MILKDROP_PRESET_VERSION=201
PSVERSION=2
PSVERSION_WARP=2
PSVERSION_COMP=2
[preset00]
fRating=2.000000
fGammaAdj=2.000
fDecay=1.000
fVideoEchoZoom=1.000
fVideoEchoAlpha=0.500
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=0.535
fWaveSmoothing=0.000
fWaveParam=-0.480
fModWaveAlphaStart=1.000
fModWaveAlphaEnd=1.100
fWarpAnimSpeed=1.000
fWarpScale=1.000
fZoomExponent=1.00000
fShader=0.000
zoom=1.00000
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=1.00000
sx=1.00000
sy=1.00000
wave_r=1.000
wave_g=0.650
wave_b=0.000
wave_x=0.500
wave_y=0.500
ob_size=0.010
ob_r=0.000
ob_g=0.000
ob_b=0.000
ob_a=0.000
ib_size=0.010
ib_r=0.250
ib_g=0.250
ib_b=0.250
ib_a=0.000
nMotionVectorsX=6.400
nMotionVectorsY=48.000
mv_dx=0.500
mv_dy=0.500
mv_l=5.000
mv_r=0.014
mv_g=0.872
mv_b=0.522
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=1.000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=1.000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=1.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=1.000
shapecode_0_enabled=1
shapecode_0_sides=5
shapecode_0_additive=0
shapecode_0_thickOutline=1
shapecode_0_textured=1
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.74630
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.00000
shapecode_0_tex_zoom=0.94204
shapecode_0_r=1.000
shapecode_0_g=1.000
shapecode_0_b=1.000
shapecode_0_a=1.000
shapecode_0_r2=1.000
shapecode_0_g2=1.000
shapecode_0_b2=1.000
shapecode_0_a2=1.000
shapecode_0_border_r=0.000
shapecode_0_border_g=0.000
shapecode_0_border_b=0.000
shapecode_0_border_a=0.000
shape_0_per_frame1=ang=sin(time)*.5+.5;
shape_0_per_frame2=val=3;
shape_0_per_frame3=a2=val*.33;
shape_0_per_frame4=a=val*.33;
shape_0_per_frame5=rad=cos(time*.3)*.4+0.65;
shape_0_per_frame6=x=sin(time*.25)*.25+.5;
shape_0_per_frame7=y=cos(time*.45)*.25+.5;
shape_0_per_frame8=
shape_0_per_frame9=
shape_0_per_frame10=
shapecode_1_enabled=1
shapecode_1_sides=5
shapecode_1_additive=0
shapecode_1_thickOutline=1
shapecode_1_textured=1
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.74630
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=0.94204
shapecode_1_r=1.000
shapecode_1_g=1.000
shapecode_1_b=1.000
shapecode_1_a=1.000
shapecode_1_r2=1.000
shapecode_1_g2=1.000
shapecode_1_b2=1.000
shapecode_1_a2=1.000
shapecode_1_border_r=0.000
shapecode_1_border_g=0.000
shapecode_1_border_b=0.000
shapecode_1_border_a=0.000
shape_1_per_frame1=ang=cos(time*.3)*.5+.5;
shape_1_per_frame2=val=3;
shape_1_per_frame3=a2=val*.33;
shape_1_per_frame4=a=val*.33;
shape_1_per_frame5=rad=sin(time*.3)*.4+0.65;
shape_1_per_frame6=x=cos(time*.25)*.25+.5;
shape_1_per_frame7=y=sin(time*.45)*.25+.5;
shape_1_per_frame8=
shape_1_per_frame9=
shape_1_per_frame10=
shapecode_2_enabled=1
shapecode_2_sides=5
shapecode_2_additive=0
shapecode_2_thickOutline=1
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.36456
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=1.00000
shapecode_2_r=0.000
shapecode_2_g=0.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=0.000
shapecode_2_g2=0.000
shapecode_2_b2=0.000
shapecode_2_a2=1.000
shapecode_2_border_r=0.000
shapecode_2_border_g=0.000
shapecode_2_border_b=0.000
shapecode_2_border_a=0.000
shape_2_per_frame1=
shape_2_per_frame2=h2=h2+(above(treb,1.32)*0.8)*.9;
shape_2_per_frame3=vr=sin(h2*.8)*.5+.5;
shape_2_per_frame4=vg=sin(h2*.5)*.5+.5;
shape_2_per_frame5=vb=sin(h2*.1)*.5+.5;
shape_2_per_frame6=
shape_2_per_frame7=g=vg;
shape_2_per_frame8=r=vr;
shape_2_per_frame9=b=vb;
shape_2_per_frame10=g2=g;
shape_2_per_frame11=r2=r;
shape_2_per_frame12=b2=b;
shape_2_per_frame13=dist=(frame%100)*.01;
shape_2_per_frame14=maat=maat+(above(bass_att,1.5));
shape_2_per_frame15=maat=below(maat,16)*maat;
shape_2_per_frame16=x=if(below(maat,8),if(below(maat,4),dist,1-dist),x);
shape_2_per_frame17=y=if(above(maat,8),if(above(maat,4),dist,1-dist),y);
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=1
shapecode_3_textured=1
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.36456
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=1.00000
shapecode_3_r=0.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=0.000
shapecode_3_g2=0.000
shapecode_3_b2=0.000
shapecode_3_a2=1.000
shapecode_3_border_r=0.000
shapecode_3_border_g=0.000
shapecode_3_border_b=0.000
shapecode_3_border_a=0.000
shape_3_per_frame1=
shape_3_per_frame2=h2=h2+(above(treb,1.32)*0.8)*.9;
shape_3_per_frame3=vr=sin(h2*.8)*.5+.5;
shape_3_per_frame4=vg=sin(h2*.5)*.5+.5;
shape_3_per_frame5=vb=sin(h2*.1)*.5+.5;
shape_3_per_frame6=
shape_3_per_frame7=g=vg;
shape_3_per_frame8=r=vr;
shape_3_per_frame9=b=vb;
shape_3_per_frame10=g2=g;
shape_3_per_frame11=r2=r;
shape_3_per_frame12=b2=b;
shape_3_per_frame13=dist=(frame%100)*.01;
shape_3_per_frame14=maat=maat+(above(bass_att,1.5));
shape_3_per_frame15=maat=below(maat,16)*maat;
shape_3_per_frame16=y=if(below(maat,8),if(below(maat,4),dist,1-dist),y);
shape_3_per_frame17=x=if(above(maat,8),if(above(maat,4),dist,1-dist),x);
per_frame_1=warp = 0;
per_frame_2=wave_r = wave_r + .4*sin(time*.333);
per_frame_3=wave_g = wave_g + .4*sin(time*.444);
per_frame_4=wave_b = wave_b + .4*sin(time*1.522);
per_frame_5=zoom = 0.994 - sin((time))/300;
per_frame_6=dx = -.0001;
per_frame_7=dy = -.0001;
per_frame_8=wave_mystey = -time/9;
per_pixel_1=zoom = 0.01+if(below(rad,sin(time*1.456)/25+0.18),1.2+sin(time*1.44)/5,zoom + (.07+.03*sin(time*.55))*sin(ang*10+time*8));
per_pixel_2=zoomexp = zoom/2;
per_pixel_3=rot = .1*sin(((if(above(sin(time/11),0),-rad,rad))*5)+time*.05);
warp_1=`shader_body
warp_2=`{
warp_3=`    // sample previous frame, with some trails...
warp_4=`    float trail_decay = 0.97;
warp_5=`    ret = tex2D( sampler_fc_main, uv ).xyz;
warp_6=`    float3 s2 = tex2D( sampler_fc_main, lerp(uv,uv_orig,1.5) ).xyz*trail_decay;
warp_7=`    ret = max(ret, s2);
warp_8=`    
warp_9=`    // darken over time
warp_10=`    ret -= 0.02;
warp_11=`}
comp_1=`shader_body
comp_2=`{
comp_3=`    ret = tex2D(sampler_main, uv).xyz;
comp_4=`    ret *= 1.70; //old gamma effect
comp_5=`    ret *= hue_shader; //old hue shader effect
comp_6=`}
