[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.975000
fVideoEchoZoom=0.746813
fVideoEchoAlpha=1.000000
nVideoEchoOrientation=3
nWaveMode=1
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.084882
fWaveSmoothing=0.000000
fWaveParam=-0.200000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.330999
fZoomExponent=1.001791
fShader=1.000000
zoom=0.951003
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.953142
sx=1.000000
sy=1.000000
wave_r=0.450000
wave_g=0.450000
wave_b=0.450000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.450000
ob_g=0.450000
ob_b=0.450000
ob_a=1.000000
ib_size=0.000000
ib_r=0.450000
ib_g=0.450000
ib_b=0.450000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=1.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.700000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=//Rova's stuff
per_frame_2=volume = 0.15*(bass_att+bass+mid+mid_att);
per_frame_3=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate));
per_frame_4=lastbeat = if(equal(lastbeat,0),time,lastbeat);
per_frame_5=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
per_frame_6=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att);
per_frame_7=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0);
per_frame_8=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
per_frame_9=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att);
per_frame_10=lastbeat = if(beat,time,lastbeat);
per_frame_11=countertime = if(beat,time,countertime);
per_frame_12=counter =-1*pow(min((time-countertime-3),0),3);
per_frame_13=q1=oldq1+0.003*counter;
per_frame_14=oldq1 = q1;
per_frame_15=monitor=q1;
per_frame_16=
per_frame_17=//Wulf's stuff
per_frame_18=q2 = beatrate;
per_frame_19=wave_r = wave_r + 0.5*sin(q1*time*1.33);
per_frame_20=wave_g = wave_g + 0.5*sin(q1*1.13);
per_frame_21=wave_b = wave_b + 0.5*sin(q1*time*1.23);
per_frame_22=wave_x = 0.5 + 0.09*sin(q1*1.2);
per_frame_23=wave_y = 0.5 + 0.09*sin(q1*1.1);
per_frame_24=ob_r = above(beat, 0)*ob_r + below(beat, 1)*0.2*cos(lastbeat*1.1) + 0.4*sin(q1*1.13);
per_frame_25=ob_g = above(beat, 0)*ob_g + below(beat, 1)*0.2*cos(lastbeat*1.2) + 0.4*sin(q1*1.23);
per_frame_26=ob_b = above(beat, 0)*ob_b + below(beat, 1)*0.2*cos(lastbeat*1.3) + 0.4*sin(q1*1.33);
per_pixel_1=myRot = (sin(q1) + sin(q1));
per_pixel_2=rot = if(above(x, 0.85), if(above(y, 0.85), if(below(x, 0.15), if(below(y, 0.15), myRot, rot), rot), rot), rot);
per_frame_init_1=q1=1;
