[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.500000
fVideoEchoZoom=2.695696
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.049138
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.069609
sx=0.999999
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.110000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.010000
ib_r=0.800000
ib_g=1.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=24.159897
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.050000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_frame1=
wave_0_per_frame2=
wave_0_per_frame3=basstime=basstime+bass;
wave_0_per_frame4=t1=basstime;
wave_0_per_point1=masterspeed=604*q1;
wave_0_per_point2=masterspeed=3;
wave_0_per_point3=rotation1=time*0.01;
wave_0_per_point4=
wave_0_per_point5=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_0_per_point6=perspective=0.7;
wave_0_per_point7=
wave_0_per_point8=//error bump
wave_0_per_point9=error = sin(time*128.5)*8 - 7;
wave_0_per_point10=error = error * above(error,0);
wave_0_per_point11=error=error+1;
wave_0_per_point12=error=1;
wave_0_per_point13=
wave_0_per_point14=//plot x,y,z to point on sphere
wave_0_per_point15=flx=sin(tm*14);
wave_0_per_point16=fly=cos(tm*14);
wave_0_per_point17=smp=sample*6.283;
wave_0_per_point18=xp=sin(smp*masterspeed )*0.25 * error;
wave_0_per_point19=yp=cos(smp*masterspeed )*0.25 * error;
wave_0_per_point20=zp=0;
wave_0_per_point21=
wave_0_per_point22=
wave_0_per_point23=
wave_0_per_point24=//rotate on y axis;
wave_0_per_point25=angy=time*43;
wave_0_per_point26=angy=q1*1;
wave_0_per_point27=xq=xp*cos(angy) - zp*sin(angy);
wave_0_per_point28=zq=xp*sin(angy) + zp*cos(angy);
wave_0_per_point29=xp=xq;
wave_0_per_point30=zp=zq;
wave_0_per_point31=
wave_0_per_point32=t2=xp;
wave_0_per_point33=t3=yp;
wave_0_per_point34=t4=zp;
wave_0_per_point35=
wave_0_per_point36=//rotate on x axis
wave_0_per_point37=axs1 = sin(time) + 1.6;
wave_0_per_point38=yq= yp*cos(axs1) - zp*sin(axs1);
wave_0_per_point39=zq= yp*sin(axs1) + zp*cos(axs1);
wave_0_per_point40=yp=yq;
wave_0_per_point41=zp=zq;
wave_0_per_point42=
wave_0_per_point43=//rotate on y axis again
wave_0_per_point44=axs2 = sin(time*0.4)*3.3;
wave_0_per_point45=xq=xp*cos(axs2) - zp*sin(axs2);
wave_0_per_point46=zq=xp*sin(axs2) + zp*cos(axs2);
wave_0_per_point47=xp=xq;
wave_0_per_point48=zp=zq;
wave_0_per_point49=
wave_0_per_point50=//stretch y axis to compensate for aspect ratio
wave_0_per_point51=yp=yp*1.2;
wave_0_per_point52=
wave_0_per_point53=//push forward into viewpace
wave_0_per_point54=zp=zp+2.1;
wave_0_per_point55=
wave_0_per_point56=//project x,y,z into screenspace
wave_0_per_point57=xs=xp/zp;
wave_0_per_point58=ys=yp/zp;
wave_0_per_point59=
wave_0_per_point60=//center 0,0 in middle of screen
wave_0_per_point61=x=xs+0.5;
wave_0_per_point62=y=ys+0.5;
wave_0_per_point63=
wave_0_per_point64=r=(value1+0.5)*0.11;
wave_0_per_point65=g=(value1+0.5)*0.4;
wave_0_per_point66=b=(value1+0.5)*0.09;
wave_0_per_point67=
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=1
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_frame1=tm=tm+bass*0.02;
wave_1_per_frame2=t2=sin(tm*1) * 0.4;
wave_1_per_frame3=t3=cos(tm*1) * 0.4;
wave_1_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2;
wave_1_per_point1=masterspeed=604*q1;
wave_1_per_point2=rotation1=time*0.01;
wave_1_per_point3=
wave_1_per_point4=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_1_per_point5=perspective=0.7;
wave_1_per_point6=
wave_1_per_point7=//generate rotation point
wave_1_per_point8=rptime=time*0.2;
wave_1_per_point9=rp_fltime=time;
wave_1_per_point10=rp_flx=sin(rp_fltime);
wave_1_per_point11=rp_fly=cos(rp_fltime);
wave_1_per_point12=xr=sin(rptime )*0.25*rp_fly ;
wave_1_per_point13=yr=cos(rptime)*0.33 ;
wave_1_per_point14=zr=sin(rptime)*perspective*rp_flx;
wave_1_per_point15=
wave_1_per_point16=//plot x,y,z to point on sphere
wave_1_per_point17=flx=sin(tm*14);
wave_1_per_point18=fly=cos(tm*14);
wave_1_per_point19=smp=sample*6.283;
wave_1_per_point20=xp=sin(smp*masterspeed )*0.25*fly ;
wave_1_per_point21=yp=cos(smp*masterspeed )*0.33 ;
wave_1_per_point22=zp=sin(smp*masterspeed )*perspective*flx;
wave_1_per_point23=xp=xp*0.3;
wave_1_per_point24=yp=yp*0.3;
wave_1_per_point25=zp=zp*0.3;
wave_1_per_point26=
wave_1_per_point27=//add orbit value
wave_1_per_point28=xp=xp+t2;
wave_1_per_point29=zp=zp+t3;
wave_1_per_point30=yp=yp+t4;
wave_1_per_point31=
wave_1_per_point32=//push forward into viewpace
wave_1_per_point33=zp=zp+2.1;
wave_1_per_point34=
wave_1_per_point35=//project x,y,z into screenspace
wave_1_per_point36=xs=xp/zp;
wave_1_per_point37=ys=yp/zp;
wave_1_per_point38=
wave_1_per_point39=//center 0,0 in middle of screen
wave_1_per_point40=x=xs+0.5;
wave_1_per_point41=y=ys+0.5;
wave_1_per_point42=
wave_1_per_point43=r=(value1+0.5)*1.0;
wave_1_per_point44=g=(value1+0.5)*0.2;
wave_1_per_point45=b=(value1+0.5)*0.1;
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_frame1=tm=tm+mid*0.02;
wave_2_per_frame2=t2=sin(tm*1) * 0.5;
wave_2_per_frame3=t3=cos(tm*1) * 0.5;
wave_2_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2;
wave_2_per_point1=masterspeed=604*q1;
wave_2_per_point2=rotation1=time*0.01;
wave_2_per_point3=
wave_2_per_point4=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_2_per_point5=perspective=0.7;
wave_2_per_point6=
wave_2_per_point7=//generate rotation point
wave_2_per_point8=rptime=time*0.2;
wave_2_per_point9=rp_fltime=time;
wave_2_per_point10=rp_flx=sin(rp_fltime);
wave_2_per_point11=rp_fly=cos(rp_fltime);
wave_2_per_point12=xr=sin(rptime )*0.25*rp_fly ;
wave_2_per_point13=yr=cos(rptime)*0.33 ;
wave_2_per_point14=zr=sin(rptime)*perspective*rp_flx;
wave_2_per_point15=
wave_2_per_point16=//plot x,y,z to point on sphere
wave_2_per_point17=flx=sin(tm*14);
wave_2_per_point18=fly=cos(tm*14);
wave_2_per_point19=smp=sample*6.283;
wave_2_per_point20=xp=sin(smp*masterspeed )*0.25*fly ;
wave_2_per_point21=yp=cos(smp*masterspeed )*0.33 ;
wave_2_per_point22=zp=sin(smp*masterspeed )*perspective*flx;
wave_2_per_point23=xp=xp*0.3;
wave_2_per_point24=yp=yp*0.3;
wave_2_per_point25=zp=zp*0.3;
wave_2_per_point26=
wave_2_per_point27=//add orbit value
wave_2_per_point28=xp=xp+t2;
wave_2_per_point29=zp=zp+t3;
wave_2_per_point30=yp=yp+t4;
wave_2_per_point31=
wave_2_per_point32=//push forward into viewpace
wave_2_per_point33=zp=zp+2.1;
wave_2_per_point34=
wave_2_per_point35=//project x,y,z into screenspace
wave_2_per_point36=xs=xp/zp;
wave_2_per_point37=ys=yp/zp;
wave_2_per_point38=
wave_2_per_point39=//center 0,0 in middle of screen
wave_2_per_point40=x=xs+0.5;
wave_2_per_point41=y=ys+0.5;
wave_2_per_point42=
wave_2_per_point43=
wave_2_per_point44=r=(value1+0.5)*1.0;
wave_2_per_point45=g=(value1+0.5)*0.1;
wave_2_per_point46=b=(value1+0.5)*0.8;
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_frame1=tm=tm+treb*0.02;
wave_3_per_frame2=t2=sin(tm*1) * 0.6;
wave_3_per_frame3=t3=cos(tm*1) * 0.6;
wave_3_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2;
wave_3_per_point1=masterspeed=604*q1;
wave_3_per_point2=rotation1=time*0.01;
wave_3_per_point3=
wave_3_per_point4=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_3_per_point5=perspective=0.7;
wave_3_per_point6=
wave_3_per_point7=//generate rotation point
wave_3_per_point8=rptime=time*0.2;
wave_3_per_point9=rp_fltime=time;
wave_3_per_point10=rp_flx=sin(rp_fltime);
wave_3_per_point11=rp_fly=cos(rp_fltime);
wave_3_per_point12=xr=sin(rptime )*0.25*rp_fly ;
wave_3_per_point13=yr=cos(rptime)*0.33 ;
wave_3_per_point14=zr=sin(rptime)*perspective*rp_flx;
wave_3_per_point15=
wave_3_per_point16=//plot x,y,z to point on sphere
wave_3_per_point17=flx=sin(tm*14);
wave_3_per_point18=fly=cos(tm*14);
wave_3_per_point19=smp=sample*6.283;
wave_3_per_point20=xp=sin(smp*masterspeed )*0.25*fly ;
wave_3_per_point21=yp=cos(smp*masterspeed )*0.33 ;
wave_3_per_point22=zp=sin(smp*masterspeed )*perspective*flx;
wave_3_per_point23=xp=xp*0.3;
wave_3_per_point24=yp=yp*0.3;
wave_3_per_point25=zp=zp*0.3;
wave_3_per_point26=
wave_3_per_point27=//add orbit value
wave_3_per_point28=xp=xp+t2;
wave_3_per_point29=zp=zp+t3;
wave_3_per_point30=yp=yp+t4;
wave_3_per_point31=
wave_3_per_point32=//push forward into viewpace
wave_3_per_point33=zp=zp+2.1;
wave_3_per_point34=
wave_3_per_point35=//project x,y,z into screenspace
wave_3_per_point36=xs=xp/zp;
wave_3_per_point37=ys=yp/zp;
wave_3_per_point38=
wave_3_per_point39=//center 0,0 in middle of screen
wave_3_per_point40=x=xs+0.5;
wave_3_per_point41=y=ys+0.5;
wave_3_per_point42=
wave_3_per_point43=
wave_3_per_point44=r=(value1+0.5)*0.1;
wave_3_per_point45=g=(value1+0.5)*0.2;
wave_3_per_point46=b=(value1+0.5)*1.0;
shapecode_0_enabled=0
shapecode_0_sides=13
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.611623
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=0.218587
shapecode_0_r=0.000000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=1.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=1.000000
shapecode_1_enabled=1
shapecode_1_sides=14
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.330037
shapecode_1_ang=1.005310
shapecode_1_tex_ang=0.628319
shapecode_1_tex_zoom=0.305464
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.100000
shape_1_per_frame1=ang=cos(time/2)*0.4+0.5;
shapecode_2_enabled=1
shapecode_2_sides=13
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=1.015965
shapecode_2_ang=0.000000
shapecode_2_tex_ang=2.199116
shapecode_2_tex_zoom=0.912662
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.800000
shapecode_2_a2=1.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=ang=(sin(time/2)*.5+.5)*.188;
shapecode_3_enabled=1
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.530000
shapecode_3_y=0.750000
shapecode_3_rad=0.453783
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.628319
shapecode_3_tex_zoom=2.216702
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=1.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
shape_3_per_frame1=x=(sin(time)*0.3+0.5);
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=1;
per_frame_2=//zoom=1.003;
per_frame_3=ms=sin(time*0.6);
per_frame_4=mss=mss+ms*0.1;
per_frame_5=q1=ms;
per_frame_6=
per_frame_7=
per_frame_8=//rot=sin(time)*0.01;
per_frame_9=
per_frame_10=//echo_zoom=1 + ( sin(time*0.6)*0.5+0.5 )*3;
per_frame_11=//echo_zoom=1;
per_frame_12=//dx=sin(time*0.5)*0.001;
per_frame_13=//dy=cos(time*0.5)*0.001;
per_frame_14=
per_frame_15=
per_frame_16=
per_pixel_1=zoom=-1*rad;
