MILKDROP_PRESET_VERSION=201
PSVERSION=3
PSVERSION_WARP=3
PSVERSION_COMP=3
[preset00]
fRating=2.000000
fGammaAdj=1.560
fDecay=0.960
fVideoEchoZoom=0.997
fVideoEchoAlpha=0.000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=0.012
fWaveSmoothing=0.900
fWaveParam=0.000
fModWaveAlphaStart=0.750
fModWaveAlphaEnd=0.950
fWarpAnimSpeed=0.020
fWarpScale=0.120
fZoomExponent=1.00000
fShader=0.000
zoom=1.00000
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.03300
sx=1.00000
sy=1.00000
wave_r=0.500
wave_g=0.400
wave_b=0.300
wave_x=0.500
wave_y=0.500
ob_size=0.000
ob_r=0.110
ob_g=0.000
ob_b=0.100
ob_a=0.000
ib_size=0.000
ib_r=0.000
ib_g=0.000
ib_b=0.000
ib_a=0.000
nMotionVectorsX=3.000
nMotionVectorsY=2.000
mv_dx=0.020
mv_dy=-0.020
mv_l=0.150
mv_r=0.490
mv_g=0.480
mv_b=0.300
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=0
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=0.100
wavecode_0_g=1.000
wavecode_0_b=0.700
wavecode_0_a=1.000
wave_0_per_frame1=t1=sin(q1)*0.5+0.5;
wave_0_per_frame2=t2=sin(q1+2.1)*0.5+0.5;
wave_0_per_frame3=t3=sin(q1+4.2)*0.5+0.5;
wave_0_per_frame4=
wave_0_per_frame5=t4=sin(q1+2.0)*0.5+0.5;
wave_0_per_frame6=t5=sin(q1+4.1)*0.5+0.5;
wave_0_per_frame7=t6=sin(q1+6.2)*0.5+0.5;
wave_0_per_point1=
wave_0_per_point2=
wave_0_per_point3=n=sample*6.283;
wave_0_per_point4=phs=-sample * 0.2;
wave_0_per_point5=tm=q1 + phs;
wave_0_per_point6=
wave_0_per_point7=flip=flip+1;
wave_0_per_point8=flip=flip*below(flip,2);
wave_0_per_point9=
wave_0_per_point10=xp=0;
wave_0_per_point11=yp=flip*0.05*sample + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
wave_0_per_point12=zp=0;
wave_0_per_point13=
wave_0_per_point14=//wrist movement;
wave_0_per_point15=ang=sin(tm*2)*0.5 +0.5;
wave_0_per_point16=
wave_0_per_point17=xq=xp;
wave_0_per_point18=sa=sin(ang);ca=cos(ang);
wave_0_per_point19=sas=sign(sa);cas=sign(ca);
wave_0_per_point20=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point21=sa=sa*sas;ca=ca*cas;
wave_0_per_point22=xp=sin(time*3);
wave_0_per_point23=xsign=sign(xp);
wave_0_per_point24=xp=abs(xp);
wave_0_per_point25=xp=pow(xp,pw);
wave_0_per_point26=
wave_0_per_point27=yq=yp*sa + zp*ca;
wave_0_per_point28=zq=yp*ca - zp*sa;
wave_0_per_point29=yq=yp;
wave_0_per_point30=zq=zp;
wave_0_per_point31=
wave_0_per_point32=ang=tm*8.3;
wave_0_per_point33=sa=sin(ang);ca=cos(ang);
wave_0_per_point34=sas=sign(sa);cas=sign(ca);
wave_0_per_point35=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point36=sa=sa*sas;ca=ca*cas;
wave_0_per_point37=xp=xq*sa + yq*ca;
wave_0_per_point38=yp=xq*ca - yq*sa;
wave_0_per_point39=zp=zq;
wave_0_per_point40=
wave_0_per_point41=//forearm movement;
wave_0_per_point42=zp=zp-0.3;
wave_0_per_point43=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_0_per_point44=xq=xp;
wave_0_per_point45=sa=sin(ang);ca=cos(ang);
wave_0_per_point46=sas=sign(sa);cas=sign(ca);
wave_0_per_point47=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point48=sa=sa*sas;ca=ca*cas;
wave_0_per_point49=yq=yp*sa + zp*ca;
wave_0_per_point50=zq=yp*ca - zp*sa;
wave_0_per_point51=
wave_0_per_point52=//upper arm twist
wave_0_per_point53=ang=-1.0 + cos(tm*3 + 0.5);
wave_0_per_point54=sa=sin(ang);ca=cos(ang);
wave_0_per_point55=sas=sign(sa);cas=sign(ca);
wave_0_per_point56=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point57=sa=sa*sas;ca=ca*cas;
wave_0_per_point58=xp=xq*sa + yq*ca;
wave_0_per_point59=yp=xq*ca - yq*sa;
wave_0_per_point60=zp=zq;
wave_0_per_point61=
wave_0_per_point62=//upper arm outward;
wave_0_per_point63=zp=zp-0.35;
wave_0_per_point64=ang=cos(tm*2.1)*0.75 - 1.05;
wave_0_per_point65=sa=sin(ang);ca=cos(ang);
wave_0_per_point66=sas=sign(sa);cas=sign(ca);
wave_0_per_point67=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point68=sa=sa*sas;ca=ca*cas;
wave_0_per_point69=xq=xp*sa + zp*ca;
wave_0_per_point70=yq=yp;
wave_0_per_point71=zq=xp*ca - zp*sa;
wave_0_per_point72=
wave_0_per_point73=//upper arm up down;
wave_0_per_point74=ang=cos(tm*1.1)*0.5 - 0.5;
wave_0_per_point75=xp=xq;
wave_0_per_point76=sa=sin(ang);ca=cos(ang);
wave_0_per_point77=sas=sign(sa);cas=sign(ca);
wave_0_per_point78=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_0_per_point79=sa=sa*sas;ca=ca*cas;
wave_0_per_point80=yp=yq*ca - zq*sa;
wave_0_per_point81=zp=yq*sa + zq*ca;
wave_0_per_point82=
wave_0_per_point83=//xp=xq;yp=yq;zp=zq;
wave_0_per_point84=
wave_0_per_point85=
wave_0_per_point86=//project into screenspace and draw on screen
wave_0_per_point87=zp=zp+2;
wave_0_per_point88=xs=xp/zp;
wave_0_per_point89=ys=yp/zp;
wave_0_per_point90=
wave_0_per_point91=x=xs+0.5;
wave_0_per_point92=y=ys*1.3+0.5;
wave_0_per_point93=
wave_0_per_point94=
wave_0_per_point95=a=(1-sample);
wave_0_per_point96=
wave_0_per_point97=r=t1*sample + t4*(1-sample);
wave_0_per_point98=g=t2*sample + t5*(1-sample);
wave_0_per_point99=b=t3*sample + t6*(1-sample);
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=0.200
wavecode_1_g=1.000
wavecode_1_b=0.600
wavecode_1_a=1.000
wave_1_per_frame1=t1=sin(q1)*0.5+0.5;
wave_1_per_frame2=t2=sin(q1+2.1)*0.5+0.5;
wave_1_per_frame3=t3=sin(q1+4.2)*0.5+0.5;
wave_1_per_frame4=
wave_1_per_frame5=t4=sin(q1+2.0)*0.5+0.5;
wave_1_per_frame6=t5=sin(q1+4.1)*0.5+0.5;
wave_1_per_frame7=t6=sin(q1+6.2)*0.5+0.5;
wave_1_per_point1=n=sample*6.283;
wave_1_per_point2=phs=-sample * 0.2;
wave_1_per_point3=tm=q1 + phs;
wave_1_per_point4=
wave_1_per_point5=flip=flip+1;
wave_1_per_point6=flip=flip*below(flip,2);
wave_1_per_point7=
wave_1_per_point8=xp=0;
wave_1_per_point9=yp=flip*0.05*sample + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
wave_1_per_point10=zp=0;
wave_1_per_point11=
wave_1_per_point12=//wrist movement;
wave_1_per_point13=ang=sin(tm*2)*0.5 +0.5;
wave_1_per_point14=
wave_1_per_point15=xq=xp;
wave_1_per_point16=sa=sin(ang);ca=cos(ang);
wave_1_per_point17=sas=sign(sa);cas=sign(ca);
wave_1_per_point18=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point19=sa=sa*sas;ca=ca*cas;
wave_1_per_point20=yq=yp*sa + zp*ca;
wave_1_per_point21=zq=yp*ca - zp*sa;
wave_1_per_point22=yq=-yp;
wave_1_per_point23=zq=zp;
wave_1_per_point24=
wave_1_per_point25=ang=tm*8.3;
wave_1_per_point26=sa=sin(ang);ca=cos(ang);
wave_1_per_point27=sas=sign(sa);cas=sign(ca);
wave_1_per_point28=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point29=sa=sa*sas;ca=ca*cas;
wave_1_per_point30=xp=xq*sa + yq*ca;
wave_1_per_point31=yp=xq*ca - yq*sa;
wave_1_per_point32=zp=zq;
wave_1_per_point33=
wave_1_per_point34=//forearm movement;
wave_1_per_point35=zp=zp-0.3;
wave_1_per_point36=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_1_per_point37=xq=xp;
wave_1_per_point38=sa=sin(ang);ca=cos(ang);
wave_1_per_point39=sas=sign(sa);cas=sign(ca);
wave_1_per_point40=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point41=sa=sa*sas;ca=ca*cas;
wave_1_per_point42=yq=yp*sa + zp*ca;
wave_1_per_point43=zq=yp*ca - zp*sa;
wave_1_per_point44=
wave_1_per_point45=//upper arm twist
wave_1_per_point46=ang=-1.0 + cos(tm*3 + 0.5);
wave_1_per_point47=sa=sin(ang);ca=cos(ang);
wave_1_per_point48=sas=sign(sa);cas=sign(ca);
wave_1_per_point49=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point50=sa=sa*sas;ca=ca*cas;
wave_1_per_point51=xp=xq*sa + yq*ca;
wave_1_per_point52=yp=xq*ca - yq*sa;
wave_1_per_point53=zp=zq;
wave_1_per_point54=
wave_1_per_point55=//upper arm outward;
wave_1_per_point56=zp=zp-0.35;
wave_1_per_point57=ang=cos(tm*2.1)*0.75 - 1.05;
wave_1_per_point58=sa=sin(ang);ca=cos(ang);
wave_1_per_point59=sas=sign(sa);cas=sign(ca);
wave_1_per_point60=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point61=sa=sa*sas;ca=ca*cas;
wave_1_per_point62=xq=xp*sa + zp*ca;
wave_1_per_point63=yq=yp;
wave_1_per_point64=zq=xp*ca - zp*sa;
wave_1_per_point65=
wave_1_per_point66=//upper arm up down;
wave_1_per_point67=ang=cos(tm*1.1)*0.5 - 0.5;
wave_1_per_point68=xp=xq;
wave_1_per_point69=sa=sin(ang);ca=cos(ang);
wave_1_per_point70=sas=sign(sa);cas=sign(ca);
wave_1_per_point71=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_1_per_point72=sa=sa*sas;ca=ca*cas;
wave_1_per_point73=yp=yq*ca - zq*sa;
wave_1_per_point74=zp=yq*sa + zq*ca;
wave_1_per_point75=
wave_1_per_point76=//xp=xq;yp=yq;zp=zq;
wave_1_per_point77=
wave_1_per_point78=
wave_1_per_point79=//project into screenspace and draw on screen
wave_1_per_point80=zp=zp+2;
wave_1_per_point81=xs=xp/zp;
wave_1_per_point82=ys=yp/zp;
wave_1_per_point83=
wave_1_per_point84=x=xs+0.5;
wave_1_per_point85=y=ys*1.3+0.5;
wave_1_per_point86=
wave_1_per_point87=
wave_1_per_point88=a=(1-sample);
wave_1_per_point89=
wave_1_per_point90=r=t1*sample + t4*(1-sample);
wave_1_per_point91=g=t2*sample + t5*(1-sample);
wave_1_per_point92=b=t3*sample + t6*(1-sample);
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=0.000
wavecode_2_g=0.000
wavecode_2_b=0.500
wavecode_2_a=1.000
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=phs=-sample * 0.2;
wave_2_per_point3=tm=q1 + phs;
wave_2_per_point4=
wave_2_per_point5=flip=flip+1;
wave_2_per_point6=flip=flip*below(flip,2);
wave_2_per_point7=
wave_2_per_point8=xp=0;
wave_2_per_point9=yp=flip*0.1*sample + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
wave_2_per_point10=zp=0;
wave_2_per_point11=
wave_2_per_point12=//wrist movement;
wave_2_per_point13=ang=sin(tm*1.9)*0.5 +0.5;
wave_2_per_point14=
wave_2_per_point15=xq=xp;
wave_2_per_point16=sa=sin(ang);ca=cos(ang);
wave_2_per_point17=sas=sign(sa);cas=sign(ca);
wave_2_per_point18=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_2_per_point19=sa=sa*sas;ca=ca*cas;
wave_2_per_point20=yq=yp*sa + zp*ca;
wave_2_per_point21=zq=yp*ca - zp*sa;
wave_2_per_point22=yq=yp;
wave_2_per_point23=zq=zp;
wave_2_per_point24=
wave_2_per_point25=ang=tm*8;
wave_2_per_point26=sa=sin(ang);ca=cos(ang);
wave_2_per_point27=sas=sign(sa);cas=sign(ca);
wave_2_per_point28=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_2_per_point29=sa=sa*sas;ca=ca*cas;
wave_2_per_point30=xp=xq*sa + yq*ca;
wave_2_per_point31=yp=xq*ca - yq*sa;
wave_2_per_point32=zp=zq;
wave_2_per_point33=
wave_2_per_point34=//forearm movement;
wave_2_per_point35=zp=zp-0.3;
wave_2_per_point36=ang=3.14 + sin(tm*2.3 - 0.5)*1.5;
wave_2_per_point37=xq=xp;
wave_2_per_point38=sa=sin(ang);ca=cos(ang);
wave_2_per_point39=yq=yp*sa + zp*ca;
wave_2_per_point40=zq=yp*ca - zp*sa;
wave_2_per_point41=
wave_2_per_point42=//upper arm twist
wave_2_per_point43=ang=-1.0 + cos(tm*3 + 0.5);
wave_2_per_point44=sa=sin(ang);ca=cos(ang);
wave_2_per_point45=sas=sign(sa);cas=sign(ca);
wave_2_per_point46=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_2_per_point47=sa=sa*sas;ca=ca*cas;
wave_2_per_point48=xp=xq*sa + yq*ca;
wave_2_per_point49=yp=xq*ca - yq*sa;
wave_2_per_point50=zp=zq;
wave_2_per_point51=
wave_2_per_point52=//upper arm outward;
wave_2_per_point53=zp=zp-0.35;
wave_2_per_point54=ang=cos(tm*2)*0.75 - 1.05;
wave_2_per_point55=sa=sin(ang);ca=cos(ang);
wave_2_per_point56=sas=sign(sa);cas=sign(ca);
wave_2_per_point57=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_2_per_point58=sa=sa*sas;ca=ca*cas;
wave_2_per_point59=xq=xp*sa + zp*ca;
wave_2_per_point60=yq=yp;
wave_2_per_point61=zq=xp*ca - zp*sa;
wave_2_per_point62=
wave_2_per_point63=//upper arm up down;
wave_2_per_point64=ang=cos(tm*0.9)*0.5 - 0.5;
wave_2_per_point65=xp=xq;
wave_2_per_point66=sa=sin(ang);ca=cos(ang);
wave_2_per_point67=sas=sign(sa);cas=sign(ca);
wave_2_per_point68=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_2_per_point69=sa=sa*sas;ca=ca*cas;
wave_2_per_point70=yp=yq*ca - zq*sa;
wave_2_per_point71=zp=yq*sa + zq*ca;
wave_2_per_point72=
wave_2_per_point73=//xp=xq;yp=yq;zp=zq;
wave_2_per_point74=
wave_2_per_point75=
wave_2_per_point76=//project into screenspace and draw on screen
wave_2_per_point77=zp=zp+2;
wave_2_per_point78=xs=-xp/zp;
wave_2_per_point79=ys=yp/zp;
wave_2_per_point80=
wave_2_per_point81=x=xs+0.5;
wave_2_per_point82=y=ys*1.3+0.5;
wave_2_per_point83=
wave_2_per_point84=
wave_2_per_point85=a=(1-sample);
wave_2_per_point86=
wavecode_3_enabled=1
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=0.400
wavecode_3_g=0.000
wavecode_3_b=0.000
wavecode_3_a=1.000
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=phs=-sample * 0.2;
wave_3_per_point3=tm=q1 + phs;
wave_3_per_point4=
wave_3_per_point5=flip=flip+1;
wave_3_per_point6=flip=flip*below(flip,2);
wave_3_per_point7=
wave_3_per_point8=xp=0;
wave_3_per_point9=yp=flip*0.1*sample + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
wave_3_per_point10=zp=0;
wave_3_per_point11=
wave_3_per_point12=//wrist movement;
wave_3_per_point13=ang=sin(tm*1.9)*0.5 +0.5;
wave_3_per_point14=
wave_3_per_point15=xq=xp;
wave_3_per_point16=sa=sin(ang);ca=cos(ang);
wave_3_per_point17=sas=sign(sa);cas=sign(ca);
wave_3_per_point18=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_3_per_point19=sa=sa*sas;ca=ca*cas;
wave_3_per_point20=yq=yp*sa + zp*ca;
wave_3_per_point21=zq=yp*ca - zp*sa;
wave_3_per_point22=yq=-yp;
wave_3_per_point23=zq=zp;
wave_3_per_point24=
wave_3_per_point25=ang=tm*8;
wave_3_per_point26=sa=sin(ang);ca=cos(ang);
wave_3_per_point27=sas=sign(sa);cas=sign(ca);
wave_3_per_point28=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_3_per_point29=sa=sa*sas;ca=ca*cas;
wave_3_per_point30=xp=xq*sa + yq*ca;
wave_3_per_point31=yp=xq*ca - yq*sa;
wave_3_per_point32=zp=zq;
wave_3_per_point33=
wave_3_per_point34=//forearm movement;
wave_3_per_point35=zp=zp-0.3;
wave_3_per_point36=ang=3.14 + sin(tm*2.3 - 0.5)*1.5;
wave_3_per_point37=xq=xp;
wave_3_per_point38=sa=sin(ang);ca=cos(ang);
wave_3_per_point39=yq=yp*sa + zp*ca;
wave_3_per_point40=zq=yp*ca - zp*sa;
wave_3_per_point41=
wave_3_per_point42=//upper arm twist
wave_3_per_point43=ang=-1.0 + cos(tm*3 + 0.5);
wave_3_per_point44=sa=sin(ang);ca=cos(ang);
wave_3_per_point45=sas=sign(sa);cas=sign(ca);
wave_3_per_point46=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_3_per_point47=sa=sa*sas;ca=ca*cas;
wave_3_per_point48=xp=xq*sa + yq*ca;
wave_3_per_point49=yp=xq*ca - yq*sa;
wave_3_per_point50=zp=zq;
wave_3_per_point51=
wave_3_per_point52=//upper arm outward;
wave_3_per_point53=zp=zp-0.35;
wave_3_per_point54=ang=cos(tm*2)*0.75 - 1.05;
wave_3_per_point55=sa=sin(ang);ca=cos(ang);
wave_3_per_point56=sas=sign(sa);cas=sign(ca);
wave_3_per_point57=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_3_per_point58=sa=sa*sas;ca=ca*cas;
wave_3_per_point59=xq=xp*sa + zp*ca;
wave_3_per_point60=yq=yp;
wave_3_per_point61=zq=xp*ca - zp*sa;
wave_3_per_point62=
wave_3_per_point63=//upper arm up down;
wave_3_per_point64=ang=cos(tm*0.9)*0.5 - 0.5;
wave_3_per_point65=xp=xq;
wave_3_per_point66=sa=sin(ang);ca=cos(ang);
wave_3_per_point67=sas=sign(sa);cas=sign(ca);
wave_3_per_point68=sa=pow(abs(sa),2);ca=pow(abs(ca),2);
wave_3_per_point69=sa=sa*sas;ca=ca*cas;
wave_3_per_point70=yp=yq*ca - zq*sa;
wave_3_per_point71=zp=yq*sa + zq*ca;
wave_3_per_point72=
wave_3_per_point73=//xp=xq;yp=yq;zp=zq;
wave_3_per_point74=
wave_3_per_point75=
wave_3_per_point76=//project into screenspace and draw on screen
wave_3_per_point77=zp=zp+2;
wave_3_per_point78=xs=-xp/zp;
wave_3_per_point79=ys=yp/zp;
wave_3_per_point80=
wave_3_per_point81=x=xs+0.5;
wave_3_per_point82=y=ys*1.3+0.5;
wave_3_per_point83=
wave_3_per_point84=
wave_3_per_point85=a=(1-sample);
wave_3_per_point86=
shapecode_0_enabled=1
shapecode_0_sides=6
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.66231
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.00000
shapecode_0_tex_zoom=1.50375
shapecode_0_r=1.000
shapecode_0_g=1.000
shapecode_0_b=1.000
shapecode_0_a=0.100
shapecode_0_r2=1.000
shapecode_0_g2=1.000
shapecode_0_b2=1.000
shapecode_0_a2=0.100
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.000
shape_0_per_frame1=ang=sin(time*0.1)*1
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.10000
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=1.00000
shapecode_1_r=1.000
shapecode_1_g=0.000
shapecode_1_b=0.000
shapecode_1_a=1.000
shapecode_1_r2=0.000
shapecode_1_g2=1.000
shapecode_1_b2=0.000
shapecode_1_a2=0.000
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.100
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.10000
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=1.00000
shapecode_2_r=1.000
shapecode_2_g=0.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=0.000
shapecode_2_g2=1.000
shapecode_2_b2=0.000
shapecode_2_a2=0.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.100
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.10000
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=1.00000
shapecode_3_r=1.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=0.000
shapecode_3_g2=1.000
shapecode_3_b2=0.000
shapecode_3_a2=0.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.100
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=chng=sin(time*.5);
per_frame_2=cthr=.9999;
per_frame_3=mq21=if(above(chng,cthr),rand(3),mq21);
per_frame_4=mq22=if(above(chng,cthr),rand(3),mq22);
per_frame_5=mq23=if(above(chng,cthr),rand(3),mq23);
per_frame_6=mq24=if(above(chng,cthr),rand(2),mq24);
per_frame_7=mq25=if(above(chng,cthr),rand(2),mq25);
per_frame_8=mq26=if(above(chng,cthr),rand(2),mq26);
per_frame_9=mq27=if(above(chng,cthr),rand(1),mq27);
per_frame_10=mq28=if(above(chng,cthr),rand(1),mq28);
per_frame_11=mq29=if(above(chng,cthr),rand(1)*.3,mq29);
per_frame_12=mq31=if(above(chng,cthr),rand(1)*.3,mq31);
per_frame_13=monitor=chng;
per_frame_14=q21=mq21;q22=mq22;q23=mq23;q24=mq24;q25=mq25;q26=mq26;
per_frame_15=q27=mq27;q28=mq28;q29=mq29;q31=mq31;
per_frame_16=
per_frame_17=monitor=mq1;
per_frame_18=vol=bass+treb+mid;
per_frame_19=atime=atime+vol;
per_frame_20=q11=.4+sin(atime*.006        )*.4;
per_frame_21=q12=.4+cos(atime*.00613828348)*.4;
per_frame_22=q13=.4+sin(atime*.00598593455)*.4;
per_frame_23=monitor=q13;
per_frame_24=decay=1;
per_frame_25=zm=1.0008;
per_frame_26=sx=-zm;
per_frame_27=sy=zm;
per_frame_28=
per_frame_29=vol=(bass_att+mid_att+treb_att)*0.25;
per_frame_30=vol=vol*vol;
per_frame_31=mtime=mtime+vol*0.01;
per_frame_32=
per_frame_33=q1=mtime*2.3;
per_frame_34=warp=0
per_frame_35=
per_frame_36=
per_frame_37=
per_pixel_1=warp= max(rad-0.5,0);
per_pixel_2=
per_pixel_3=zoom = zoom + max(rad-0.6,0)
warp_1=`shader_body
warp_2=`{
warp_3=`float2 pixelsize = texsize.zw;
warp_4=`float2 uvm = uv_orig;
warp_5=`
warp_6=`float2 noise_uv = uv_orig*texsize.xy*texsize_noise_lq.zw + rand_frame.xy;
warp_7=`float4 noiseVal = tex2D(sampler_noise_hq, frac(noise_uv*8));
warp_8=`
warp_9=`ret.xyz = saturate(tex2D( sampler_pw_main,uvm).xyz*float3(1,1,.97) - float3(.0,.0,.001));
warp_10=`
warp_11=`float4 noise9 = tex3D(sampler_noisevol_hq, 
warp_12=`                      ((noise_uv.xyy*q27
warp_13=`                       )*texsize.xyy*texsize_noisevol_hq.zww
warp_14=`                      ).xyz*
warp_15=`                      float3(1,1,0)*0.05 + 
warp_16=`                      time*float3(0,0,1)*q29
warp_17=`                     );
warp_18=`if(ret.x> q21*q13         && ret.x<= q24*q11        )ret.y += (noise9).x*.5; 
warp_19=`if(ret.y> q22*q11         && ret.y<= q25*q12        )ret.z += (noise9).y*.5; 
warp_20=`if(ret.z> q23*q12         && ret.z<= q26*q13        )ret.x += (noise9).z*.5; 
warp_21=`
warp_22=`float3 rsamp = tex2D(sampler_pw_main,uvm + (noiseVal.xy-.5)*6*pixelsize).xyz;
warp_23=`if (length(ret.xy - uvm) > length(rsamp.xy - uvm)) {
warp_24=`ret.xy = rsamp.xy;ret.z = rsamp.z;}
warp_25=`
warp_26=`//rsamp = tex2D(sampler_pw_main,uvm + (noiseVal.zw-.5)*2*pixelsize).xyz;
warp_27=`//if (length(ret.xy - uvm) > length(rsamp.xy - uvm)) {
warp_28=`//ret.xy = rsamp.xy;ret.z = rsamp.z;}
warp_29=`
warp_30=`
warp_31=`ret.xy *= pow(ret.z,.01);
warp_32=`
warp_33=`
warp_34=`}
comp_1=`float a,b,c;
comp_2=`shader_body
comp_3=`{
comp_4=`//ret = tex2D(sampler_main,uv);
comp_5=`float2 uv2 = uv + 32*texsize.zw*float2(cos(uv.y*texsize.y*0.1),sin(uv.x*texsize.x*0.1));
comp_6=`    float3 base = GetBlur3(uv).x + GetBlur2(uv).x + GetBlur1(uv2).x + tex2D(sampler_main, uv2).x + 0.04;
comp_7=`a =base.x/4;b = base.y/4; c = base.z/4;
comp_8=`c = c + b - c*b;
comp_9=`a = a + c - a*c;
comp_10=`base = 1.4*a;
comp_11=`ret = base*(1-base)*(1-base)*2*float3(2,1.4,0) + pow(base,2)*float3(-0.3,0.2,0.5);
comp_12=`float4 noise9 = tex3D(sampler_noisevol_hq, 
comp_13=`                      ((uv2.xyy*q28
comp_14=`                       )*texsize.xyy*texsize_noisevol_hq.zww
comp_15=`                      ).xyz*
comp_16=`                      float3(1,1,0)*0.05 + 
comp_17=`                      time*float3(0,0,1)*q31
comp_18=`                     );
comp_19=`if(ret.x> q26*q13         && ret.x<= q23*q11        )ret.z -= (noise9).x*.5; 
comp_20=`if(ret.y> q25*q11         && ret.y<= q22*q12        )ret.x -= (noise9).y*.5; 
comp_21=`if(ret.z> q24*q12         && ret.z<= q21*q13        )ret.y -= (noise9).z*.5; 
comp_22=`ret = lerp(ret,1,GetBlur1(uv).z*6);
comp_23=`ret = 1-lerp(ret,float3(0.9,0,0),GetPixel(uv).z).zyx;
comp_24=`
comp_25=`}
