0
fModWaveAlphaStart=0.71
fModWaveAlphaEnd=1.3
fWarpAnimSpeed=2.448629
fWarpScale=67.165291
fZoomExponent=0.132909
fShader=1
zoom=0.97059
rot=0
cx=2
cy=0.5
dx=0.02
dy=0
warp=0.0298
sx=1
sy=1.01
wave_r=0.65
wave_g=0.65
wave_b=0.65
wave_x=1
wave_y=0.5
ob_size=0.3
ob_r=0.01
ob_g=0
ob_b=0
ob_a=0
ib_size=0.26
ib_r=1
ib_g=0
ib_b=1
ib_a=0
nMotionVectorsX=8
nMotionVectorsY=1.92
mv_l=5
mv_r=0
mv_g=1
mv_b=0
mv_a=0.5
per_frame_1=dx =dx -0.0005;
per_frame_2=dy = dy-0.0035;
per_frame_3=mv_l = 3000;
per_frame_4=mv_r = 0.5 + 0.499*sin(time*1.12);
per_frame_4=mv_g = 0.5 + 0.123*cos(time*1.83);
per_frame_5=mv_b = 0.4 + 0.79*cos(time*0.45);
per_frame_6=bass_effect = max(max(bass,bass_att)-1.3,0);
per_frame_7=decay = if(above(bass_effect,0),0.96,0.996);
per_frame_8=wave_x = 0.6+0.3*sin(time*0.724);
per_frame_9=warp = warp + (2*sin(0.75*time));
per_frame_10=wrap_s = wrap_s +0.5*sin(0.1*time);
per_frame_9=wave_r  = 0.5 + (sin(time/2) - cos(time*0.22))/2;
per_frame_10=wave_g = 0.5 - sin(time*0.877)/2;
per_frame_11=wave_b = 0.5 - cos(time)/2;
per_frame_13=dx = dx + dx_residual;
per_frame_14=dy = dy + dy_residual;
per_frame_15=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
per_frame_16=dx_residual = equal(bass_thresh,2)*0.016*sin(time*7) + (1-equal(bass_thresh,2))*dx_residual;
per_frame_17=dy_residual = equal(bass_thresh,2)*0.012*sin(time*9) + (1-equal(bass_thresh,2))*dy_residual;
